CHIEF CLARENCE Lumpy

NAME : Lt. Paul Clarence IDENTITY : Public OPERATIONS : Minneapolis, MN, USA POWER LEVEL : 10 PLAYER :
non-player character
Lumpy in his Strikeforce uniform

STRENGTH 11 STAMINA 11 AGILITY 0 DEXTERITY -1 FIGHTING 5 INTELLECT 3 AWARENESS 6 PRESENCE -1
Abilities Cost: 60
 Lifting STR 12 
100 tons


Running 4
30 mph


Leaping 4
120 ft.



Impervious
ignores up to 4



DODGE (AGL) 5 (DC 15) PARRY (FGT) 5 (DC 15) FORTITUDE(STA) 12 TOUGHNESS(STA) 15 WILL (AWE) 8
Defense Cost: 10
Offense:

Unarmed/Grab
+9 Close, Damage 11 Throw +9 Ranged, Damage 11 Taser +12 Ranged, Affliction 8 Clobberin' Time +5 Close, Damage 15 Various Grenades +9 Ranged, varies

INITIATIVE +8
Notes: Paul doesn't carry or use the standard Strikeforce nightstick as his hands are too big for him to use properly. Plus, it would be overkill.

Accurate Attack All-Out Attack Assessment Beginner's Luck Benefit (Federal Officer) Close Attack 4 Connected

Contacts Great Endurance Equipment 8 Improved Defense Improved Initiative 2 Interpose

Language (Spanish) Power Attack Quick Draw Ranged Attack 10 Teamwork Tracking Well-Informed
Advantages Cost: 40

Acrobatics 4 0 4 Athletics 11 11 -- Close Combat 9 5/4 -- Super Cuffs 10 5/4 1 Deception 4 -1 5 Expertise
The Law 10 3 7 Streetwise 4 3 1 Federal Officer 10 3 7 Crusaders 4 3 1 Insight 8 6 2

Intimidation 10 -1/1 10 Investigation 8 3 5 Perception 10 6 4 Persuasion 4 -1 5 Ranged Combat 9 -1/10 -- Taser Gun 12 -1/12 1 Sleight of Hand -- -1 -- Stealth 2 0/-2 4 Technology 4 3 1 Treatment 4 3 1 Vehicles 4 -1 5
Skills Cost: 32

Great Size: Growth 2, Permanent, Innate 5 Pustules: Immunity 60 (Bludgeoning, Slashing & Piercing damage), 20 ½ Effect, Unrelaible (roll) [11-20 = a pustule was struck] Long Legs Array 5 AE Long Stride: Speed 4 4 AE Long Jump: Leaping 4 1 Thick Skin: Protection 4; Impervious Toughness 7 11 Resilience: Immunity 8 (all Suffocation, all Environments, 4 Disease) ½ Effect Clobberin' Time: STR-based Damage 4, Inaccurate 2 2 Lift with the Legs: Enhanced Strength 1, limited to lifting 1
Powers Cost: 48
Devices Cost: 0
Total Cost: 190
Base Points: 160 ExP Spent: 30 Experience Points Total: 35 Total Points: 190
Equipment:

Strikeforce Radio and Flashlight 2 Contribution to Strikeforce Bases and Vehicles 5 Duty Belt: Taser Sidearm (Ranged Affliction 8 vs Fortitude, 26 Diminished Range, Accurate 1), Multi-Tool, Handcuffs, Rebreather, Smoke, Flash, Sleep & Tear Gas Bombs, Supercuffs (Affliction 10, Grab-based, Cummulative, Limited Degree, vs Dodge. Extra Condition (Impaired & Vulnerable, Disabled & Defenseless)), Mini-Camera, Minirecorder To be determined 5
Complications:
Monstrous - Paul's skin is covered with large, lumpy pustules. Also he's 6'11" tall and 50" wide.
Motivation: Acceptance - Paul went into super-hero work, and then police work as a way to find a way to belong.
Relationships - The incident with Pustule (the false Lumpy) has caused some of Paul's fellow Strikeforce agents to have trust issues with him. Paul is also an ex-Crusader.
Responsibility - As a federal officer, he is sworn to uphold the law.

Paul Clarence was created, designed and occasionally played by Neil Lindgren and Ken Hallaron. He is an NPC.

© Copyright 1990, 2024 - Neil R. Lindgren, Kenneth G. Hallaron

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Last updated on 4 July 2023