Project: Titan
JOHN SPECTRE Evac

NAME : John Spectre IDENTITY : Secret OPERATIONS : mobile (USA) POWER LEVEL : 12 PLAYER :
non-player character
Comfy Spectre: OutKast T-Shirt and Jeans

STRENGTH 2 STAMINA 2 AGILITY 3 DEXTERITY 2 FIGHTING 3 INTELLECT 2 AWARENESS 2 PRESENCE 2
Abilities Cost: 36
 Lifting STR 2 
200 lbs.


 Teleport LVL 5-15 
900 ft. to
32000 miles



* - without
Defensive Roll

DODGE (AGL) 14/4 (DC 24) PARRY (FGT) 14/4 (DC 24) FORTITUDE(STA) 6 TOUGHNESS(STA) 10/4/2* WILL (AWE) 6
Defense Cost: 10
Offense:

Unarmed
+3 Close, Damage 2 Teleport Attack +9 Ranged, Damage 15

INITIATIVE +7

Accurate Attack All-Out Attack Assessment Benefit (Cipher) Contacts Defensive Attack Defensive Roll 2 Equipment 3

Evasion 2 Fast Grab Hide In Plain Sight Improved Grab Improved Hold Improved Initiative Improvised Tools Instant Up Luck 4

Move-By Action Power Attack Prone Fighting Seize Initiative Teamwork Tracking Weapon Break Well-Informed
Advantages Cost: 32 Notes:

Acrobatics -- 3 -- Athletics 4 2 2 Unarmed Combat 3 3 -- Grab 8 3 5 Deception 6 2 4 Expertise
Navigation 9 2 7 Medicine 8 2 6 Tactics 5 2 3 Insight 5 2 3 Intimidation 2 2 --

Investigation -- 2 -- Perception 6 2 4 Persuasion 2 2 -- Ranged Combat 2 2 -- Combat Teleport 9 2 7 Sleight of Hand 6 2 4 Stealth 8 3 5 Technology 6 2 4 Treatment 6 2 4 Vehicles -- 2 --
Skills Cost: 29

Teleport God Array 79 AE Combat Mode: Immunity 110 (Fortitude & Toughness Effects, 75 ½ Effect, Unreliable - roll), Teleport 5 (Accurate, Change Direction & Velocity, Turnabout), Enhanced Trait (+10 Dodge & Parry) AE Fast Getaway: Teleport 15, Accurate, Change Direction & 1 Velocity, Easy, Limited to Extended AE Forced Evac: Burst Area Ranged Teleport Attack 12, Accurate, 1 Resisted by Dodge, Change Direction & Velocity AE Gross Teleport Attacks:: Ranged Damage 15, Resisted by FORT, 1 Penetrating 15, Variable Descriptor (Teleporting things in or out, needs either an object of opportunity or make a medicine roll) AE Mass Exodus:: Teleport 13, Increased Mass 8 (Carry 6 tons), 1 Accurate, Change, Direction & Velocity, Easy, Limited to Extended
Powers Cost: 79
Devices Cost: 0 Total Cost: 186 Base Points: 192 ExP Spent: -6 Experience Points Total: 4 Total Points: 186 Equipment:

Comm-Link 1 Visor: Flash Defense 5, Ultravision, X-Ray Vision, 4 Enhanced Vision Body Armor: Protection 6 6
Complications:
Claustrophobia - John has an unexplainable fear of confined spaces.
A Little Privacy Please! - Spectre is not fond of constantly sharing his thoughts with Harvester and Cronus, but deals with it as part of "the job."
Secret Identity - John Spectre has been declared deceased. If he wasn't, he would be wanted by local and federal law enforcement agencies.

Known Background: John Spectre was a salesman, traveling from city to city, peddling his wares to various corporations that specialized in scientific developments. He hated his job, but it (barely) paid his bills and he got to travel a lot. He was on one such sales call when he heard rumors that Technological Innovations Now was working on developing a functional teleporter; one of the holy grails of the scientific community. He decided that, if he could sneak in, witness the tests and maybe snap a few pictures in the process, it could possibly change his fortunes. He didn't realize how much it would change, especially as the experiment catastrophically failed. He was hiding outside of the protective barrier and was heavily dosed with radiation from the accident. When he was discovered, he was checked out, declared physically fit, and promptly escorted from the premises and fired from his company.

Battle-Ready Spectre: Battle Armor worn while working with the original Outcasts
Chic Spectre: Spectra-lined tights worn while working with the Outcasts A few weeks later, Spectre discovered that he had the ability to teleport himself. When faced with what to do with his newfound powers, he knew that if he didn't use them for his own gains, he'd be a fool; and God help anyone who got in his way. He worked his way from city to city, teleporting into bank vaults and cleaning them out before moving on. When he got to Chicago, Spectre was recruited by Professor Mercury to join the Outcasts as their "get away clean" guy. Seeing safety in numbers, John agreed. Things went fairly well until the big fight with the Windy City Warriors, where Spectre was caught off guard when Carter pulled a surprise move, the Professor was killed and the Outcasts were defeated. Spectre decided to lay low and let the heat die down until he was forced back into service by Mercury's daughter, who was driven by revenge and more than her fair share of insanity. John wasn't disappointed to see the new group get split and went underground again, hiding from both the cops and Potion. So when he was found by Slade and offered a cushy government job for sitting around and waiting, he jumped at the chance. It's like retirement, but the money's better!

Personality: John likes it when life is easy. He hated being a salesman because he had to hustle for every cent he made. He liked being a bank robber, but wasn't pleased with having to move around all the time, staying one step ahead of the cops. Mercury took fairly good care of his people, but facing off against the heroes proved to be pretty dangerous. Working for Potion was worse, because she was just plain nuts. But now he gets to sit around, watching the tube, eating takeout, drinking beer and getting paid to do it. Yep, John likes it when life is easy.

Powers/Tactics: When working solo, John usually got in and out, drawing as little attention as possible. After all, what's the point in picking a fight if it can be avoided? But when he started hanging out with the Outcasts, he was often called on to go face-to-face with opponents and typically tried to get rid of them as quick as possible and wait for the order for retreat. When Potion took over, she expected them all to get more bloodthirsty; and while Spectre wasn't squeamish about taking a life, he didn't have the bloodthirstiness to get any enjoyment out of it. Now, he's plenty happy to sit back, wait for the call for help and use Harvester's powers and mind link to teleport others from the comfort of his living room. If he never has to go out into the field again, that's fine by him.

Appearance: Spectre stands 5'11 and weighed a conservative 185 with a semi-athletic build. His hair is dark brown, except along the sides, where the gray has formed the professor look (like Reed Richards). While working with Professor Mercury, John was given a suit of battle armor to wear to keep him safe and conscious for an escape. When Potion took over, she didn't care about safety and dressed him in a Spectra suit. Now that he's freed from the Outcasts, he tends to lounge around in T-shirts (usually from the band OutKast for sarcasm purposes) and jeans. He shaves when he feels like it, showers when he has to go out (or the smell gets too much for him) and has gotten a bit soft around the middle, though he swears that he hasn't gained any weight.

John Spectre, now Evac, was created and designed by Jim Caswell. He is an NPC.

© Copyright 1994, 2024 - James E. Caswell

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Last updated on 25 May 2023