FISSION
NAME : Knoton "Nathan" Deschene
IDENTITY : Secret
OPERATIONS : Navaho Nation, AZ, USA
POWER LEVEL : 13
PLAYER : James C. Taylor
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STRENGTH 3/13
STAMINA 10/13
AGILITY 2
DEXTERITY 0
FIGHTING 8/12
INTELLECT 3
AWARENESS 4
PRESENCE 3
Abilities Cost: 50
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Lifting STR 13/23
200 tons/ktons
Flight 5/6/10/12
60 or 120 mph or
2000 or 8000 mph
Swimming 10
500 mph
Burrowing 10
60 mph
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DODGE (AGL) 10 (DC 20)
PARRY (FGT) 10 (DC 20)
FORTITUDE(STA) 10
TOUGHNESS(STA) 16
WILL (AWE) 5
Defense Cost: 11
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Offense:
Unarmed/Grab +9 Close, Damage 3
w/Earthen STR +13 Close, Damage 13
w/Water STR +9 Close, Damage 8
Elemental* Blast +11 Ranged, Damage 15, crit. 18-20
Elemental* Control +11 Ranged, Damage 15
Elemental* Column -- Damage 13, area cylinder, indirect 4
Elemental* Blanket -- Damage 13, shapeable area, reach 20'
Elemental* Balls -- Ranged Damage 10, burst area
Suffocation +11 Close, Progressive Affliction 15
Firey Aura -- Damage 6, aura
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INITIATIVE
+6
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Notes: While using Earth Strength, Fission has Toughness 18 and a Dodge and
Parry of 8.
Afterburner doubles normal flights speed; quadruples Faster Flight
* - Elemental refers to one of the 4 classic elements: Earth, Wind, Fire, & Rain
Acrobatics 3 2 1
Athletics 4/14 3/10 1
Close Combat 8/12 8 --
Unarmed 9/13 8/4 1
Grab 9/13 8/4 1
Suffocation 9/13 8/4 1
Deception 4 3 1
Expertise Computers 5 3 2
Chemistry 5 3 2
Insight 4 4 --
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Intimidation 4 3 1
Investigation -- 3 --
Perception 10 4 6
Persuasion 4 3 1
Ranged Combat 0 0 --
Element Attack 9/11 0/2 9
Sleight of Hand -- 0 --
Stealth 3 2 1
Technology 4 3 1
Treatment 4 3 1
Vehicles -- 0 --
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Skills Cost: 15
Accurate Attack
All-out Attack
Beginner's Luck
Equipment 1
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Improved Critical 2
Elemental Blast: 18-20
Improved Initiative 1
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Improvisation 4
Languages 1 (Navaho)
Move-by Action
Power Attack
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Advantages Cost: 11
Fissionable Array 57
AE Split into 4: Summon 11 (Heroic, Multiple x3, Horde, can 55
only do all 3, Each of the 3, and the 'base',
get one classical element, 5 uses
AE Power of 4-in-1: Elemental Power at Full: Feature 3 1
Elemental Movement at Full: Feature 3
Power of 4: Enhanced Traits 17 (STR +2, Stamina +2, Agility +2,
Fighting +2, Ranged Combat: Elemental Attacks +2
Immune Immunity 30: Immune to 3 of the 4 elemets, ½ effect
Improvisation: Enhanced Advantages (Improvisation +3), must be
shared between duplicates
Variable Descriptor: Feature 2 (Variable Descriptor on 2 Arrays)
Power Boost: Feature 2, stacks to Elemental Powers Array
AE Power of 4-in-2: Split into 4: Summon 13, duplicate gets 1
2 elements, base gets other 2, 5 uses
Elemental Power Array Slots Increased: Feature 1
Elemental Movement Array Slots Increased: Feature 1
Power of 4: Enhanced Traits 8 (STR +1, Stamina +1, Agility +1,
Fighting +1, Ranged Combat: Elemental Attacks +1
Immune Immunity 10: Immune to 1 of the 4 elemets, ½ effect
Improvisation: Enhanced Advantages (Improvisation +3), must be
shared between duplicates
Variable Descriptor: Feature 2 (Variable Descriptor on 2 Arrays)
Power Boost: Feature 1, stacks to Elemental Powers Array
Elemental Immunity: Immunity 10 (Immune to 1 of the 4 elemets, 10
