Champions of Justice
MORNING STAR

NAME : Mark Adams IDENTITY : Secret OPERATIONS : Empire City, DE, USA POWER LEVEL : 14 PLAYER : Ken Hallaron - GM
Morning Star

STRENGTH 19/15 STAMINA 15 AGILITY 5 DEXTERITY 1 FIGHTING 6 INTELLECT 8 AWARENESS 9 PRESENCE 4
Abilities Cost: 126

Lifting STR 24 400,000 tons Flying SPD 11 [20] 4000 MPH to [2,000,000 mph] Impervious ignores up to 9 Regenerate every 2 rounds Critical Immunity

DODGE (AGL) 7/9 (DC 17/19) PARRY (FGT) 7/9 (DC 17/19) FORTITUDE(STA) 15 TOUGHNESS(STA) 19 WILL (AWE) 13
Defense Cost: 7
Offense:

Unarmed (Impact) +9 Close, Damage 19, sometimes crit (16-20) Unarmed (Accuracy) +13 Close, Damage 15, sometimes crit (16-20) Wrestling +9/13 Close, Damage 19/15 Throw (Impact) +9 Close, Damage 19 crit. (18-20) Throw (Accuracy) +13 Close, Damage 15 Stellar Vision +10 Ranged, Damage 18, crit (16-20), precise Wide Sunbeam -- Damage 14, Area Cone x 2 Darting Star Beams -- Damage 14, Area Cone, selective 2-Hand Star Blast +8 Ranged, Damage 20, split 1, crit (17-20) Manual Star Blast -- Damage 14, Area Line x 2

INITIATIVE +13/+25
Notes:

Acrobatics 5 5 -- Athletics 19/15 19/15 -- Close Combat 6 6 -- Unarmed 9 6 3 Wrestling 9 6 3 Deception 8 4 4 Expertise
Finance 10 8 2 Linguistics 9 8 1 Parahumans 10 8 2 Science 9 8 1 Stellar Navigation 9 8 1 Insight 10 9 1

Intimidation 10 4 6 Investigation 8 8 -- Perception 10 9 1 Persuasion 10 4 6 Ranged Combat 4 1/3 -- Throw 9 1/3 5 Stellar Vision 10 1/9 -- 2-Hand Blast 8 1/7 -- Sleight of Hand 1 1 -- Stealth 5 5 -- Technology 8 8 -- Treatment 8 8 -- Vehicles 1 1 --
Skills Cost: 18

Accurate Attack All-Out Attack Assessment Benefit 3 (CoJ, Wealth 2) Connected Contacts Daze (Intimidation) Diehard Equipment 3 Extraordinary Effort Improved Defense Improved Hold Improved Initiative 2+3

Improved Smash Improvisation 6 Inspire 4 Instant Up Interpose Jack-of-all-trades Languages 4 (Sternzunge, German, French, Spanish, Russian, Japanese, Mandarin, Italian) Leadership Lionheart Luck 3

Move-By Action Power Attack Ranged Attack 3 Second Chance (Solar) Seize Initiative Skill Mastery (unarmed) Takedown 2 Taunt Teamwork Ultimate Effort(Toughness) Untapped Potential Well-Informed Improved Critical 7+4
Advantages Cost: 56

Standard Flight: Flight 11 22 Microgravity Management: Movement 1 (Environmental Adaptation: Zero G) 2 Gravity Manipulation Array 6 AE Anti-Grav Lift Bonus: Enhanced Strength 5, lifting only 5 AE Gravity Lock: Immunity 5 (being knocked back), Sustained 1 Seeing Beyond the Norm: Senses 2 (Ultravision, Low-Light Vision) 2 Seeing Background Radiation: Senses 4 (Vision Penetrates Concealment) 2 Limited: No detail or colour, just general shapes Invulnerability: Protection 4; Impervious Toughness 17; Regeneration 5; 50 Immunity 14 (Life Support, Critical Hits, Sleep, Aging); Immunity 5 (Sensory Afflictions) visual only; Immunity 13 (all other Fortitude effects) ½ Effect; Hair Length Manipulation: Feature 1 (Mark Adams has facial hair, etc.) 1 Strength Array 11 AE Impact Improved Crit. 2 on Throw; Enhanced Strength 4 10 AE Accuracy Enhanced Strength 4, lifting only; Close Attack 4; 1 Enhanced Trait: Throwing +4 Energy Manipulation Array 53 AE Two-hand Star Blast: Ranged Damage 20, Accurate 2 (+4), Split 1, 46 Improved Critical 3 (17-20) AE Stellar Vision: Blast 18, Precise, Accurate 3 (+6), Extended 1 Range (900', 1800', 3600'), Improved Critical 4 (16-20) AE Wide Sunbeam: Area Cone x 2, Damage 14 1 AE Adams Family: Summon (Duplicate) 24, Heroic, Limited 2: May only 1 generate duplicate once every 2d20 hours, Activation 2 (full action) AE Darting Star Beams: Area Cone Damage 14, selective 1 AE Manual Star Blast: Area Line x 2, Damage 14 1 AE Full Power Flight: Flight +9; Movement 2 (Space Flight 2) 1 Quickness 13; Improved Initive +2 (+25); Improved Critical 4 Unarmed; Enhanced Traits 4 (+2 Dodge, +2 Parry) AE Running Man: Speed 19; Movement 3 (Water Walking 1, Wall- 1 Crawling 2), only while moving 14 ranks or more; Improved Initive +2 (+25); Quickness 13; Improved Critical 4 Unarmed; Enhanced Traits 4 (+2 Dodge, +2 Parry)
Powers Cost: 149
Devices Cost: 0
Total Cost: 356
Base Points: 224 ExP Spent: 132 Experience Points Total: 134 Total Points: 356
Equipment:

