Champions of Justice
AMP

NAME : Lyndon "Lynn" Carlson IDENTITY : Secret OPERATIONS : Boulder, CO, USA [Earth-F] POWER LEVEL : 13 PLAYER :
non-player character
Amp

STRENGTH 10 STAMINA 8 AGILITY 6 DEXTERITY 2 FIGHTING 9 INTELLECT 4 AWARENESS 3 PRESENCE 5
Abilities Cost: 94

Lifting STR 10 25 tons Flight 9 1000 MPH Swimming 5 16 mph Impervious ignores up to 7 * - w/out Electroshield ** - w/out Electrofield

DODGE (AGL) 10*/12 (DC 22) PARRY (FGT) 10*/12 (DC 22) FORTITUDE(STA) 14 TOUGHNESS(STA) 14/8** WILL (AWE) 12
Defense Cost: 20
Offense:

Unarmed
+11 Close, Damage 10 Electric Fists +11 Close, Damage 15 Taser Touch +11 Close, Affliction 10 Electric Manipulation +11 Ranged, Damage 15 or varies

INITIATIVE +6

Acrobatics 8 6 2 Athletics 10 10 -- Unarmed Combat 11 9 2 Taser Touch 11 9 2 Deception 6/8 5/2 1 Expertise
Fashion 11 4 7 Perform Music 11 5 6 Artwork 5 4 1 Dance 7 4 3 Insight 7 3 4

Intimidation 5 5 -- Investigation 5 4 1 Perception 7 3 4 Persuasion 10/12 5/2 5 Ranged Combat 2 2 -- Electropowers 11 2 9 Sleight of Hand 5 2 3 Stealth 10 6 4 Technology 7 4 3 Treatment 5 4 1 Vehicles 4 2 2
Skills Cost: 30
Notes:

Accurate Attack Assessment Attractive Benefit 2 (CoJ, Alternate ID) Beginner's Luck Defensive Attack

Disarming 2 Equipment 3 Great Endurance Improved Disarm Improved Trip Interpose Languages 2 (French, Spanish) [English]

Lionheart Luck 1 Power Attack Teamwork Ultimate Effort 3 (Perform Music, Insight, Toughness)
Advantages Cost: 25

Electrical Absorption: Immunity to Electricity, ½ Effect 5 Electrofield: Protection 6, Impervious Toughness 6, Sustained, Affects 30 Others and Self, Perception Range Electroshield: Enhanced Dodge 2, Parry 2, Sustained 4 Electromagnetic Waveriding: Flight 9 18 Electrosense: Senses 10 - Detect Electromagnetism with Accurate, 11 Acute, Extended, Penetrates Concealment, and Direction Sense Electromagnetic Manipulation : Variable 9, 45 pts. to manipulate, 72 Free Action, Electric/Magnetic effects only Lightning Bolt Ranged Damage 15, Extended Range, Precise Ball Lightning Ranged Damage 13, Burst, 6 ft. Radius Electrostatic Touch STR-based Damage 3 Taser Touch Affliction 10, Resisted by Fortitude (Dazed, Stunned, Incapacitated) Lightning Deflection Deflect 12 Electrostatic Telekenisis Move Object 10, Sustained Life Support: Immunity (Radiation, Heat, Aging, Cold, Sleep, Disease, 7 All Suffocation) Quirk: Not 100% immune Thick Skin: Impervious Toughness 2 plus Impervious 5 Toughnes 6, only vs. Energy Great Swimmer: Swimming 5 (Speed 3) 5
Powers Cost: 157
Devices Cost: 0
Total Cost: 326
Base Points: 208 ExP Spent: 118 Experience Points Total: 0 Total Points: 326
Equipment:

Blue Goggles: Night Vision, Immune to visual dazzles 4 CoJ Communicator 2 Contribution to CoJ Bases and CoJ Vehicles 8
Complications:
Of Two Minds - Amp enjoys helping people, and wants and tries very hard to be a bright, shiny, respected hero. However, he is often betrayed by his temper. This can lead to frustration between who he is and who he wants to be.
Relationships - Lynn's birth moher is the supervillain Lightning Strong Woman. Given that he was raised as an orphan, he is very protective of his new-found family and the Breiés. He has married ex-Crusader Megawoman.
5 foot even in 3 inch lifts - Amp's slow aging and short stature make him look seventeen instead of 26.

Ampere was created and designed by Neil Lindgren. This version is an NPC.

© Copyright 2018, 2024 - Neil R. Lindgren, Kenneth G. Hallaron

Go to Amp's Earth-K and Earth-E counterparts

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Last updated on 25 April 2024