Size Control Dynamic Array 41
DAE Giant Size: Growth 12, Continuous 37
DAE Super Strength: Enhanced Strength 9, Enhanced Stamina 9 2
DAE Tiny Size: Shrinking 12, Continuous 2
Skill at Avoidance: Enhanced Dodge 5, Enhanced Parry 5, note: 10
may only bring active defenses up to maximum for power
level, see chart below
Size Experience Array, note: these abilities are to bring attack 6
throws up to maximum for power level, see chart below
AE Melee Skill: Enhanced Advantages (Close Attack 5) 5
AE Range Skill: Enhanced Advantages (Ranged Attack 5) 1
Invulnerability: Protection 3, Impervious Toughness 15; 23
Immunity 10 (Radiation effects) ½ effect
Super Lifting Strength: Enhanced STR 2, Limited to Lifting 2
Base Running: Speed 1 1
Unpulled Punch: STR-based Damage 2, Inaccurate 1 1
Size Side Effects: Array 16
AE Too Big to Cut Deep: Immunity 40 (Slashing and Piercing 14
Damage), ½ effect; Limited to when 8 or more ranks of
Growth are active or if similar difference between weapon
and target exists.
AE Hitting a Target Melee: Enhanced Advantages (Close 1
Attack 12), Proportinately linked to Shrinking
AE Hitting a Target Range: Enhanced Advantages (Ranged 1
Attack 12), Proportinately linked to Shrinking
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