The Wanderers
QUADTRON

NAME : Luke "Wendison" IDENTITY : Not Secret OPERATIONS : mobile (USA) POWER LEVEL : 10 PLAYER : Jim Caswell
Quadtron

STRENGTH 6 STAMINA 5 AGILITY 2 DEXTERITY 2 FIGHTING 10 INTELLECT 8 AWARENESS 4 PRESENCE 0
Abilities Cost: 74
 Lifting STR 6
1.6 tons


Running SPD 2
8 mph

Flight SPD 2/7
8 mph/250 mph


Impervious
 ignores up to 3 



* - without Force Field

DODGE (AGL) 10 (DC 20) PARRY (FGT) 10 (DC 20) FORTITUDE(STA) 10 TOUGHNESS(STA) 10/5* WILL (AWE) 8
Defense Cost: 17
Offense:

Unarmed
+14 Close, Damage 6, multiattack Wrestling +14 Close, Damage 6, multiattack Laser +12 Ranged, Damage 8, crit 16-20 Overload Laser +4 Ranged, Damage 16, crit. 16-20, 5 uses Thin/Wide Apature Laser -- Area Line/Cone, Damage 10 Wrap Around Laser -- Area Cylinder, Damage 10, Selective

INITIATIVE +2/+8

All-Out Attack Beginner's Luck Benefit (Ambidextry) Chokehold Daze (Intimidation) Equipment 1 Fast Grab Improved Hold Improvisation 5

Improvised Tools Inventor Jack-of-All-Trades Luck 3 Power Attack Ultimate Effort (Self-treatment) Weapon Bind

Improved Grab Teamwork
Eidetic Memory Speed of Thought Improved Critical 8 (Laser: 16-20, Overload Laser: 16-20) Well Informed
Advantages Cost: 22
Notes: Speed of Thought Initiative is only viable when helmet technology is being used.

Acrobatics 2 2 -- Athletics 6 6 -- Close Combat 10 10 -- Unarmed 14 10 4 Wrestling 14 10 4 Deception 0 0 -- Expertise
Science 9 8 1 Urban Survival 9 8 1 Insight 4 4 -- Intimidation 8/11 0 8

Investigation 8 8 -- Perception 7/11 4/4 3 Persuasion 0/-3 0 -- Ranged Combat 2 2 -- Laser Combat 6 2 4 Sleight of Hand 2 2 -- Stealth 5 2 3 Technology 12 8 4 Treatment 11 8/1 2 Vehicles 3 2/1 --
Skills Cost: 17

Four-armed Mutation: Extra Limb 2, Permanent, Innate 2 Four-warned: 6 STR has Multiattack 6 Thick-skinned: Impervious Toughness 3 (5 ranks) 5 Twice as Fast: Quickness 1; Speed 2 (x4 normal) 3 Relies on Hearing: Senses 1 (Normal Hearing is Accurate), Enhanced 3 Perception: 4, Limited: Hearing Only A Face Not Even A Mother Could Love: Enhanced Traits: +3 Intimidation, 0 -3 Persuasion But He Smells Nice: Feature 1 (Pheromones act as Attractive 2 to those 1 with altered brain chemestries) Crusader Force Training: +1 Treatment, +1 Vehicles, Teamwork 2
Powers Cost: 22

Helmet, Removable (-13) 50 Visor: Enhanced Traits: -3 Intimidation, +3 Persuasion 0 Laser Emitters Array 31 AE Tinkering: Variable 5 (25 pts), Must be tech-based, Slow 25 AE Basic Blast: Blast 8, Accurate 3 (+6) Precise, Impr. Crit. 4 1 AE Wrap-Around Laser: Damage 10, Selective, Area Cylinder, 1 limited: cylinder is only 6" high & at Luke's 'eye' level AE Laser Point Defense: Deflect 10 1 AE Narrow Apature Blast: Line Area Damage 10 1 AE Wide Apature Blast: Cone Area Damage 10 1 AE Overload Blast: Ranged Damage 16, Inaccurate 1, Improved 1 Critical 4, Unreliable (5 uses - filament burns out) Computer Link w/Wi-Fi: Communication 1 (Computers); Comprehend 9 Machines; Enhanced Advantage (Well-Informed) Radio Link: Communication (Radio), Radio 8 Cameras: Senses 8 (Infravision, Ultravision, Radius Sight 2 10 Penetrates Concealment (sight)) and Enhanced Advantages (Speed of Thought, Eidetic Memory) Camera Features Array 5 Special Focusing: Senses 4 (Extended Sight 2, Microscopic Sight 2) 4 Helmet Off but in Comm Range: Remote Sensing 2 (all visual) 1 Spare Helmet: Feature 1 (same cost as 'Unbreakable') 1 Recycled Force Field Belt, Removable (-4) 15 AE Tinkering: Variable 3 (15 pts), Must be tech-based, Slow, Stacks 15 with Helmet Tinkering DAE Force Field: Impervious Protection 5 (ignores 3); 2 Immunity (Environmental Cold) DAE Anti-Gravity Generator: Flight 7 2
Devices Cost: 65
Total Cost: 218
Base Points: 160 ExP Spent: 58 Experience Points Total: 81 Total Points: 218
Equipment:

