Champions of Mysteria
La LIONNE NOIRE (hybrid form)

NAME : Annette Breié-Zeein IDENTITY : Public OPERATIONS : Mount Zeein, New Avalon, Mysteria POWER LEVEL : 12 PLAYER : Neil Lindgren
Annette in her hybrid form

STRENGTH 8 STAMINA 8 AGILITY 10 DEXTERITY 4 FIGHTING 11 INTELLECT 6 AWARENESS 4 PRESENCE 3
Abilities Cost: 104

Lifting STR 8 6 tons Running SPD 4 30 mph Impervious ignores up to 2 Regenerate every 2 rounds

* - without
Defensive Roll

DODGE (AGL) 11 (DC 21) PARRY (FGT) 11 (DC 21) FORTITUDE(STA) 12 TOUGHNESS(STA) 13/11* WILL (AWE) 11
Defense Cost: 14
Offense:

Unarmed
+15 Close, Damage 8 Savate Kick +13 Close, Damage 10 Claws +15 Close, Damage 9

INITIATIVE +14

Accurate Attack Agile Feint All-Out Attack Animal Empathy Artificer Assessment Attractive Benefit 5 (CoJ, Wealth 3, Athletics uses Agility) Close Attack 4 Connected Daze (Intimidation)

Defensive Attack Defensive Roll 2 Diehard Equipment 5 Evasion 1 Great Endurance Hide-In-Plain-Sight Improved Defense Improved Initiative 1 Improvised Weapon 1 Instant Up Inventor Jack of All Trades

Languages 2 (English, Spanish) [French] Power Attack Prone Fighting Ranged Attack 2 Redirect Ritualist Seize Initiative Set-Up 1 Takedown 1 Teamwork Uncanny Dodge
Advantages Cost: 49 Notes:

Acrobatics 13 10 3 Athletics 11 10 1 Close Combat 15 11/4 -- Deception 10/12 3/2 7 Expertise
Modeling 12 6 6 Stuntperson 10 6 4 High Society 10 6 4 Magic 7 6 1 Insight 5 4 1 Intimidation 13 3 10

Investigation 11 6 5 Perception 10 4 6 Persuasion 11/13 3/2 8 Ranged Combat
Gadgets 13 4/2 7 Sleight of Hand 11 4 7 Stealth 12 10/-1 3 Technology 13 6 7 Treatment 10 6 4 Vehicles 14 4 10
Skills Cost: 47

Ailuranthropic Healing: Regeneration 5 5 Ailuranthropic Resistance: Protection 3 3 Cattily Talk: Comprehend 2 (Speak to and Understand Animals) Felines only 2 Claws: STR-based Damage 1 1 Cougar Senses: Senses 6 (Accurate & Acute on Smell, Ultravision, Tracking, 6 Low-Light Vision) Fast Runner: Speed 4 4 Lycan Effect: Immunity (Aging and Disease) 2 Savate Kick: STR-based Damage 2, Inaccurate 1 Size Matters: Growth 1, Permanent 2 Shapechanger: Morph 2, Metamorph 2 12
Powers Cost: 38

Magically-Controlled Wardrobe: Feature 1, (Removable - focus is choker) 1 Choker of Fire Resistance: Immunity 10 (Fire/Heat Damage) ½ Effect, Removable 4 Purse of Holding: Feature 1 1 Gadget Pool: Variable 4 (20 pts), Devices only 24 Cat's Cradle: Ranged Cumulative Affliction 11, Easily Removable [20] Cat's Paw Mark III Gauntlet: Ranged Damage 9, Accurate, Removable [15] Hand Cat-Apult: Ranged Damage 5, Accurate 2, Removable [10] Laser Pointer: Ranged Damage 9, Accurate, Easily Removable [10]
Devices Cost: 30 Total Cost: 282 Base Points: 192 ExP Spent: 90 Experience Points Total: 93 Total Points: 282 Equipment:

CoJ Communicator COJ-023 2 Enchanted Commlink 2 contribution to Champions of Mysteria Tower 3 Assorted other gear 18
la Lionne Noire with a long hair queue Complications:
Responsibility - Annette follows the family tradition of heroism and its strict heroic code passed down from her father.
Relationships - Annette loves her husband Andrew and their two children. She is also dedicated to her mother and two sisters: Sylvia and Charlotte. She misses them when away.
Vulnerability - Annette didn't have the vulnerability to silver innitially, due to being transformed via science, Since she has used magic to be able to transform back and forth, she takes +5 damage from any weapons that are made of silver. Attacks with sight or smell-based descriptors get +2 to hit and +2 to effect; they also ignore her Impervious Toughness.


