villains of the RCU
RAITH

NAME : IDENTITY : Public OPERATIONS : mobile (USA) POWER LEVEL : 10 PLAYER :
non-player character
Raith

STRENGTH 4 STAMINA -- AGILITY 4 DEXTERITY 6 FIGHTING 6 INTELLECT 0 AWARENESS 4 PRESENCE 2
Abilities Cost: 42
 Lifting STR 4 
800 lbs.


Flight SPD 3
16 MPH

Teleport LVL 3
250 ft.



* - without
Defensive Roll

DODGE (AGL) 12 (DC 22) PARRY (FGT) 12 (DC 22) FORTITUDE(STA) immune TOUGHNESS(STA) 8/4* WILL (AWE) 11
Defense Cost: 22
Offense:

Unarmed
+6 Close, Damage 4 Ghost Revolver +14 Ranged, Damage 6

INITIATIVE +4

Acrobatics -- 4 -- Athletics 4 4 -- Unarmed Combat 6 6 -- Deception 2 2 -- Expertise
Riding 6 4 2 Cowboy 2 0 2 Insight 4 4 -- Intimidation 6 2 4 Investigation -- 0 --

Perception 8 4 4 Persuasion 2 2 -- Ranged Combat
Ghost Pistols 14 6 8 Sleight of Hand 8 6 2 Stealth 10 4 6 Technology -- 0 -- Treatment -- 0 -- Vehicles -- 6 --
Skills Cost: 14
Notes:

Assessment Defensive Roll 4

Hide In Plain Sight Power Attack

Precise Attack (Ranged, Cover) Quick Draw
Advantages Cost: 9

It's A G-G-G-Ghost: Concealment 10 (All Senses, Innate), 65 Flight 3 or Teleport 7, Immortality 2 (1 week, Only returns to ghost state, not to full life), Immunity 30 (Fortitude Effects); Insubstantial 4 (Incorporeal, Innate, Insubstantial is default, solid is sustained) Ectoplasmic Body: Protection 4 4 Ghost Sight: Senses 5 (Counters all visual concealment, Only vs 3 supernatural) Ghost Revolver: Ranged Damage 6, Affects both Corporeal and 20 Insubstantial, Indirect 2 (Any point away or fixed point in fixed direction), Penetrating 1, Ricochet 2 Ghostly Touch : Penetrating and Affects Corporeal on STR 4 Ghostly Powers: Variable 1 (5 pts.), Move Action 8
Powers Cost: 100
Devices Cost: 0 Total Cost: 187 Base Points: 160 ExP Spent: 27 Experience Points Total: 5 Total Points: 187 Equipment:
Complications:
Earth-bound - Raith's unresolved issues from life had enabled him to manifest fully. Death Mistress has bound him into servitude. If he ever gets closure, and can break Death Mistress' binding spell, he may find himself moving on.
Prejudice - Raith is a ghost. Therefore, people don't know how to interact with him or what to do with him.
Weakness - Weapons coated in ectoplasm are usable against Raith, making him tangable to whatever is coated in it.
Vulnerability - Ghosts and spirits have a peculiar weakness to salt. When laid in a fully-enclosed circle, salt can trap them. Likewise, if used as a power descriptor, it adds +2 damage to the attack.

Raith was created and designed by Neil Lindgren. He is an NPC.

© Copyright 2012, 2024 - Neil R. Lindgren

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Last updated on 29 December 2023