villains of the RCU
RATHSHAM

NAME : R'th'sh'm IDENTITY : Not Secret OPERATIONS : Phihigh Ridge, Mysteria POWER LEVEL : 12 PLAYER :
non-player character
Rathsham

STRENGTH 8 STAMINA -- AGILITY 0 DEXTERITY 0 FIGHTING 9 INTELLECT 4 AWARENESS 5 PRESENCE -2
Abilities Cost: 38
 Lifting STR 8 
6 tons

 TK STR 13 
200 tons

 Flight SPD 7 
250 mph

Teleport LVL 4
500 ft-16 miles


Impervious
 ignores up to 3 

Regenerate
every 2 rounds


DODGE (AGL) 9 (DC 19) PARRY (FGT) 9 (DC 19) FORTITUDE(STA) -- TOUGHNESS(STA) 15 WILL (AWE) 12
Defense Cost: 16
Offense:

Unarmed
+14 Close, Damage 8 Magikinetic Punch +12 Ranged, Damage 12, Crit. 18-20

INITIATIVE +0

Accurate Attack Artificer Assessment Benefit (Original Seven)

Daze (Intimidation) Improved Critical 2 (Magic Blast, 18-20) Leadership Power Attack

Languages 2 (English, Sternzunge) Ritualist Takedown
Advantages Cost: 13 Notes:

Acrobatics -- 0 -- Athletics 8 8 -- Unarmed Combat 14 9 5 Deception 0 -2 2 Expertise
Magic 11 4 7 Insight 8 5 3 Intimidation 12 -2/10 2 Investigation 5 4 1

Perception 7 5 2 Persuasion 1 -2 3 Ranged Combat -- 0 -- Spellcasting 12 0 12 Sleight of Hand -- 0 -- Stealth 5 0 5 Technology -- 4 -- Treatment -- 4 -- Vehicles -- 0 --
Skills Cost: 21

Mage Flight: Flight 7 14 Spellcasting Array 31 AE Interspatial Displacement: Teleport 4, Accurate, Change 26 Direction, Change Velocity, Extended, Portal AE Magicreate: Create 12 1 AE Magikinetic Punch: Ranged Damage 12 1 AE Magikinisis: Move Object 12 1 AE Detection & Displancement Spells: Senses 2 (Detect 1 Magic Potential, Ranged, Dimentional 3), Movement 3 (Dimensional 3, Affects Others Only, Perception Range) AE Magic Pool: Variable 3 (15 pts), Move Action 1 Magical Protection: Protection 5, Impervious Toughness 5 10 Undead: Enhanced Trait 6 (+12 Intimidation), Immortality 3 57 (Return after 4 days), Immunity 30 (FORT Effects, includes Life Support), Protection 10, Regeneration 5 (every 2 rounds)
Powers Cost: 112
Devices Cost: 0 Total Cost: 200 Base Points: 192 ExP Spent: 8 Experience Points Total: 1 Total Points: 200 Equipment:
Complications:
Stanger in A Strange Land - R'th'sh'm was a mage on his home planet of Ukahnan before being brought to Earth and entering a pact with Delfan.
Loyalty - The Lich are cursed to unquestioningly serve Dominion by the spell that turned them into Lich and freed them from their imprisonment in Dulling Mire.
Monstrous - The Lich are undead creatures that still bear the wounds that killed them.
Wanted - Rathsham is wanted by the Champions of Mysteria.

Rathsham was created and designed by Jim Caswell. He is an NPC.

© Copyright 1995, 2024 - James E. Caswell

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Last updated on 16 May 2023