CoJ Communicators COJ-004 & COJ-201 3 Contribution to CoJ Bases and CoJ Vehicles 12
Complications:
Responsibility - Morning Star has a strong desire to use both his powers and Mark Adams' wealth for good.
Secret Identity - Mark Adams goes to great lengths to keep his identity as Morning Star a secret.
Vulnerability - Powers with Darkness as a descriptor get +5 effect against Morning Star.
Vulnerability - There is a specific radiation frequency related to Morning Star's innervation of his human-level tactile sense. Attacks at that specific frequency get +7 to their effect.
Relationships - Mark has many family ties: his parents (Matthew & Denise), his brother (Jeff), sister-in-law (Ailean) and their children (Burt and Dierdre). That family bond extends beyond immediate family to his adoptive "little brother" (Sean "Starlord" Remington, as well as his second-cousins on his father's side: Daniel and Evelyn. And while Denver is on the other side of the fight, he is still extended family.
Nemeses - Morning Star has many enemies: Midnight Star, Emil Blackthorne, Kristoffer, Project: Titan, Eruption, etc.
Morning Star
Morning Star Known Background: Morning Star first appeared to the world some twenty years ago. The similarly powered Midnight Star had already appeared and was carving a path of destruction towards the nation’s capitol. Morning Star showed up, and very publicly defeated the more powerful villain. Appearing very much like the classic image of the super hero, Morning Star was well met by the press, and his popularity has remained high since. A few years later, Morning Star was, along with Banshee, Dragon, and Burt Remington, a founding member of the Champions of Justice. He was chosen to be their leader, and remained in that role, officially, until about a decade ago. It was after the COJ had disbanded and had reformed, and was reorganising that he handed over the job to Dragon (as Field Commander) and Burt Remington Jr. (as Chairman). He has remained with the team ever since. After Burt Remington Jr.’s departure, and as the group became large he once again became the de facto chairman, until Spectrum took on that function. Today, he remains a member of the Executive Board of the Champions of Justice, as his voice and opinion carry a great deal of weight.
During the early part of his career, Morning Star operated in southern California, primarily around Los Angeles and Orange County. When the group disbanded briefly fifteen years ago, he relocated to the east coast, centering around Empire City, Kennsington County, Delaware.

Personality: Morning Star is very much into his role as a super hero and is very personable. He has an extremely strong sense of responsibility, and a great deal of patience. He tries to see the best in people, but if he cannot find it, or loses sight of it, he does not suffer fools gladly. When he lightens up his sardonic sense of humour will shine through.

Appearance: Morning Star is 6’3" and weighs 264 lbs., although the denseness doesn't show. He is fairly muscular and attractive. He wears a blue and red costume with gold trim, usually over a white body stocking. The lens on his mask conceals that his eyes glow when his powers in effect.

Saturday Morning Star
Morning Star

Powers/Tactics: Morning Star’s body is extremely strong and durable. The solar energy that courses through his body requires it. He can also use that energy to create energy and plasma beams and to manipulate gravity. This gravity manipulation allows him to fly at incredible speed, and to allow him to become one of the strongest beings on the planet. He has received some hand-to-hand combat training, which combined with his quick wits and extensive experience make him a talented fighter. He knows how to best use his powers, and works well with others. His greatest weakness as a fighter is his sense of responsibility which causes him to always choose the toughest opponents. Completely separate from his solar powers, he is an exceptional polyglot, and is one of few terrans who know how to speak Sternzunge, the lingua franca used by star-faring races in this part of the galaxy.

Morning Star was created and designed by Ken Hallaron. He is a GMPC.

© Copyright 1987, 2024 - Kenneth G. Hallaron


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Morning Star in flight

Last updated on 24 March 2024