Champions of Justice
MEGAMAN

NAME : Dr. Doyle O. Conan, D.O. IDENTITY : Not Secret OPERATIONS : Philadelphia, PA, USA POWER LEVEL : 12 PLAYER : Neil Lindgren
or NPC
Megaman

STRENGTH 13± STAMINA 12± AGILITY 4 DEXTERITY 2 FIGHTING 4 INTELLECT 10 AWARENESS 6 PRESENCE 2
Abilities Cost: 42

Lifting STR 16± 1,600± tons Impervious ignores up to 8

DODGE (AGL) 9± (DC 19±) PARRY (FGT) 9± (DC 19±) FORTITUDE(STA) 12± TOUGHNESS(STA) 15± WILL (AWE) 8
Defense Cost: 6
Offense:

Unarmed/Grab
+11± Close, Damage 13± Unpulled Punch +7± Close, Damage 17± Thrown Objects +11± Ranged, Damage 13±

INITIATIVE +4
Notes: Figures shown are for Megaman at his normal 6 foot height. For details of his traits at different heights, see the chart below.

Acrobatics 6 4 2 Athletics 13± 12± 1 Unarmed Combat 6+ 6 -- Deception 3 2 1 Expertise
Medicine 14 10 4 Para-Biology 15 10 5 Radiation 14 10 4 Insight 6 6 -- Intimidation 2 1

Investigation 12 10 2 Perception 8/12 6/4 2 Persuasion 2 2 -- Ranged Combat 3+ 2/1 -- Thrown Objects 6+ 2/1 3 Sleight of Hand -- 2 -- Stealth 4 1 Technology 14 10 4 Treatment 14 10 4 Vehicles 4 2 2
Skills Cost: 18

Accurate Attack All-Out Attack Assessment Benefit 4 (CoJ, Wealth 3) Connected Defensive Attack Equipment 9 Favored Environment (Wide-Open Spaces)

Extraordinary Effort Great Endurance Hide In Plain Sight Improved Defense Improved Grab Improved Hold Improved Smash Improvised Tools Interpose

Inventor Language 2 (Latin, French) Luck 1 Move-By Action Power Attack Startle Teamwork Ultimate Effort (Para-Biology) Well Informed
Advantages Cost: 38

Size Control Dynamic Array 67 DAE Super Strength: Enhanced Strength 15; Enhanced Stamina 15; 63 Enhanced Fortitude 2 DAE Giant Size: Growth 20, Continuous 2 DAE Tiny Size: Shrinking 20, Continuous 2 Skill at Avoidance: Enhanced Dodge 6, Enhanced Parry 6, note: may only 12 bring active defenses up to maximum for power level, see chart below Size Experience Array, note: these abilities are to bring attack 6 throws up to maximum for power level, see chart below AE Melee Skill: Enhanced Advantages (Close Attack 5) 5 AE Range Skill: Enhanced Advantages (Ranged Attack 5) 1 Invulnerability: Protection 3; Impervious Toughness 17; Immunity 10 27 (Radiation effects) ½ effect; Enhanced Traits 1 (Stamina 2, Fortitude -2) Size Side Effects: Array 18 AE Hitting a Target Melee: Enhanced Advantages (Close Attack 16), 16 Proportinately linked to Shrinking AE Hitting a Target Range: Enhanced Advantages (Ranged Attack 16), 1 Proportinately linked to Shrinking AE Too Big to Cut Deep: Immunity 40 (Slashing and Piercing Damage), ½ 1 effect; Limited to when 9 or more ranks of Growth are active or if similar difference between weapon and target exists. Base Running: Speed 1 1 Super Lifting Strength: Enhanced STR 3, Limited to Lifting 3 Unpulled Punch: STR-based Damage 4, Inaccurate 2 2 Grand Slam: (alternate effect on STR) Damage 12, Area Shapeable 2, 1 Side Effect 2 (takes damage as well)
Powers Cost: 137

Headgear: Immunity 5 (Sensory Afflictions); Senses 4 (Ultra-Hearing, Low 9 Light Vision, Extended 1 & Microscopic 1 Vision); Enhanced Traits 2 (Perception +4); all Removable
Devices Cost: 9
Total Cost: 250
Base Points: 192 ExP Spent: 58 Experience Points Total: 82 ExP Spent on PL Increase: 16 Total Points: 250
Equipment:

CoJ Communicator COJ-040 2 Contribution to CoJ Bases and CoJ Vehicles 10 Madame Y Transform Neutraliser 25 Assorted Medical Tools 8
Complications:
Vulnerability - Due to his size-changing abilities, Doyle not only suffers from occasional physical problems, but is also vulnerable to certain situations. If he is attacked with gravitic attacks those attacks get +2 to the Attack Check and +2 to the effect. The same is true from sonic or visual dazzles, but only when he is without his protective headgear.
Relationship - Doyle has fallen in love and reently married Linda (Ampere) Carlson.
Responsibility - Doyle has made mistakes in his past, both professionally and personally. As such, in addition to his Hippocratic Oath, he is dedicated to making amends for his past mistakes and to helping others make amends for their own.
Enemy - Given his history with Madame Y, she blames him for many of her troubles and he feels a responsibility to repair her machinations.

