Der Nacht
ZOMBOSS

NAME : Guy Duméril IDENTITY : Not Secret OPERATIONS : Der Nacht POWER LEVEL : 11 PLAYER :
non-player character
Zomboss

STRENGTH 2 STAMINA 3 AGILITY 1 DEXTERITY 2 FIGHTING 5 INTELLECT 3 AWARENESS 2 PRESENCE 2
Abilities Cost: 40
 
Lifting STR 2 200 lbs.

* - without
Defensive Roll

DODGE (AGL) 10 (DC 20) PARRY (FGT) 10 FORTITUDE(STA) 6 TOUGHNESS(STA) 10/6* WILL (AWE) 9
Defense Cost: 24
Offense:

Unarmed
+8 Close, Damage 2 Touch of Death +10 Close, Affliction 8 Ritual Knife +8 Close, Damage 4, Penetrating 2

INITIATIVE +5

All-Out Attack Benefit (Cipher) Chokehold Close Attack 4 Defensive Roll 4 Diehard Fast Grab

Favored Environment (graveyards) Fearless Improved Critical 4 (Touch of Death, 16-20) Improved Hold Improved Initiative

Languages 3 (Dutch, German, English, Italian, French native) Power Attack Ritualist Skill Mastery (Magic) Well-Informed
Advantages Cost: 28 Notes:

Acrobatics 3 1 2 Athletics 4 2 2 Unarmed Combat 11 5/4 2 Touch of Death 9 5/4 -- Deception 13 2 11 Expertise
Magic 13 3 10 Insight 7 2 5 Intimidation 10 2 8 Investigation -- 3 --
Perception	 7	 2	 5
Persuasion	 9	 2	 7
Ranged Combat	 2	 2	--
Sleight of Hand	 6	 2	 4
Stealth		 9	 1	 8
Technology	 4	 3	 1
Treatment	--	 3	--
Vehicles	 3	 3	 1
Skills Cost: 33

Lord of the Zombies: Summon Zombies 1 (15 pt. minions), Controlled, 12 Horde, General Type (Undead), Multiple Minions 5 (32), Limited (Requires corpes in vicinity), Increased Action (1 minute) Touch of Death: Cumulative Affliction 8, Resisted by Fort. (Dazed, 63 Stunned, Transformed), Increased Duration 3 (Continuous), Reaction 3, Quirk (Only when using hands to touch) Demonic Form: Immunity (Aging, Life Support), Protection 3, 15 Immortality 1 (2 weeks, Resurrects in Der Nacht)
Powers Cost: 90
Devices Cost: 0 Total Cost: 215 Base Points: 160 ExP Spent: 55 Experience Points Total: 1 Total Points: 215 Equipment:
Guy Duméril as he was in life Complications:
Weakness - Demons from Der Nacht are vulnerable to holy objects, including weapons carried by the residents of Der Tag. If killed with such an item, they cannot resurrect.
Demon Slave - Zomboss is a demon of Der Nacht and is therefore subject to his master.
Amnesia - While still retaining certain skills and abilities from their past life, demons of Der Nacht have no memory of their time as humans.
Death Certificate - Guy Duméril is considered deceased. If the fact he is still alive (even in his altered form) is discovered, he will return to being a fugitive from local law enforcement agencies.
Distinctive Feature - Zomboss reaks of death. The more supernatural an individual is, the stronger the stench is.


ZOMBOSS'S ZOMBIES

LOCATION : mobile POWER LEVEL : 2 MASTER : Zomboss
The Zombies

STRENGTH 2 STAMINA -- AGILITY -1 DEXTERITY -1 FIGHTING 1 INTELLECT -- AWARENESS -1 PRESENCE --
Abilities Cost: -30
 
Lifting STR 2 200 lbs.

* - without
Defensive Roll

DODGE (AGL) 0 (DC 10) PARRY (FGT) 1 (DC 11) FORTITUDE(STA) -- TOUGHNESS(STA) 3 WILL (AWE) --
Defense Cost: 1
Offense:

Unarmed
+2 Close, Damage 2

INITIATIVE -1

Diehard
Advantages Cost: 1

Acrobatics -1 -1 -- Athletics 2 2 -- Unarmed Combat 2 1 1 Insight -1 -1 --

Perception -1 -1 -- Ranged Combat -1 -1 -- Stealth -1 -1 -- Vehicles -1 -1 --
Skills Cost: 1

Undead: Immunity (Fortitude Effects), Protection 3 33
Powers Cost: 33 Total Cost: 6

Zomboss was created and designed by Jim Caswell. He is an NPC.

© Copyright 2011, 2020 - James E. Caswell

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Last updated on 4 May 2016