La LIONNE NOIRE (human form)

NAME : Annette Breié-Zeein IDENTITY : Public OPERATIONS : Mount Zeein, New Avalon, Mysteria POWER LEVEL : 12 PLAYER : Neil Lindgren
la Lionne Noire

STRENGTH 4 STAMINA 4 AGILITY 8 DEXTERITY 6 FIGHTING 11 INTELLECT 6 AWARENESS 4 PRESENCE 5
Abilities Cost: 96

Lifting STR 4 600 lbs. Impervious ignores up to 3

DODGE (AGL) 13 (DC 23) PARRY (FGT) 13 (DC 23) FORTITUDE(STA) 8 TOUGHNESS(STA) 11 WILL (AWE) 11
Defense Cost: 20
Offense:

Unarmed
+18 Close, Damage 5 Savate Kick w/Weight +16 Close, Damage 8

INITIATIVE +16

Accurate Attack Agile Feint All-Out Attack Animal Empathy Artificer Assessment Attractive 2 Benefit 5 (CoJ, Wealth 3, Athletics uses Agility) Close Attack 2 Connected Defensive Attack

Defensive Roll 2 0 Equipment 5 Evasion 2 Fascinate (Persuasion) Hide-In-Plain-Sight Improved Defense Improved Disarm Improved Initiative 2 Improvised Weapon 1 Instant Up Inventor Languages 2 (English, Spanish) [French]

Jack of All Trades Luck 5 Power Attack Prone Fighting Redirect Ritualist Seize Initiative Set-Up 1 Skill Mastery (Persuasion) Takedown 1 Teamwork Uncanny Dodge
Advantages Cost: 53 Notes: Values above reflect use of Spell of Protection and Spell of Martial Power. Without them she is Toughness 6 (8 w/Damage Roll) and her boot-weighted Savate Kick is +14 damage 7.

Acrobatics 12 8 4 Athletics 9 8 1 Close Combat 11 11 -- Savate 16 11/2 3 Deception 10/15 5/5 5 Expertise
Modeling 12 6 6 Stuntperson 10 6 4 High Society 10 6 4 Magic 7 6 1 Insight 5 4 1

Intimidation 11 5 6 Investigation 11 6 5 Perception 8 4 4 Persuasion 13/18 5/5 8 Ranged Combat 6 6 -- Gadgets 13 6 7 Sleight of Hand 16 6 10 Stealth 12 8 4 Technology 13 6 7 Treatment 10 6 4 Vehicles 16 6 10
Skills Cost: 47

Cattily Listening: Comprehend 1 (Understand Animals) Felines only 1 Lycan Effect: Immunity (Aging and Disease) 2 Savate Kick: STR-based Damage 2, Inaccurate 1 Shapechanger: Morph 2, Metamorph 2 12 Manipulating Internal Magic: Variable 1 (5 pts), Free Action 9 Spell of Martial Power: STR-based Damage 1, +2 Close Combat [2] Spell of Protection: Protection 5, -2 Defensive Roll [3]
Powers Cost: 23

Uniform: Protection 2, Impervious Toughness 6 8 Chatte Glasses: Immunity 5 (Visual Affliction Effects), Low-Light Vision 6 Weighted Boot-Heel: STR-based Damage 1, Stacks w/ Savate Kick 1 Magically-Controlled Wardrobe: Feature 1, (Removable - focus is choker) 1 Choker of Fire Resistance: Immunity 10 (Fire/Heat Damage) ½ Effect, Removable 4 Purse of Holding: Feature 1 1 Gadget Pool: Variable 4 (20 pts), Devices only 24
Devices Cost: 45 Total Cost: 282 Equipment:

CoJ Communicator COJ-023 2 Enchanted Commlink 2 contribution to Champions of Mysteria Tower 3 Assorted other gear 18
la Lionne Noire with a long hair queue Complications:
Responsibility - Annette follows the family tradition of heroism and its strict heroic code passed down from her father.
Relationships - Annette loves her husband Andrew and their two children. She is also dedicated to her mother and two sisters: Sylvia and Charlotte. She misses them when away.
Vulnerability - Annette didn't have the vulnerability to silver innitially, due to being transformed via science, Since she has used magic to be able to transform back and forth, she takes +5 damage from any weapons that are made of silver. Attacks with sight or smell-based descriptors get +2 to hit and +2 to effect; they also ignore her Impervious Toughness.