Magic Helmet Clasp B.A.D.A.S.S. Communicator 2 contribution to RV 4
Complications:
Blind - Without his helmet, Quadtron cannot see.
Vulnerability - Quadtron has cybernetic implants in his brain. His toughness is not impervious to electrical attacks.
Monstrous - While Quadtron is a very caring and giving person by nature, he was born with four arms, no eyes and dark blotches all over his body. Until people get to know him for who he is inside and not for his appearance, they think of him as a hideous monster.... and even afterward, they sometimes have trouble looking past the visage.
Acceptance? - Or, at least, that's how it wa as he was growing up. Recently, however, people seem to be more accepting of his appearance, not reacting in horror... and occasionally not reacting at all. While Quadtron thinks that it may because they have gotten used to seeing him as a hero. The fact that people don't react the way they used to means that he will be hurt all over again when they do react in a horrified way.
Pheromones - Quadtron excretes a scent that is especially potent to those who have altered brain chemestries, be it from large exposures to chaos magic, extensive drug use or some other reality-altering experiences. The affection he recieves from them is unusual and makes him uncomfortable given the way he is used to people reacting to him. Quadtron gets a +5 to all social interaction skills with people falling into one of these catagories.
Abandonment Issues - Luke is always afraid that the people around him will leave eventually.
Relationship - Luke has bonded with Zero Man and considers him to be his best friend.

Background: Roughly thirty years ago, a young, single, expectant mother entered St. Luke's Hospital in labor and a great deal of pain. An emergency C-section later and she realized why it was such a difficult pregnancy: the child she gave birth to was a genetic abnormality. Unable to see anything but the monster in front of her, she quickly left the hospital and abandoned the newborn baby in the nearest dumpster. Fortunately for him, the infant was found soon after by a homeless woman nicknamed "Wagon Wendy" who rescued him from his steal coffin and took him as her own.

As the child she named Luke grew, she discovered that he had talents far beyond his physical appearance. Driven with a constant hunger for knowledge, the boy overcame his limitations, adapting to his situation and surroundings. By the age of 10, he understood concepts far above Wendy's capabilities, forcing her to find books about all of the sciences from wherever she could and reading to him. For his eighteenth birthday, he had created, based on touch alone, a functional cybernetic helmet that gave him the gift of sight, built out of discarded parts found in junk yards around the city.

Shortly after his first adventure as a "hero," Wendy passed away, causing Luke to leave the city of his birth, wandering across the country. He continued to make advancements on his helmet along the way, creating one of the most complex visual input replacement devices known to man. Unfortunately, the general public doesn't know about his device, or him. He occasionally encountered various super heroes and aided them when he could, but tried to keep his head low and out of public as much as he could. After all, most people reacted poorly to a freak like him.

Many years later, he found himself returning to San Francisco, invited by Bernard Mason. He was one of the charter members of the Frisco Freax. There he found acceptance on a level that he couldn't process. When the suicidally-depressed Kent (Zero Man) Smythe befriended him, Luke could handle that. But when his teammate Fast Track made sexual advances on him, and the extra-dimensional pixies that had overrun their base started treating him like a rock star, that was very difficult for the former recluse. When he tried to leave the team the first time, he was stopped and gained an unusual feeling of confidence, making him more open to their fondness and a stronger leader. He threw himself into helping Kent, and when the latter decided to leave San Francisco, Luke decided to join him. He now shares an apartment with his friend in Nimrod, Minnesota, and as his friend's mental and physical health improved, the duo decided to return to adventuring, joining the Minneapolis Crusader Force. A few weeks later, during the Seige on the Crusader Fortress, an EMP blast that shorted out electrical systems throughout the base also messed with the wiring running into his brain, shorting out whatever had changed his personality and returned him to normal.

Personality: Quadtron is a shy man who tries to stay out of the public eye. His timid demeanor is his way of respecting other's wishes to not see him rather than due to a psychological need to distance himself from others. When people show an interest in him, he is quite friendly. Down deep inside, though, he always wonders how long it will take before they leave him behind as well. Quadtron's wish for a better, equal and fair world lends itself well to a heroic ideal and causes him to become involved when trouble arises no matter the personal cost.

Powers/Tactics: Quadtron is naturally four times stronger, faster and agile than a normal human at the peak of physical fitness. He has developed a unique brawler style of fighting that maximizes the use of his extra limbs. While he is skilled at hand-to-hand combat, he is not a professional fighter and therefore will grow tired after time if all he does is fisticuffs. As such, he will often mix his hand-to-hand fighting with ranged attacks using his helmet's radiation projection system, which takes the form of a laser.

Appearance: Quadtron is 6'5" and weighs 320 lbs., which is clear in his extremely muscled, well-cut, high-end bodybuilder physique (he has less than 6% body fat). It is his second set of arms, located directly beneath the top set, rather than any form of vanity, that leads him to wear loose-fitting, low-slung shooter shirts most of the time (any other fashion would cause him to rip out the sides of the shirt anyway). Usually relying on what he can find, he is often seen in well-worn jeans and work boots as well. His visual input replacement device currently resides in a modified black motorcycle helmet with tinted visor, which also does a satisfactory job of hiding the fact that he has no eyes; empty sockets covered over with fully-sealed flaps of skin. His skin is also covered in intermitant dark blotches and has several moles covering his head. While extremely unobvious in comparison with all of the other physical deformities he has, it can also be noted that Quadtron is incapable of growing hair anywhere on his body.

Quadtron was created, designed, and is played by Jim Caswell. Artwork was done by James C. Taylor.

© Copyright 1989, 2024 - James E. Caswell

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Last updated on 4 July 2023