Radiation Effects), ½ effect
Elemental Toughness: Immunity 5 (High Pressure, Environmental Heat 12
& Cold, Radiation, all Suffocation); Protection 6
Elemental Movement Array Each indidual Elemental form only 4 13
slots (additional slots paid for above)
AE Earth Mover: Burrowing 10, 60 mph 10
AE Elemental Flight: Flight 5 1
AE Faster Flight: Flight 10, Concentration 1
AE Extra Lifting: Enhanced Strength 10, Lifting Only 1
AE Ebb: Sure-footed 3, Speed 4 1
AE Flow: Swimming 10 1
AE Water Walking: Movement 2 (Water Walking), Speed 6 1
Elemental Powers ArrayEach indidual Elemental form only 7 33
slots (additional slots paid for above)
AE 'Element' Balls: Ranged Burst Area Damage 9+1 27
AE 'Element' Blanket: Shapeable Area Damage 11+2, range 20' 1
AE 'Element' Blast: Ranged Damage 13+2 1
AE 'Element' Column: Cylinder Area Damage 11+2, Indirect 4 1
AE 'Element' Control: Move Object 13+2 1
AE Suffocate with 'Element': Progressive Affliction 13+2, 1
Accurate 1, Grab-based (Dazed, Stunned, Incapicatetd)
AE Earthen Strength: Enhanced Traits 25 (Strength +10, 1
Stamina +3, Fighting +4, Dodge -2, Toughness -1,
Parry -2); Immunity 1 (Environmental Vacuum)
AE I am the Wind: Concealment 8 (all visual and audio senses, 1
smell & taste); Insubstantial 2 (Gaseous)
AE Firey Aura Damage 6, Reaction; Afterburner: Flight +1 1
stacks w/Elemental Flight, additional +1 w/Faster Flight
AE Form of Water: Concealment 8 (all visual and audio senses, 1
smell & taste), Partial; Insubstantial 1 (Fluid),
Elongation 3, Enhanced Trait 10 (Strength +5)
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Powers Cost: 125
Total Cost: 212
Base Points: 208
ExP Spent: 4 Experience Points Total: 5
Total Points: 212
Complications:
Pines in Northern Arizona - Knoton's heart's desire is being with a woman he knew as a teen, who has stayed on the reservation and works as a dealer at a casino. This is why he moved back to Tuba City.
Stay Away From the Fire-Water Combination - For a time Nathan was an abuser of alcoholic beverages; he's better now.
Won't Go To the Doctor - Knoton dislikes the Tohono O'odham shaman, and fellow adventurer, Doctor Coyote.
Plays the Stereotype - Nathan allows himself to be seen as the drunk, pointless native stereotype he briefly became before he cleaned up his act.
Known Background: Knoton "Nathan" Deschene (duh-SHEE-nee), was a Navajo young man whose father died in the uranium mines of Arizona and became a bit disaffected and rootless, as his mother left when he was young. He was raised by his father's sister during his teen years, after his father's death. Despite his father dying in the mines, at 16 he dropped out of school and started working for Shooter Mining and Manufacturing, a now defunct minerals company whose remaining assets are now part of DIT Co. It was in those mines that exposure to an unknown chemical stored there, coupled with radioactivity, gave him the Fission powers, although he did not know it at the time. After assisting with transitioning the mines to a toxic waste storage site, he was transferred to one of Shooter's last working mines, a coal mine in West Virginia, right as coal ceased being king. During this time he encountered Darkforce, Bronze Amazon, Midnight, and Onyx, battling an incursion from the Underdark. He then met Doctor Coyote, who, being aware of Nathan's ability to actually split into multiple bodies before Nathan was, goaded him into splitting for the first time, and then showed him his heart's desire as a means of teaching him how to reincorporate as a single entity. This led to Knoton returning home to Arizona, giving up alcohol, and adopting the identity of Fission.
Fission was created and designed by James C. Taylor.
