villains of the RCU
CRESCENT

NAME : Rex Langmire IDENTITY : Not Secret OPERATIONS : mobile (USA) POWER LEVEL : 10/12 PLAYER :
non-player character
Crescent

STRENGTH 6/9 STAMINA 6/8 AGILITY 4/6 DEXTERITY 8 FIGHTING 9/10 INTELLECT 1 AWARENESS 2 PRESENCE 1
Abilities Cost: 74
 Lifting STR 6/9 
 3200 lbs. - 12 tons 


 Running SPD 3 
16 mph

 Leaping LVL 3
60 ft


Regenerate
every 2 rounds


* - without
Defensive Roll

DODGE (AGL) 10/12 (DC 20) PARRY (FGT) 10/12 (DC 20) FORTITUDE(STA) 6/8 TOUGHNESS(STA) 10/6* 12/8* WILL (AWE) 7
Defense Cost: 12
Offense:

Unarmed
+14/15 Close, Damage 6/9 Claws +13/14 Close, Damage 7/10, Imp. Crit. Heavy Pistol +16 Ranged, Damage 4 Service Rifle +14 Ranged, Damage 6

INITIATIVE +8/+10

Acrobatics 7 6 1 Athletics 11 9 2 Unarmed Combat 14/15 9/5/1 1 Deception 4 1 3 Expertise
US Military 4 1 3 Insight 2 2 -- Intimidation 4 3 1 Investigation -- 1 -- Perception 6 2 4

Persuasion 2 1 1 Ranged Combat
Rifles 14 8/5 1 Heavy Pistol 16 8/5 3 Sleight of Hand -- 8 -- Stealth 8/12 6/2/2 4 Technology 2 1 1 Treatment -- 1 -- Vehicles 9 8 1
Skills Cost: 14 Notes: During full moon nights, Crescent becomes a PL12.

Accurate Attack All-Out Attack Animal Empathy Assessment Chokehold Close Attack 4 Defensive Roll 4 Diehard Equipment 5

Evasion Fast Grab Favored Environment (Wilderness) Instant Up Improved Critical 4 (Claws, 16-20) Improved Grab Improved Hold Improved Initiative

Languages 3 (Korean, Indonesian, Japanese) Move-By Action Power Attack Prone Fighting Ranged Attack 5 Tracking Uncanny Dodge Weapon Bind
Advantages Cost: 44

Claws: STR-based Damage 1, Penetrating 3 4 Fast Healer: Regeneration 5 (Every 2 rounds) 5 High Jumper: Leaping 3 4 Fast Runner alt.: Speed 3 Stronger Under A Full Moon: Enhanced Trait 18 (+3 STR, +2 STA, 9 +2 AGL, +1 FGT, +1 Parry, +2 Stealth, Only under a full moon Wolf-like Senses: Senses 5 (Acute Smell, Danger Sense Hearing, 5 Low-Light Vision, Tracking Smell, Ultrahearing)
Powers Cost: 27
Devices Cost: 0 Total Cost: 177 Base Points: 160 ExP Spent: 17 Experience Points Total: 0 Total Points: 177 Equipment:

Heavy Pistol: Ranged Damage 4 8 Service Rifle: Ranged Damage 6 12 Outcasts Commlink 1
Complications:
Deillusioned Patriot - My country, right or... No, not wrong so much.
Hatred - Werewolves can tell that there is something unnatural about Crescent. If Crescent encounters a supernatural werewolf, they will immediately want to destroy him.
One of These Things Is Not Like the Other - Crescent was unlike the other New Moon recruits in the fact that he was injured BEFORE being experimented on. He was given an experimental serum that was supposed to help enhance his abilities; something completely seperate from (but could have taken the place of) Project: P.H.A.S.T. What most didn't know was that it was a synthetic derrived of werewolf blood.
Vulnerability - Crescent takes +2 damage from any weapons that are made of silver. Attacks with sonic or smell-based descriptors get +2 to hit and +2 to effect.
Watch Lists - As a parahuman with former government ties, Crescent is watched by the Parahuman Security Bureau and a person of interest to Project: Titan.
Arrest Warrant - Crescent is wanted by local and federal law enforcement agencies.

Crescent was created and designed by Jim Caswell. He is an NPC.

© Copyright 2019, 2024 - James E. Caswell

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Last updated on 22 December 2023