Armored Helmet: Enhanced Trait 2 (+4 PER, Hearing Only), 19
Immunity 7 (Sensory Affliction Effects, Suffocation),
Radio Communication 2, Senses 3 (Extended Hearing, Radio,
Ultra-Hearing)
Armored Uniform: Protection 7, Impervious Toughness 7; Improved 32
Initiative 2; Immunity 2 (Crit. Hits); Enhanced Strength 7
Sonic Platform: Flight 6, Platform 6
Personal Sonic Field: Enhanced Trait 21 (+7 Dodge & Parry, +7 21
TOUGH), Subtle, Quirk (Dune Shield)
Sonic Dome: Create 20, Transparent to Sonics, Impervious, 29
Movable, Subtle 2, Limited (Only can create spheres, but
flat on ground), Proportional 10, Quirk 2 (Dune Shield),
Close, Quirk 3 (can never exceed 17 Toughness)
Sonic Weapon Array 38
AE Sonic Doom, narrow beam: Ranged Damage 14, Accurate 2, 32
Feature 2: Add +8 to Attack Check only ve Deflect
AE Sonic Doom, wide beam: Area Cone 2 Damage 10 1
AE Resonant Frequency Attack Perception Damage 7, vs FORT, 1
Affects Objects, Activation (Move), Sound Engineering
Check DC 13
AE Sonic Pain, single target: Perception Affliction 8, 1
vs FORT, Extra Condition (Dazed & Impaired, Stunned &
Disabled, Incapacitated & Unaware), Extra condition
only vs Hearing (quirk 4)
AE Sonic Pain, regional: Area Perception Affliction 12, 1
vs FORT, Extra Condition (Dazed & Impaired, Stunned &
Disabled, Incapacitated & Unaware), Extra condition
only vs Hearing (quirk 6)
AE Aggression Enhancer: Cumulative Perception Affliction 12, 1
Resisted by Will, Limited (Only commands related to
escalating anger), Limited Degree (Entranced, Compelled)
AE Sonic Burst: Burst Area Move Object 11, Area Burst 2, 1
Damaging, Limited (Only to function as an explosion),
Limited Direction (Only away from Decibel)
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