© Copyright 2004, 2024 - James C. Taylor
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Last updated on 30 July 2023
FISSION indivdual elmental forms
NAME : Knoton "Nathan" Deschene
IDENTITY : Secret
OPERATIONS : Navaho Nation, AZ, USA
POWER LEVEL : 11
PLAYER : James C. Taylor
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STRENGTH 1/11
STAMINA 8/11
AGILITY 2
DEXTERITY 0
FIGHTING 6/10
INTELLECT 3
AWARENESS 4
PRESENCE 3
Abilities Cost: 50
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Lifting STR 11/21
50 tons/ktons
Flight 5/6/10/12
60 or 120 mph or
2000 or 8000 mph
Swimming 10
500 mph
Burrowing 10
60 mph
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DODGE (AGL) 8 (DC 18)
PARRY (FGT) 8 (DC 18)
FORTITUDE(STA) 8
TOUGHNESS(STA) 14
WILL (AWE) 5
Defense Cost: 11
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Fire:
Unarmed/Grab +7 Close, Damage 1
Fire Blast +9 Ranged, Damage 13
Fire Control +9 Ranged, Move Object 13
Fire Column -- Damage 11, area cylinder, indirect 4
Fire Blanket -- Damage 11, shapeable area, reach 20'
Fire Balls -- Ranged Damage 9, burst area
Suffocation +9 Close, Progressive Affliction 13
Firey Aura -- Damage 6, aura
Acrobatics 1 0 1
Improvisation 1
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Elemental Movement Array
AE Elemental Flight: Flight 5
AE Faster Flight: Flight 10, Concentration
AE Extra Lifting: Enhanced Strength 10, Lifting Only
AE Water Walking: Movement 2 (Water Walking), Speed 6
Firey Aura Damage 6, Reaction; Afterburner: Flight +1
stacks w/Elemental Flight, additional +1 w/Faster Flight
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Air:
Unarmed/Grab +7 Close, Damage 1
Wind Blast +9 Ranged, Damage 13
Wind Control +9 Ranged, Move Object 13
Cyclone -- Damage 11, area cylinder, indirect 4
Wind Storm -- Damage 11, shapeable area, reach 20'
Suffocation +9 Close, Progressive Affliction 13
Air Bursts -- Ranged Damage 9, burst area
Acrobatics 1 0 1
Improvisation 1
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Elemental Movement Array
AE Elemental Flight: Flight 5
AE Faster Flight: Flight 10, Concentration
AE Extra Lifting: Enhanced Strength 10, Lifting Only
AE Water Walking: Movement 2 (Water Walking), Speed 6
I am the Wind: Concealment 8 (all visual and audio senses,
smell & taste); Insubstantial 2 (Gaseous)
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Water:
Unarmed/Grab +7 Close, Damage 1
w/Water STR +7 Close, Damage 6
Water Blast +9 Ranged, Damage 13
Flood Control +9 Ranged, Move Object 13
Water Spout -- Damage 11, area cylinder, indirect 4
Flood -- Damage 11, shapeable area, reach 20'
Suffocation +9 Close, Progressive Affliction 13
Water Balloons -- Ranged Damage 9, burst area
Acrobatics 1 0 1
Improvisation 1
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Elemental Movement Array
AE Extra Lifting: Enhanced Strength 10, Lifting Only
AE Ebb: Sure-footed 3, Speed 4
AE Flow: Swimming 10
AE Water Walking: Movement 2 (Water Walking), Speed 6
Form of Water: Concealment 8 (all visual and audio senses,
smell & taste), Partial; Insubstantial 1 (Fluid),
Elongation 3, Enhanced Strength +5
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Earth:
Unarmed/Grab +7 Close, Damage 1
w/Earthen STR +11 Close, Damage 11
Rocky Blast +9 Ranged, Damage 13
Ground Control +9 Ranged, Move Object 13
Earthen Column -- Damage 11, area cylinder, indirect 4
Avalanche -- Damage 11, shapeable area, reach 20'
Suffocation +9 Close, Progressive Affliction 13
Booming Rock -- Ranged Damage 9, burst area
Acrobatics 1 0 1
Improvisation 1
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Elemental Movement Array
AE Earth Mover: Burrowing 10, 60 mph
AE Elemental Flight: Flight 5
AE Faster Flight: Flight 10, Concentration
AE Extra Lifting: Enhanced Strength 10, Lifting Only
Earthen Strength: Enhanced Traits 25 (Strength +10,
Stamina +3, Fighting +4, Dodge -2, Toughness -1,
Parry -2); Immunity 1 (Environmental Vacuum)
While using Earth Strength, he has Toughness 16 and a
Dodge & Parry of 6.
