Outcast Goggles: Immunity 5 (Sight & Hearing Affliction Effects, 2
½ Effect), Senses 2 (Low-Light Vision), Removable
Treated Jumpsuit: Impervious Toughness 4, Removable 3
Enhancement Drug Patches: Enhanced Traits 55 (+6 STR, +5 STA, 45
+5 AGL,, +5 FGT, +5 AWARE, +3 TOUGH), Patch only lasts
5 minutes
Chemical Weapons Array, Removable 26
AE Glue Bomb: Snare 6, Accurate 3, Contageous, Diminished 25
Range 2
AE Acid Vials: Ranged Damage 10, Improved Critical 4, Diminished 1
Range 2, Unreliable (5 uses), Accurate 2 (represents that
the acid will splash)
AE Eye Irritant: Burst Area Dazzle 11, Vision Sense, Resisted 1
by FORT, Diminished Range 2, Unreliable (5 uses)
AE Gas Bombs: Cloud Area Ranged Damage 8, Resisted by FORT, 1
Diminished Range 2, Unreliable (5 uses)
AE Hallcinogenic Gas Gernade: Illusion 11, Affects all senses, 1
Independant, Ranged, Uncontrolled, Resisted by FORT,
Diminished Range 2, Unreliable (5 uses)
AE Muscle Relaxant Spray: Ranged Weaken 11, Resisted by FORT, 1
Affects STR, Accurate 3, Diminished Range 3, Unreliable
(5 uses)
AE Nitroglycerin Vials: Burst Area Ranged Damage 11, Diminished 1
Range 2, Unreliable (5 uses)
AE Poison Darts: Ranged Weaken 11 (Affects STA, Resisted by 1
FORT, Accurate 3, Diminished Range 3), linked to Ranged
Damage 11 (Accurate 3, Resisted by FORT, Resisted by
Toughness), Unreliable (5 uses)
AE Smoke Bombs: Cloud Area Ranged Concealment Attack 4, Attack 1
vs Dodge, Diminished Range, Unreliable (5 uses)
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