La LIONNE NOIRE (cougar form)

NAME : Annette Breié-Zeein IDENTITY : Public OPERATIONS : Mount Zeein, New Avalon, Mysteria POWER LEVEL : 12 PLAYER : Neil Lindgren
Annette in her cougar form

STRENGTH 12 STAMINA 12 AGILITY 8 DEXTERITY 0 FIGHTING 8 INTELLECT 6 AWARENESS 4 PRESENCE 1
Abilities Cost: 94

Lifting STR 12 100 tons Running SPD 5 60 MPH Leaping LVL 5 250 ft. Impervious ignores up to 8 Regenerate every 1.4 rounds

DODGE (AGL) 9 (DC 19) PARRY (FGT) 9 (DC 19) FORTITUDE(STA) 13 TOUGHNESS(STA) 15 WILL (AWE) 11
Defense Cost: 12
Offense:

Unarmed
+10 Close, Damage 12 Tooth & Claw +10 Close, Damage 14

INITIATIVE +12

Accurate Attack All-Out Attack Animal Empathy Artificer Assessment Benefit 4(CoJ, Wealth 3) Close Attack 2

Daze (Intimidation) Defensive Attack Diehard Equipment 5 Great Endurance Improved Initiative 1 Inventor

Languages 2 (English, Spanish) [French] Lionheart Move-by Action Power Attack Ranged Attack 6 Ritualist
Advantages Cost: 34

Acrobatics 12 9 4 Athletics 14 13 1 Close Combat 10 8/2 -- Deception 1 1 -- Expertise
Modeling 12 6 6 Stuntperson 10 6 4 High Society 10 6 4 Magic 7 6 1 Insight 5 4 1

Intimidation 15 1/1 13 Investigation 11 6 5 Perception 15 4 11 Persuasion 7 1 6 Ranged Combat
Wrist Blaster 13 0/6 7 Sleight of Hand -- 2 -- Stealth 11 8/-2 5 Technology 13 6 7 Treatment 10 6 4 Vehicles 7 0 7
Skills Cost: 43

4-Footed Movement: Sure-Footed 3 3 Ailuranthropic Healing: Regeneration 7 7 Ailuranthropic Hide: Impervious Toughness 11+5 11 Ailuranthropic Resistance: Protection 3 3 Cattily Talk: Comprehend 2 (Speak to and Understand Animals) Felines only 2 Cougar Senses: Senses 6 (Accurate & Acute on Smell, Ultravision, Tracking, 6 Low-Light Vision) Fast Runner: Speed 5 6 Jumper alt.: Leaping 5 Lycan Effect: Immunity (Aging and Disease) 2 Size Matters: Growth 2, Permanent 4 Shapechanger: Morph 2, Metamorph 2 12 Tooth & Claw: STR-based Damage 2 2 Ailuranthropic Surge: Variable 1 (5 pts), Free Action 9 Tougher Hide: Impervious Toughness 5, Stacks w/ Ailuranthropic Hide [5] Really Big Cat: Growth 1+2 [5]
Powers Cost: 70

Magically-Controlled Wardrobe: Feature 1, (Removable - focus is choker) 1 Choker of Fire Resistance: Immunity 10 (Fire/Heat Damage) ½ Effect, Removable 4 Gadget Pool: Variable 4 (20 pts), Devices only 24
Devices Cost: 29 Total Cost: 282 Equipment:

