Champions of Justice
WHIRLWIND

NAME : Moriah Musashi / Sarah Quinn IDENTITY : Not Secret / Very Secret OPERATIONS : New York, NY, USA POWER LEVEL : 11 PLAYER :
NPC, was Lynda Fitzgerald
Whirlwind

STRENGTH 5 STAMINA 5 AGILITY 10 DEXTERITY 4 FIGHTING 12/8 INTELLECT 3 AWARENESS 4 PRESENCE 3
Abilities Cost: 84

Lifting STR 5 1200 lbs. Running SPD 15 64,000 mph Flight SPD 8/14 250 mph/32,000 mph

* - without
Defensive Roll

DODGE (AGL) 15 (DC 25) PARRY (FGT) 15 (DC 25) FORTITUDE(STA) 8 TOUGHNESS(STA) 7/5* WILL (AWE) 10
Defense Cost: 13
Offense:

Unarmed (speed) +14 Close, Damage 8, Multi., Crit. 16-20, Penet. 8 Unarmed (normal) +17 Close, Damage 5, Critical 16-20 Throw +15 Ranged, Damage 7

INITIATIVE +30

Accurate Attack All-Out Attack Assessment Attractive Beginner's Luck Benefit 6 (CoJ, Cipher, Alternate ID [Moriah Musashi], Wealth 2, Athletics uses Agility) Close Attack 2 Connected Defensive Attack

Defensive Roll 2 Equipment 2 Fascinate (Perform Music) Improved Critical 2/4 (Unarmed/Speed Punch) Improved Smash Jack-of-all-trades Language 2 [English] (Japanese, Gaelic) Power Attack Precise Attack (Close, Cover)

Prone Fighting Skill Mastery (unarmed) Agile Feint Evasion 2 Improved Critical +2 (unarmed, added in) Improved Initiative 5 Instant Up Move-By Action Seize Initiative Takedown
Advantages Cost: 30
Notes:

Acrobatics 10 10 -- Athletics 10 10 -- Unarmed Combat 16 14/2 -- Deception 8/10 3/2 5 Expertise
Perform Music 8 3 5 "The Troubles" 4 3 1 Streetwise 4 3 1 High Society 4 3 1 Insight 4 4 -- Intimidation 8 3 5

Investigation 3 3 -- Perception 4 4 -- Persuasion 8/10 3/2 5 Ranged Combat 4 4 -- Small Arms 7/12 4/5 3 Throw 5/14 4/11 1 Sleight of Hand 5/11 4/6 1 Stealth 10 10 -- Technology 4 3 1 Treatment 3 3 -- Vehicles 5 4 1
Skills Cost: 15

Accustomed to Speed: Immunity 10 (Superspeed Effects) ½ Effect 5 Superspeed Array 17 AE Running: Speed 15 15 AE Speedy Flight: Flight 14, Aquatic, Distracting 1 AE Casual Flight: Flight 7, Aquatic 1 Superspeed Effect Array 22 AE Superspeed Punches: Multiattack on STR 5 and STR-based 20 Damage 3, Penetrating 3, Variable Descriptor 1: normal melee weapons or hand-to-hand AE Superspeed in a Crowd: Selective Shapeable Area on 1 STR-based Damage 3 and STR 5, Variable Descriptor 1: hand-to-hand or normal melee weapons AE Other Superspeed: Quickness 9; Enhanced Traits 11 (Throw 5, 1 Ranged Attack 5, Unarmed +3, Throwing Mastery 2) Superspeed Effects: Enhanced Abilities 11 (+4 Dodge, +4 Parry, 29 +6 Sleight of Hand), Enhanced Advantages 20 (see Italicised Advantages in Advantages List)
Powers Cost: 73
Devices Cost: 0
Total Cost: 215
Base Points: 176 ExP Spent: 39 Experience Points Total: 39 Total Points: 215
Equipment:

CoJ Communicator COJ-008 2 Contribution to CoJ Bases and CoJ Vehicles 8
We call the `Wind 'Moriah' Complications:
Rivalries - Whirlwind likes to test herself physically against really tough opponents. She will often seek out other martial artists for combat and finds enjoyment in it.
Distinctive Features - Moriah is a combination of Irish and Asian decent. She is also known for wearing wild clothes and sporting dyed hair.
Secret Identity - Moriah goes to great lengths to keep her birth identity, Sarah Quinn, a secret. The fact that her powers are passed down to her, it is technically considered a mutation.

Whirlwind was created, designed and originally played by Lynda Fitzgerald. Other players have been Wendy Boucher, Lindsey King, Jane Williams, Jenn Lindgren and Regina Doll. She's usually an NPC.

© Copyright 1987, 2024 - Lynda Fitzgerald Doner, Kenneth G. Hallaron

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Last updated on 30 May 2023