Known Background: Megaman debuted twenty years ago, and was a founding member of the Liberty Squadron. The Squadron elected him to be their team leader. He was an adequate leader, but not a great leader by any stretch. When the problems with Hornet Girl and the second Hornet Man happened, Megaman was not able to keep the team together, especially after his role in the affair was revealed. He joined his former teammates Elastiwoman and Ruby when they joined the Crusaders. His failure with the Squadron weighed heavily on Megaman during this time, and he served with little distinction. He was specifically undermined by Fantastic Girl so that he couldn't use his own leadership skills on the team. Still, he remained with the original Crusaders until their dissolution. After that, he joined both U.N. Earthforce and the U.S. Marshals, though neither organisation lasted for very long. When the Villain revealed the secret identities of several of the original Crusaders, he did not include Megaman. It was about this time that Megaman effectively retired. In truth, in his civilian identity, already trained as a radiologist, he returned to school and interned and became a Doctor of Osteopathic Medicine. He also became one of the leaders in the field of parahuman medicine. About a year ago, he was recruited by the Champions of Justice to join their medical staff. No longer actively maintaining his double identity, he is comfortable doing field medicine, and has even suited up for traditional super heroing with his latest team. During a recent mission in outer space, Doyle was exposed to unshielded radiation, and his strength and ability to increase his height have since increased. During his time with the Champions of Justice, he and Ampere, another Crusader turned Champion, grew close and began dating. Eventually, he proposed, and the pair were recently wed.

Personality: Doyle Conan has experienced a lot in his life over the past twenty years. He feels that he was a failure as a super hero. The mistakes he made with Hornet Girl and the Liberty Squadron still weigh upon him. Similarly, he's still living down his time with the Crusaders. Whether its the perception of him as "the big dumb guy" some of them had, the apathy that led to the Villain forgetting to include him, or his own resentment at Zeke Meyers' leadership style, Doyle's issues with the Crusaders remain, though he tries his best to keep them from affecting his work today. Conversely, he feels very successful and vindicated as a doctor and a researcher in the field of parahuman medicine. He understands that his powers make him the best medical professional to enter many battlefield conditions, and does not hesitate to do so. Between his Hippocratic Oath, his feelings of failure, and his awareness of the collateral property damage that tends to happen when he uses his powers to get large, he was reluctant to do traditional super hero work. Being involved with Ampere has improved his confidence further, to the point that he started practicing combat with her.

Powers/Tactics: Megaman's powers are superhuman strength, resiliency, and his ability to change his size. He is able to shrink down to the size of an adult's index finger or grow to be larger than any dinosaur or whale. His strength is enormous, being able to lift 50 lbs. at his smallest size and lift all but the largest skyscrapers at his tallest. As one would expect, as he grows, his stride grows. However, when tiny, he is easy to overlook, and can get into spaces far too small for a normal person. However, for all of this, perhaps Megaman's greatest asset is his analytical mind and medical training used in conjunction with his powers. A nigh-invulnerable paramedic and medical doctor can enter many situations that are simply too dangerous for most people. Similarly, tiny hands are sometimes useful during exploratory surgery. Please see the chart below for his game Traits at various heights.

Height Growth ranks Shrink. ranks STR STR Attack Tough. Dodge/ Parry Stealth Intimi- dation SPD rank lifting STR STAMINA Fortitude
250'20018+6202-15+143211716
210'19018+6202-14+143211716
180'18018+6203-13+133211715
150'17017+7193-12+123201616
120'16017+7194-11+123201616
105'15017+7194-10+112201615
90'14017+7195-9+112201614
75'13016+8185-8+102191515
60'12016+8186-7+102191515
50'11016+8186-6+92191514
40'10016+8186-5+92191513
35'9015+9177-4+82181414
30'8015+9177-3+82181414
25'7015+9177-2+71181413
20'6015+9177-1+71181412
17'5014+10168+0+61171313
15'4014+10168+1+61171313
12'3014+10168+2+51171312
10'2014+10168+3+51171311
8'1013+11159+4+41161212
6'0013+11159+5+41161212
5'0112+121410+6+41151111
4'0212+121410+7+3115119
3'6"0311+131311+8+3114109
3'049+151212+9+211299
2'6"058+161113+10+211188
2'068+161113+11+111186
18"077+171014+12+111076
1'085+19915+1300866
11"094+20816+1400755
9"0104+20816+15-10753
8"0113+21717+16-10643
6"0121+23618+17-20433
5"0130+24518+18-20322
4½"0140+24519+19-30320
4"015-1+25419+20-30210
3"016-3+25320+21-4-1000
2½"017-4+25220+22-4-1-10-1
2"018-4+25221+23-5-1-1-1-3
1½"019-5+25121+24-5-1-2-2-3
1"020-7+25022+25-6-1-4-3-3

Appearance: Doyle Conan is an athletic, but, generally, unremarkable looking individual. The force of his personality, though, has returned after several years of being "in remission". When he's on duty as the Champions' doctor, he tends to wear a white medical lab coat over his green bodysuit and black tights. His normal height and weight are 72 inches, even, and 190 lbs. This can change, though; he can be any where from 3 inches tall to 250 feet tall. His weight is always in proportion to his height. His dark blond hair and blue eyes are concealed by his cowl and goggles when he's in uniform.

Megaman was created, designed and played by Neil Lindgren; when he's not an NPC.

© Copyright 1987, 2024 - Neil R. Lindgren

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Last updated on 30 July 2023