B.A.D.A.S.S.
YORICK

NAME : D'stani of the Amorti IDENTITY : Not Secret OPERATIONS : The Pocket Manor, mobile POWER LEVEL : 6 PLAYER :
non-player character
The Skull of D'stani

STRENGTH -- STAMINA 4 AGILITY -5 DEXTERITY -5 FIGHTING -5 INTELLECT 6 AWARENESS 6 PRESENCE -1
Abilities Cost: -10
 Impervious
 ignores up to 3 

Regenerate
every 2 rounds


DODGE (AGL) 0 (DC 10) PARRY (FGT) 0 (DC 10) FORTITUDE(STA) 4 TOUGHNESS(STA) 9 WILL (AWE) 8
Defense Cost: 0
Offense:


INITIATIVE -5

Acrobatics -- -5 -- Athletics -- 0 -- Unarmed Combat -5 -5 -- Deception 4 -1 5 Expertise
Medicine 10 6 4 Science 10 6 4 Amorti Tech 10 6 4 Insight 6 6 -- Intimidation 8 -1 9

Investigation 8 6 2 Perception 8 6 2 Persuasion 2 -1 3 Ranged Combat -5 -5 -- Sleight of Hand -- -5 -- Stealth 0 -5 5 Technology 10 6 4 Treatment 12 6 6 Vehicles -3 -5 2
Skills Cost: 25 Notes:

Diehard Eidetic Memory Equipment 1

Inventor Language (English) [Amorti]

Lionheart Set-Up Startle
Advantages Cost: 10

Skull Size: +5 Dodge & Parry, Feature 2 (-4 Size Rank) 12 Alien Eyes: Senses - Infravision, Low-light Vision 2 7 Polorized Corneas: Dazzle Resistance 5 (sight) 5
Powers Cost: 19

Healing Nanites Array 26 AE Healing Touch: Healing 10, Melee (Reach), Stabilize 22 AE Healing Cloud: Cloud Area Healing 5, Stabilize 1 AE Repair Nanites: Healing 5, Affects objects 1 AE Restorative Nanites: Healing 5, Restore, Stabilize 1 AE Resurrection Nanites: Healing 5, Resurrection, Stabilize 1 Nanite Control Node: Feature 1 (BADASS Communicator) 1 Nanite Enhancements 31 Nanite-Reinforced Exoskeleton: Impervious Protection 5 10 Nanite-assisted Living: Immunity - Life Support, Aging 11 Nanite-assisted Metabolism: Regeneration 5 (every 2 rounds) 5 Nanite Reconstruction: Immortailty 10, Limited (Prevented by 5 destruction or removal of the nanite control node, located in D'Stani's head, or destruction of the head, may only construct the head)
Devices Cost: 58 Total Cost: 102 Base Points: 96 ExP Spent: 6 Experience Points Total: 20 Total Points: 102 Equipment:

Magic Nanite Control Node B.A.D.A.S.S. Communicator 2
Complications:
I... Ain't Got No Body - Due to material limitations, only Yorick's head was reconstructed after his original body was lost.
Do You Want To See The Head - Yorick is a talking skull; this causes extreme reactions from people first encountering him, lasting until they get to know him.
Dr. Goodhead - Doctors on Amorti share a basic concept with those on Earth: Do no harm. As such, Yorick will help anyone who is in need.
Vulnerability - Most of Yorick's abilities come from nanites, with the control node attached to his brain stem. EMP bursts shut down the node and his nanites and attacks get +2 to the effect.

Background: D'stani is an extra-terrestrial doctor, coming from the a race called the Amorti. While on Earth, he was recruited as part of the original Freax, and was then later a part of the Frisco Freax and the Pacific Coast Paranormals.

When the PCP, and their BADASS allies, had their final penultimate battle with the Ghost Empress, her last counter spell caused the PCP to be lost as well. Only a portion of D'stani's Nanite Control Node, attached to the magical BADASS communication system, remained of the alien doctor. Due to material limitations, the NCN was only able to restore D'stani's head. Now living in the BADASS mobile headquarters, this version of D'stani has taken the alias "Yorick" (after the skull in Shakespeare's "Hamlet") since when dealing with magic, names have power.

Doctor D'stani was created, designed and played by Eric Mc Donald. He was revised by Neil Lindgren, and then re-revised (Yorick version) by Ken Hallaron. He is an NPC.

© Copyright 1999, 2024 - Eric S. Mc Donald, Neil R. Lindgren, Kenneth G. Hallaron

Back to the B.A.D.A.S.S. page

Back to the Pacific Coast Paranormals page

Back to the Frisco Freax page

Back to the Freax page

Back to the Amorti page

Back to the Earth-K page

Back to the Welcome to the RCU page

Last updated on 8 May 2023