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FISSION binary elmental forms
NAME : Knoton "Nathan" Deschene
IDENTITY : Secret
OPERATIONS : Navaho Nation, AZ, USA
POWER LEVEL : 12
PLAYER : James C. Taylor
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STRENGTH 2/12
STAMINA 9/12
AGILITY 2
DEXTERITY 0
FIGHTING 7/11
INTELLECT 3
AWARENESS 4
PRESENCE 3
Abilities Cost: 50
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Lifting STR 12/22
100 tons/ktons
Flight 5/6/10/12
60 or 120 mph or
2000 or 8000 mph
Swimming 10
500 mph
Burrowing 10
60 mph
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DODGE (AGL) 9 (DC 19)
PARRY (FGT) 9 (DC 19)
FORTITUDE(STA) 9
TOUGHNESS(STA) 15
WILL (AWE) 5
Defense Cost: 11
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Fire and Air:
Unarmed/Grab +8 Close, Damage 2
Fire Blast +10 Ranged, Damage 14
Fire Control +10 Ranged, Move Object 14
Fire Column -- Damage 12, area cylinder, indirect 4
Fire Blanket -- Damage 12, shapeable area, reach 20'
Fire Balls -- Ranged Damage 9, burst area
Suffocation +10 Close, Progressive Affliction 14
Firey Aura -- Damage 6, aura
Wind Blast +10 Ranged, Damage 14
Wind Control +10 Ranged, Move Object 14
Cyclone -- Damage 12, area cylinder, indirect 4
Wind Storm -- Damage 12, shapeable area, reach 20'
Air Bursts -- Ranged Damage 9, burst area
Acrobatics 2 1 1
Improvisation 2
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Elemental Movement Array
AE Elemental Flight: Flight 5
AE Faster Flight: Flight 10, Concentration
AE Extra Lifting: Enhanced Strength 10, Lifting Only
AE Water Walking: Movement 2 (Water Walking), Speed 6
I am the Wind: Concealment 8 (all visual and audio senses, smell & taste);
Insubstantial 2 (Gaseous)
Firey Aura Damage 6, Reaction; Afterburner: Flight +1 stacks w/Elemental
Flight, additional +1 w/Faster Flight
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Earth and Water:
Unarmed/Grab +8 Close, Damage 2
w/Earthen STR +11 Close, Damage 11
w/Water STR +8 Close, Damage 7
Water Blast +10 Ranged, Damage 14
Flood Control +10 Ranged, Move Object 14
Water Spout -- Damage 12, area cylinder, indirect 4
Flood -- Damage 12, shapeable area, reach 20'
Suffocation +10 Close, Progressive Affliction 14
Water Balloons -- Ranged Damage 9, burst area
Rocky Blast +10 Ranged, Damage 14
Ground Control +10 Ranged, Move Object 14
Earthen Column -- Damage 12, area cylinder, indirect 4
Avalanche -- Damage 12, shapeable area, reach 20'
Booming Rock -- Ranged Damage 9, burst area
Acrobatics 2 1 1
Improvisation 2
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Elemental Movement Array
AE Earth Mover: Burrowing 10, 60 mph
AE Elemental Flight: Flight 5
AE Faster Flight: Flight 10, Concentration
AE Extra Lifting: Enhanced Strength 10, Lifting Only
AE Ebb: Sure-footed 3, Speed 4
AE Flow: Swimming 10
AE Water Walking: Movement 2 (Water Walking), Speed 6
Form of Water: Concealment 8 (all visual and audio senses, smell & taste),
Partial; Insubstantial 1 (Fluid); Elongation 3; Enhanced Strength +5
Earthen Strength: Enhanced Traits 25 (Strength +10, Stamina +3, Fighting +4,
Toughness -1, Dodge -2, Parry -2); Immunity 1 (Environmental Vacuum)
While using Earth Strength, he has Toughness 17 and a Dodge & Parry of 7.
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