DAMON FLAGG
NAME : Damon Flagg
IDENTITY : Secret
OPERATIONS : mobile (North America)
POWER LEVEL : 11
PLAYER : Jason Hobbs
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STRENGTH 4
STAMINA 9
AGILITY 10
DEXTERITY 5
FIGHTING 10
INTELLECT 4
AWARENESS 4
PRESENCE 4
Abilities Cost: 100
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Lifting STR 4
800 lbs.
Running 4
30 MPH
Jumping rank 3
60 ft.
Impervious
ignores up to 4
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DODGE (AGL) 12 (DC 22)
PARRY (FGT) 12 (DC 22)
FORTITUDE(STA) 9
TOUGHNESS(STA) 10
WILL (AWE) 9
Defense Cost: 9
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Offense:
Unarmed +10 Close, Damage 4
Mystical Punch +12 Close, Damage 10
Mystical Blast +11 Ranged, Damage 11
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INITIATIVE
+10
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Acrobatics 11 10 1
Athletics 10 10 --
Close Combat 10 10 --
Deception 8 4 4
Expertise World History 8 4 4
The Followers 8 4 4
Magic 8 4 4
Insight 5 4 1
Intimidation 4 4 --
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Investigation -- 4 --
Perception 10 4 6
Persuasion 8 4 4
Ranged Combat 5 5 --
Magic Spells 11 5 6
Sleight of Hand -- 8 --
Stealth 10 10 --
Technology 5 4 1
Treatment 5 4 1
Vehicles 11 5 6
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Skills Cost: 21
Notes:
Accurate
Agile Feint
All-Out Attack
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Benefit 1 (Athletics
based on Agility)
Contacts
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Equipment 2
Evasion 2
Move-By Action
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Advantages Cost: 10
Magical Spells Array: Only Usable When Angry (except Severance) 18
AE Mystical Chains: Ranged Affliction 7, Extra Condition 2, 14
Limited Degree, Resisted by Dodge (Hindered, Vulnerable &
Visually Impaired; Defenseless, Immobilised & Visually
Disabled)
AE Mystical Blast: Ranged Damage 11 1
AE Mystical Punch: STR-based Damage 6, Accurate 2, Penetrate 10 1
AE Spell of Severance: Affliction 14, Comulative, Only vs 1
Followers of Germanicus, Resisted by Will (Impared,
Disabled, Transformed), Only Usable While Calm
AE Magic on the Fly: Variable 2 (10 pts), Free Action, Unreliable 1
Mystical Enhancement: Immunity (Life Support), Only when angry 5
Mystical Force Field: Protection 1, Impervious Toughness 7, 5
Sustained, Only usable when angry
Mystically Enhanced Sight and Smell: Senses 6 (Low Light Vision; 3
Accurate, Acute, Extended 1, and Tracking on Smell)
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Powers Cost: 31
Enchanted Overcoat Array: Removable 4
AE Jump Like a Mage: Jump 3 4
AE Run Like a Mage: Speed 4 1
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Devices Cost: 4
Total Cost: 175
Base Points: 176
ExP Spent: -1 Experience Points Total: 23
Total Points: 175
Equipment:
Shades: +5 vs Visual Dazzle, Magic Retribution Communicator 3
Uber-Data Laptop with Online Access 2
Data-Copying USB Drive 2
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Complications:
Hatred/Enemy - Damon hates the Followers of a Germanicus. Nor are they fond of him.
Not So Pretty Anymore - People who knew Damon before may be put off by the fact that they are no longer msystically attracted to him.
You Won't Like Me If I'm Angry - Damon's magic draws off of his anger. If he is calm, it doesn't work, which goes against the teachings he recieved from Balatar and Professor Möbius.
Background: Damon Flagg was created through a Coven ritual. His mother was picked as the Vessel for the Chosen one. The High Priests of the Coven were to become his 'Fathers'. The ritual was done accompanied by the prerequisite sacrifices and The Prophet was conceived. Education and a knowledge of the world necessitated growing up ignorant of his Destiny.
Damon was an excellent student and did well. He never seemed to be sick and was successful enough to garner a scholarship. He befriended a Professor of History and decided to major in history and become a school teacher. Dr. Personaire helped him finish his studies and graduate with honors. The two remained friends when Flagg became a student teacher and later a High School teacher near the College. Unbeknownst to Damon, Personaire was also one of his 'Fathers'.
Young Flagg knew of his mother's 'Club'. He never knew the deviltry it consisted of. Finally, on his 30th birthday, he was to learn what it was. What he was. He took his fiancé at James request. She should know what the 'Club' was and become a member too, he was told. In reality, she was the Final Sacrifice that would bring Damon his full powers!
As soon as he learned what was happening, during the initial ritual, he fought back. Susan was still killed and Damon gained SOME of the power that was destined to be his. Since Personaire actually did the killing, he didn't get ALL of the power. His love murdered, Damon decided to give the Coven exactly what they wanted, a Prophet.
Personaire was the first Follower he killed. A fraternity in California was his next stop. During that raid he found some important FoG manuscripts and learned a great deal about how the 'Brotherhood' functioned. Armed with this knowledge and his Demonic heritage, the war against the FoG had begun.
His first mission pitted Damon against the Thunder Twins. The Prophet was vastly outmatched and he barely escaped with his life. While licking his wounds, Damon was found by the wizard Ravenclaw and recruited into Avatar's plans. That having fallen through, Damon finds himself in Germany, headed towards Berlin and his next stop against his life-long enemy, The Followers of Germanicus.
After months of hunting Followers and working with Balatar and the others, Damon learned that he was the most recent conduit between Der Nacht and Earth. As such, he had Balatar perform the severing spell on him, cutting off the source of the Followers powers and performing the ultimate act of vengeance. He briefly went to study magic under the tutilage of Balatar and Professor Möbius, but quickly learned that the magic he learned was only accessable to him when he was angry, which was counter to the teachings of control they were trying to give him. Eventually, he left to search for a new place in the world.
Damon Flagg is created, designed and played by Jason Hobbs.
© Copyright 2003, 2024 - Jason D.C. Hobbs
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Last updated on 28 May 2023