Size Control Dynamic Array 67
DAE Super Strength: Enhanced Strength 15; Enhanced Stamina 15; 63
Enhanced Fortitude 2
DAE Giant Size: Growth 20, Continuous 2
DAE Tiny Size: Shrinking 20, Continuous 2
Skill at Avoidance: Enhanced Dodge 6, Enhanced Parry 6, note: may only 12
bring active defenses up to maximum for power level, see chart below
Size Experience Array, note: these abilities are to bring attack 6
throws up to maximum for power level, see chart below
AE Melee Skill: Enhanced Advantages (Close Attack 5) 5
AE Range Skill: Enhanced Advantages (Ranged Attack 5) 1
Invulnerability: Protection 3; Impervious Toughness 17; Immunity 10 27
(Radiation effects) ½ effect; Enhanced Traits 1 (Stamina 2,
Fortitude -2)
Size Side Effects: Array 18
AE Hitting a Target Melee: Enhanced Advantages (Close Attack 16), 16
Proportinately linked to Shrinking
AE Hitting a Target Range: Enhanced Advantages (Ranged Attack 16), 1
Proportinately linked to Shrinking
AE Too Big to Cut Deep: Immunity 40 (Slashing and Piercing Damage), ½ 1
effect; Limited to when 9 or more ranks of Growth are active
or if similar difference between weapon and target exists.
Base Running: Speed 1 1
Super Lifting Strength: Enhanced STR 3, Limited to Lifting 3
Unpulled Punch: STR-based Damage 4, Inaccurate 2 2
Grand Slam: (alternate effect on STR) Damage 12, Area Shapeable 2, 1
Side Effect 2 (takes damage as well)
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