CoJ Communicator COJ-023 2 Enchanted Commlink 2 contribution to Champions of Mysteria Tower 3 Assorted other gear 18
Complications:
Responsibility - Annette follows the family tradition of heroism and its strict heroic code passed down from her father.
Relationships - Annette loves her husband Andrew and their two children. She is also dedicated to her mother and two sisters: Sylvia and Charlotte. She misses them when away.
The Beast Within - If Annette's Will drops below 7, she'll have no control over her transformation. She'll change into her werecat form only on the three nights of the full moon, at which point she gets a -4 to her INT, becomes beastial in nature and retains no memory of what occures while transformed.
Vulnerability - Annette didn't have the vulnerability to silver innitially, due to being transformed via science, Since she has used magic to be able to transform back and forth, she takes +5 damage from any weapons that are made of silver. Attacks with sight or smell-based descriptors get +2 to hit and +2 to effect; they also ignore her Impervious Toughness.
la Lionne Noire with a long hair queue

Annette Breié in a white dress Known Background: In the late 1970's, Anton Breié and Elisabeth Gilbert were married, despite his nocturnal activities as le Lion Noir, Montreal's resident costumed vigilante. In the mid 1980's they had their second child, a daughter, Annette. Annette grew up in the shadow of her older sister Sylvia, AKA La Chatte Noire I, who her father was training to become a crimefighter like himself. Annette, while receiving martials arts training from her father, did not receive any actual crime-fighting training from him, and had a pretty normal childhood. Annette was always very interested in machinary and gadgets, and also was very interested in fashion and modeling (which along with her extreme good looks lead her to begin a modeling career in her mid-teens).

About the same time Annette was starting her modeling career (in Montreal mostly, though occasionally her mom might take her to New York for a shoot), her older sister started to lose interest in the whole superhero "thing" (Sylvia had easily mastered the physical aspects of being a crimefighter, but never quite had the proper mindset for it), and when she turned 18, she left for Empire City to become an actress and "live her own life", retiring from her role as La Chatte Noire I.

Disappointed by his oldest daughter (and with his youngest daughter Charlotte obviously being way too young to be his sidekick), Anton asked Annette to become his aide instead. Annette, always somewhat jealous of her sister being her daddy's "favorite", leapt at the chance. However, while Annette's mindset on being a crimefighter was much better than Sylvia's had been, her physical capablities were not nearly as good as her sister's were, since Annette just wasn't as naturally atheletic or as atheletically inclined as her older sister - a situation that wasn't helped at all by the fact that she had also taken up smoking because of the influence of her modeling friends (and the fact that her mom, her main female role-model, hadn't quit smoking yet at that point didn't set a good example to dissuade her either).

Realising that Annette was never going to be as good of a martial artist or athlete as her sister Sylvia led Anton to think of other ways to maximize her crime-fighting abilities. Knowing Annette's inate skill with gadgets, he put her under the tutalage of Techno-Wizard to hone her gadgeteering abilities. Eventually she improved to the point that Anton became much happier with having Annette as an junior partner (overlooking Annette's one notable vice, which he couldn't get her to quit) then he ever was with Sylvia, who tended to do her own thing, would sometimes talk back, and was just generally not a team player like Annette. Annette happily served as her father's aide for a few years, but eventually fate intervened, and tragically, Anton who was past his prime, was killed as Annette watched the one time her father was too slow.

After her father's death, Annette, despite her mother's protests, coninued being La Chatte Noire and took over for her father as Montreal's resident crime-fighter, while simultaneously in Empire City, her party-girl, actress sister, feeling guilty for not being there to help her father, came back to help Annette as la Panthère Noire. While not overjoyed to see Sylvia again, given the situation, Annette accepted her help, and Sylvia eventually proved to be a great asset in helping Annette in her crimefighting career.

A year later, Sylvia, seeing that the situation in Montreal seemed to be under control with her sister in charge, decided to leave Montreal and return to Empire City, where she returned to acting and also found out about the Crusaders in nearby Williamsburg and decided to join their team. Around this time, Charlotte, starting to show interest in martial arts, started learning Savate from Annette.

la Lionne Noire
After a couple years, the Havok incident occurred, and the Crusaders were defeated. Sylvia, being a victim of the Thunder Twins and seeing several of her friends die, decided to leave the team and retire from crimefighting, returning home to Montreal to recover and dropping her heroic identity for good. When Sylvia came home to Montreal, she brought her ex-teammate Ampere (also a victim of the Thunder Twins) with her to recover as well. Eventually Ampere became good friends and almost like family with Elizabeth, Annette and Charlotte as well as with Sylvia.

