Champions of Mysteria
DRAGON

NAME : Andrew Zeein IDENTITY : Public OPERATIONS : Mount Zeein, New Avalon, Mysteria POWER LEVEL : 13 PLAYER :
NPC, was Eric Mc Donald
Dragon

STRENGTH 13 STAMINA 13 AGILITY 3 DEXTERITY 1 FIGHTING 7 INTELLECT 4 AWARENESS 7 PRESENCE 0
Abilities Cost: 46
  Lifting STR 14 
400 tons


Flight SPD 8
500 mph

Impervious
ignores up to 8




* - without
Defensive Roll

DODGE (AGL) 7 (DC 17) PARRY (FGT) 7 (DC 17) FORTITUDE(STA) 14 TOUGHNESS(STA) 17/15* WILL (AWE) 10
Defense Cost: 10
Offense:

Unarmed
+10 Close, Damage 13 Claws +8 Close, Damage 15, Critical 19-20 Firestream +10 Ranged, Damage 13, Multiattack Breathed Smoke -- Ranged, Cloud Area 6 vs Fortitude Breathed Fire -- Various areas, Damage 13

INITIATIVE +7

Accurate Attack All-Out Attack Artificer Assessment Benefit 1 (CoJ) Close Attack 1 Connected Defensive Attack Defensive Roll 2 Equipment 3

Great Endurance Improved Critical(Claws) 1 Improved Grab Improved Initiative 1 Inspire 5 Interpose Languages 3 (Tibetan, Gaelic, French, Spanish) Leadership

Lionheart Move-By Action Power Attack Ranged Attack 2 Ritualist Seize Initiative Startle Teamwork Ultimate Effort (Magic) Uncanny Dodge
Advantages Cost: 37 Notes: For a time Dragon had the Benefit: Alternate Identity advantage during the time he was using the Andrew Martin identity, but has given it up.

Acrobatics 5 3 2 Athletics 13 13 -- Unarmed Combat 10 7/1 2 Grab 10 7/1 2 Claws 8 7/1 -- Deception 8 0/3 5 Expertise
Geology 10 4 6 Magic 12 4 8 Survival 10 4 6 Tactics 8 4 4 Insight 7 7 --

Intimidation 12 0/1\6 5 Investigation -- 4 -- Perception 10 7 3 Persuasion 5 0 5 Ranged Combat
Firestream 10 1/2 7 Throw 8 1/2 5 Sleight of Hand -- 3 -- Stealth 1 3/-2 -- Technology 5 4 1 Treatment 7 4 3 Vehicles -- 1 --
Skills Cost: 33

Dragon Might: Enhanced Traits (Strength +9, Stamina +9, Agility +2, 48 Fighting +2, Awareness +2) Dragon Size: Growth 2, Continuous, x4 mass 6 Dragon Claws: STR-based Damage 2 2 Dragon Hide: Protection 2, Impervious Toughness 15 (ignore 8) 17 Dragon Strength: Enhanced Strength 1, Lifting Only 1 Dragon Visage: Enhanced Traits -1 (Presence -3, Intimidation +7, Deception +3) -1 Dragon Tail: Extra Limb 1, Reach 1 2 Dragon Speak: Comprehend Languages 2, Limited; Only w/other Dragons 2 (Can Understand, Is Understood) Dragon Senses: Senses 2 (Infravision, Tracking) 2 Dragon Flight Array: Flight 8, Winged 8 Dragon's Breath Array 44 AE Smoke Breath: Ranged, Concealment 4, All Visual, Cloud Area 40 linked to Ranged Cloud Affliction 6 vs Fortitude AE Fireball: Ranged, Damage 13, Burst 1 AE Fireblast: Close, Damage 13, Area Line x 2 1 AE Firecone: Close, Damage 13, Area Cone x 2 1 AE Firestream: Ranged, Damage 13, Multiattack 1 Dragon Aging: Immunity 1(Aging) 1 Fire Breather: Immunity 4(Heat, Cold, Disease, Suffocation: Smoke) ½ Effect 2 Magic Variable 4: (20 pts.), Free Action 36 Power Flight: Flight +10 (Flight 18, 500,000 mph) Spell of Might: STR +3, TOU +2, Ranged Attack +2, Intimidation +5, Ranged Combat: Firestream +1, Improved Critical(Claws) +3, Flight +4 (Unarmed +10 Dam. 16; Claws +8 Dam. 18(16-20); D/P 7; TOU 19/17*; Firestream +13/13) Spell of Accuracy: Throw +2, Defense Roll +2, Close Attack +3, Ranged Attack +3, Improved Initiative +2, Improved Critical 9(Claws 3, Unarmed 3, Firestream 3) (Unarmed +13 Dam. 13 crit.(17-20); Claws +11 Dam. 15 crit.(16-20); Firestream +13 Dam. 13 crit.(17-20), D/P: 7, TOU 19/15; Init. +15) Giant Dragon: Growth +2, Continuous; Growth 4 (no STR-STA bonus); +1 STR; +3 STR lifting Only; Toughness +3; Defensive Roll -2; Dodge +2; Parry +2; Neck and Tail: Elongation 1; Grab +0 (-1+1); Ranged Combat: Firestream +3 (Unarmed +9 Dam. 17; Claws +7 Dam. 19; D/P 6; TOU 20; Firestream +13/13; 30-90' Long; Lift: 25,000 tons)
Powers Cost: 170
Devices Cost: 0 Total Cost: 295 Base Points: 208 ExP Spent: 87 Experience Points Total: 87 Total Points: 295
Equipment:

