Der Nacht
ZOMBOSS

NAME : Guy Duméril IDENTITY : Secret OPERATIONS : Der Nacht POWER LEVEL : 11 PLAYER :
non-player character
Zomboss

STRENGTH 2 STAMINA 3 AGILITY 1 DEXTERITY 2 FIGHTING 5 INTELLECT 3 AWARENESS 2 PRESENCE 2
Abilities Cost: 40
 
Lifting STR 2 200 lbs.

* - without
Defensive Roll

DODGE (AGL) 10 (DC 20) PARRY (FGT) 10 FORTITUDE(STA) 6 TOUGHNESS(STA) 10/6* WILL (AWE) 9
Defense Cost: 24
Offense:

Unarmed
+8 Close, Damage 2 Touch of Death +10 Close, Affliction 8 Ritual Knife +8 Close, Damage 4, Penetrating 2

INITIATIVE +5

All-Out Attack Benefit (Cipher) Chokehold Close Attack 4 Defensive Roll 4 Diehard Fast Grab

Favored Environment (graveyards) Fearless Improved Critical 4 (Touch of Death, 16-20) Improved Hold Improved Initiative

Languages 3 (Dutch, German, English, Italian) [French=native] Power Attack Ritualist Skill Mastery (Magic) Well-Informed
Advantages Cost: 28 Notes:

Acrobatics 3 1 2 Athletics 4 2 2 Unarmed Combat 11 5/4 2 Touch of Death 9 5/4 -- Deception 13 2 11 Expertise
Magic 13 3 10 Insight 7 2 5 Intimidation 10 2 8

Investigation -- 3 -- Perception 7 2 5 Persuasion 9 2 7 Ranged Combat 2 2 -- Sleight of Hand 6 2 4 Stealth 9 1 8 Technology 4 3 1 Treatment -- 3 -- Vehicles 3 3 1
Skills Cost: 33

Lord of the Zombies: Summon Zombies 1 (15 pt. minions), Controlled, 12 Horde, General Type (Undead), Multiple Minions 5 (32), Limited (Requires corpes in vicinity), Increased Action (1 minute) Touch of Death: Cumulative Affliction 8, Resisted by Fort. (Dazed, 63 Stunned, Transformed), Increased Duration 3 (Continuous), Reaction 3, Quirk (Only when using hands to touch) Demonic Form: Immunity (Aging, Life Support), Protection 3, 15 Immortality 1 (2 weeks, Resurrects in Der Nacht)
Powers Cost: 90
Devices Cost: 0 Total Cost: 215 Base Points: 160 ExP Spent: 55 Experience Points Total: 1 Total Points: 215 Equipment:
Guy Duméril as he was in life Complications:
Amnesia - While still retaining certain skills and abilities from their past life, demons of Der Nacht have no memory of their time as humans.
Demon Slave - Pulse is a demon of Der Nacht and is therefore subject to his master.
Monstrous - Zomboss reaks of death. The more supernatural an individual is, the stronger the stench is. This doesn't even take into consideration the lack of flesh all over his body, leaving skeleton and muscle exposed.
Weakness - Demons from Der Nacht are vulnerable (+5 Damage) to holy objects, including weapons carried by the residents of Der Tag. If killed with such an item, they cannot resurrect.
Death Certificate - Guy Duméril was wanted by local and federal law enforcement agencies until his death. If they find him now, they won't know what to do with him.


ZOMBOSS'S ZOMBIES

LOCATION : mobile POWER LEVEL : 2 MASTER : Zomboss
The Zombies

STRENGTH 2 STAMINA -- AGILITY -1 DEXTERITY -1 FIGHTING 1 INTELLECT -- AWARENESS -1 PRESENCE --
Abilities Cost: -30
 
Lifting STR 2 200 lbs.

* - without
Defensive Roll

DODGE (AGL) 0 (DC 10) PARRY (FGT) 1 (DC 11) FORTITUDE(STA) -- TOUGHNESS(STA) 3 WILL (AWE) --
Defense Cost: 1
Offense:

Unarmed
+2 Close, Damage 2

INITIATIVE -1

Diehard
Advantages Cost: 1

Acrobatics -1 -1 -- Athletics 2 2 -- Unarmed Combat 2 1 1 Insight -1 -1 --

Perception -1 -1 -- Ranged Combat -1 -1 -- Stealth -1 -1 -- Vehicles -1 -1 --
Skills Cost: 1

Undead: Immunity (Fortitude Effects), Protection 3 33
Powers Cost: 33 Total Cost: 6

Zomboss was created and designed by Jim Caswell. He is an NPC.

© Copyright 2011, 2024 - James E. Caswell

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Last updated on 1 June 2023