Armored Helmet: Enhanced Trait 2 (+4 PER, Hearing Only),		    19
	Immunity 7 (Sensory Affliction Effects,	Suffocation),
	Radio Communication 2, Senses 3 (Extended Hearing, Radio,
	Ultra-Hearing)
 Armored Uniform: Protection 7, Impervious Toughness 7; Improved 	    32
	Initiative 2; Immunity 2 (Crit. Hits); Enhanced Strength 7
 Sonic Platform: Flight 6, Platform					     6
 Personal Sonic Field: Enhanced Trait 21 (+7 Dodge & Parry, +7		    21
	TOUGH), Subtle, Quirk (Dune Shield)
 Sonic Dome: Create 20, Transparent to Sonics, Impervious,		    29
	Movable, Subtle 2, Limited (Only can create spheres, but
	flat on ground), Proportional 10, Quirk 2 (Dune Shield),
	Close, Quirk 3 (can never exceed 17 Toughness) 
 Sonic Weapon Array							    38
  AE Sonic Doom, narrow beam: Ranged Damage 14, Accurate 2,	    32
	Feature 2: Add +8 to Attack Check only ve Deflect
  AE Sonic Doom, wide beam: Area Cone 2 Damage 10		     1
  AE Resonant Frequency Attack Perception Damage 7, vs FORT,	     1
	Affects Objects, Activation (Move), Sound Engineering
	Check DC 13
  AE Sonic Pain, single target: Perception Affliction 8, 	     1
	vs FORT, Extra Condition (Dazed & Impaired, Stunned &
	Disabled, Incapacitated & Unaware), Extra condition 
	only vs Hearing (quirk 4)
  AE Sonic Pain, regional: Area Perception Affliction 12,	     1
	vs FORT, Extra Condition (Dazed & Impaired, Stunned & 
	Disabled, Incapacitated & Unaware), Extra condition 
	only vs Hearing (quirk 6)
  AE Aggression Enhancer: Cumulative Perception Affliction 12,	     1
	Resisted by Will, Limited (Only commands related to
	escalating anger), Limited Degree (Entranced, Compelled)
  AE Sonic Burst: Burst Area Move Object 11, Area Burst 2, 	     1
	Damaging, Limited (Only to function as an explosion),
	Limited Direction (Only away from Decibel)
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