Enchanted Commlink 2 contribution to Champions of Mysteria Tower 3 The Red Dragon Medallion 0 Items only available in Earth, not Mysteria CoJ Communicator COJ-003 2 Dragon Cave (TOU 10, Small, Grounds, Isolated, Secret) 5
Complications:
Social Misfit - Dragon is seven feet, nine inches tall, 840 pounds, has a pretensile tail and wings. When in this form, he has difficulties in normal society.
Vulnerability - Because of his dragon senses, Dragon is vulnerable to sudden bursts of bright lights or loud noises. If he is hit with flash-based attacks, they get +2 to the Attack Check and +2 to the effect.
Relationships - Andrew is married to Annette and they have two children together. He hasn't been close with his brother for most of their adult lives.

Known Background: Twenty-one years ago, a geologist named Andrew Zeein was doing a geological survey of northwestern Arizona. There was an accident, and he fell into a cavern. As he lay near death, he discovered he landed inches from an amulet carrying a bas relief of a dragon. He reached out to touch it, and discovered it was an enchanted item. He found himself healing, growing and changing. He sprouted bat-like wings and a tail. His skin became covered with a red scaly hide. He had grown into a humanoid dragon. It was disruptive to his life. For many weeks he had problems whenever he tried to go home or reach any other part of civilisation. People were always afraid of him because he was a monster. Finally he gave up, deciding to stay away from the world of humans. He learned to live off the land, and he sequestered himself in the same cavern where he had become this creature.

About a year and a half after his transformation, he became embroiled in an adventure with Morning Star, Banshee, and Burt Remington; the heroes who would become the Champions of Justice. These heroes accepted him, and he became one of the founding members of the Champions. As a Champion of Justice he found public validation. As a part of a team of super heroes, people no longer viewed him as a monster. As Dragon, he has been a Champion of Justice throughout their history, with one year long sabbatical when he went to Tibet to learn sorcery. Ten years ago he became Field Commander, a job he held officially and non-officially until his retirement. He was among their most respected members, and currently serves on the Executive Board. Throughout his career he has worked in the Southwest, Arizona and southern California, until shortly before his retirement, where he was frequently seen on the East Coast.

Personality: Dragon is the heart and soul of the Champions of Justice. His kindness belies his monstrous appearance. He cares very much for the Champions of Justice; he sees them as family. He dislikes rules. He is very noble, but there is just a hint of a monstrous rage lurking beneath. He has no tolerance for his 'family' being harmed.

Powers/Tactics: Dragon possesses enormous strength, and an extremely tough, armored hide and can withstand incredible punishment. His wings enable him to fly in excess of 200 mph. All of his senses are extremely acute and have a far broader range than normal. He is capable of exhaling mystically generated fire and/or smoke for a variety of effects. He is a sorcerer. He doesn’t command a lot of raw magical energy, but he controls it very well. He is a gifted tactician, and wields his own powers with great skill. He enjoys fighting while in flight, and has become very good at it.

Appearance: Dragon stands about 7’9" and weighs over 800 lbs. His body is covered with red scales and orange plates. He has a tail, as well as bat-like wings growing out of his shoulder blades. His eyes appear reptilian, and there is a row of scaled ridges that runs from his head down his neck and back. His fearsome dragon-like appearance does add to his personal magnetism; he is very intimidating.

Dragon was created and designed and is played by Eric Mc Donald.

© Copyright 1987, 2024 - Eric S. Mc Donald

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Last updated on 2 June 2023