Miss Andrists
MAGNETA The Bombshell

NAME : Marlene Mason IDENTITY : Secret OPERATIONS : mobile (USA) POWER LEVEL : 11 PLAYER :
non-player character
Magneta, the Bombshell

STRENGTH 8 STAMINA 4 AGILITY 6 DEXTERITY 2 FIGHTING 5 INTELLECT 3 AWARENESS 3 PRESENCE 4
Abilities Cost: 70

Lifting STR 8 6 tons Flight SPD 6 120 mph Impervious ignores up to 4

* - without
Defensive Roll

DODGE (AGL) 10 (DC 20) PARRY (FGT) 10 (DC 20) FORTITUDE(STA) 8 TOUGHNESS(STA) 12/11* WILL (AWE) 6
Defense Cost: 16
Offense:

Unarmed +15 Close, Damage 8 Magnetic Pulse +8 Ranged, Damage 14 Direct Magnetism +10 Ranged, Move Object 12 Magnetic Manipulation -- Ranged, Move Object 8, shapeable

INITIATIVE +10

Accurate Attack All-Out Attack Attractive Chokehold Connected Defensive Roll 1 Diehard Equipment 4 Evasion

Fast Grab Great Endurance Improved Disarm Improved Grab Improved Initiative Improvised Weapon Languages 2 (French, Spanish) Power Attack

Prone Fighting Ranged Attack 4 Seize Initiative Takedown Taunt Teamwork Tracking Uncanny Dodge Well-Informed
Advantages Cost: 34
Notes:

Acrobatics 8 6 2 Athletics 10 8 2 Unarmed Combat 15 10 5 Deception 6 4 2 Expertise
Green Berets 4 3 1 Insight 3 3 -- Intimidation 5 4 1 Investigation 4 3 1

Perception 6 3 3 Persuasion 4 4 -- Ranged Combat 6 2/4 -- Magnetics 8 2/4 2 Sleight of Hand -- 2 -- Stealth 10 6 4 Technology 4 3 1 Treatment -- 3 -- Vehicles 6 2 4
Skills Cost: 16

Magnetic Field: Protection 8, Impervious Toughness 8 (ignore 4) 16 Magnetic Propulsion: Flight 6 12 Magnetics Array 27 AE Magnetic Manipulation: Shapeable Area Move Object 8, 24 Damaging, Limited (Only usable on paramagnetic substances - primarily metals) AE Directed Magnetism: Move Object 12, Damaging, Limited (See 1 Above) AE Magnetic Explosion: Ranged Damage 14, Limited (See Above) 1 AE EMP Burst: Environment 6 1 Magnetic Senses: Senses 4 (Danger Sense, Detect Metals, Direction 5 Sense, Time Sense, Radio)
Powers Cost: 60
Devices Cost: 0 Total Cost: 194 Base Points: 176 ExP Spent: 18 Experience Points Total: 3 Total Points: 194 Equipment:

Leathers laced with metal filings 1 Night Vision Goggles 1 Heavy Pistol: Ranged Damage 4 8 Knife: STR-based Damage 1 1 Whip: STR-based Damage, Reach 3 (15 ft.) 5
Complications:
Amnesia - Marlene doesn't remember her life before the accident that gave her powers as part of Project New Moon. She has done detailed research on herself to learn much of her history second-hand.
Enemies - Marlene is resentful of a lot of people: the US Army for using her as a science experiment, Larry Carter for not saving her "sister's" life, and Demolition for escentially going through the same thing she did and still staying well-adjusted.
Watch Lists - As a parahuman with former government ties, Magneta is watched by the Parahuman Security Bureau and a person of interest to Project: Titan.
Arrest Warrant - Magneta is wanted by local and federal law enforcement agencies.

Magneta the Bombshell was created and designed by Doug Zeitlin and Ken Hallaron. She is an NPC.

© Copyright 1992, 2024 - Douglas S. Zeitlin, Kenneth G. Hallaron

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Last updated on 21 May 2023