After a few months, with her older sister retired from crimefighting but volunteering to continue Charlotte's savate training and Ampere eventually getting back on her feet after a couple months to fight crime in Montreal, Annette decided to leave Montreal and join a superhero team. Since Annette was both a "LOC-blocker" and also had trained under Techno-Wizard, she thus knew many of the people on the Champions of Justice and as a result decided to join the COJ to work with people she knew and admired.

After joining the Champions, Annette developed a relationship with Stuntman (with him being a fellow gadgeteer and all she felt attracted to him). Though she enjoyed her relationship with Stuntman, La Chatte Noire had a hard time in the COJ, not having the best luck in fights with supervillians. However, while her superhero career was proving problematic at this time, Annette's modeling career boomed and she finally went international. Then, after being on the team a while, there was a bad accident and Annette nearly died, save for Dragon's intervention. However, between his then novice magical skills and her earlier exposure to one of Madame Y's experimental retro viruses, there was an unforseen effect.

The virus stuck in Annette in a cougar-human "hybrid" form. She dropped the "Noire" from her name, her relationship with Stuntman and modeling career ended and she left the COJ to join the recently restarted Crusaders. Eventually, with some help from Dragon, who had provided moral support to her after her change and breakup with Stuntman, she learned to shift back to her human form and also into a full cougar form.

She eventually left Denver for her native Montreal, and after a brief experiment with her own team during the Algolian Invasion, rejoined the Champions of Justice. There she found the situation much better than it had been before. So much better that she and her teammate Andrew Zeein, or Dragon, became involved. They tried to keep it a secret. After they were wed they left for another dimension. Upon their return, Annette discovered that her youngest sister Charlotte, having been trained to also fight crime had adopted the identity of La Chatte Noire III, leading Annette to assume the name la Lionne Noire.

Personality: Despite the fact that Annette is a famous model and superhero, she often tends to be a bit reserved, but she's still always willing to go out of her way to help just about anyone. She's very intelligent and tends to be very curious about just about anything (especially any sort of gadget, machine, engine, or weapon), and also has a playful, often silly side (she's sort of curious and playful like a cat). She's very family oriented, and has good relationships with her mom, Charlotte, Linda (who she considers to be like a sister), and despite past differences, even her sister Sylvia. Annette is totally devoted to her children and husband Andrew.

la Lionne Noire leaping
la Lionne Noire having removed her jacket Powers/Tactics: La Lionne Noire spent a number years as a non-super, martial artist and gadgeteer crime fighter. As such she was fairly talented in the art of Savate (French Kick Boxing), and a great many other gymnastic, thieving, and general crime fighting skills, along with being able to invent and use all sorts of amazing gadgets, technological devices and weapons. She has also become a kind of were-cougar, though maintaining more control over the change than would be expected. In her lycanthropic form she becomes superhumanly strong, fast and resilient, but unfortunately her lycanthropic nature also causes her to be vulnerable to Silver. Her senses are also become much sharper, though more sensitive, in her animal form. When she assumes her full cougar form she is powerful, magical beast. She becomes larger than any of the big cats, and strength and resiliancy grow tremendously as well, at a cost. The drawback is that as she becomes a quadraped, her Savate skill become useless. Finally, although not able to use magic at will like her husband Dragon, she does know the basics of magic, magic rituals, and especially the construction of magical devices.

Appearance: Annette Breié stands 5'11" tall tall and weighs 165 lbs. (She's the tallest of the 3 Breie sisters). She is wirey and athletic looking, not bulky. She's a natural blonde with fine features, great bone structure and blemishless skin. She also has great camera presence and was a natural for modelling. In her animal form she becomes covered in golden fur and her features become more feline. Her ears become pointed and repositioned as her skull changes shape. Her eyes become catlike, though they remain blue. She can control the degree of the change, looking anywhere from a catlike person to a full cougar.

la Lionne Noire
Annette Breié was created and designed by Neil Lindgren and Ken Hallaron. She is played by Neil Lindgren.

© Copyright 1988, 2024 - Neil R. Lindgren

Go to Annette as a teen sidekick, her early time as a Champion and after her innitial change into a werecat

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Last updated on 4 July 2023