villains of the RCU
HANK COATES

NAME : Henrietta "Hank" Coates IDENTITY : Not Secret OPERATIONS : Chicago, IL, USA POWER LEVEL : 9 PLAYER :
non-player character
The Fetal Drainer

STRENGTH 4 STAMINA -- AGILITY 4 DEXTERITY 2 FIGHTING 6 INTELLECT 0 AWARENESS 4 PRESENCE 2
Abilities Cost: 34
 Lifting STR 4 
800 lbs.


 Running SPD 2 
8 mph

 Leaping LVL 2 
30 ft


Impervious
 ignores up to 3 



* - without
Defensive Roll

DODGE (AGL) 8 (DC 18) PARRY (FGT) 8 (DC 18) FORTITUDE(STA) -- TOUGHNESS(STA) 10/8* WILL (AWE) 8
Defense Cost: 10
Offense:

Unarmed
+14 Close, Damage 4 Sinking In +9 Close, Damage 9, Weaken 3, grab-based Sucking You Dry +9 Close, Weaken 9, grab-based

INITIATIVE +8

Acrobatics 6 4 2 Athletics 6 4 2 Unarmed Combat 14 6/3 5 Grab 9 6/3 -- Deception 8/10 2/2 6 Expertise
Streetwise 4 0 4 Insight 4 4 -- Intimidation 4 2 2

Investigation -- 0 -- Perception 8 4 4 Persuasion 5/7 2/2 3 Ranged Combat 2 2 -- Sleight of Hand 3 2 1 Stealth 6 4 2 Technology 1 0 1 Treatment 5 0 5 Vehicles 3 1 2
Skills Cost: 19 Notes:

Attractive Close Attack 3 Defensive Roll 2 Diehard

Fascinate 2 (Persuasion, Deception) Hide in Plain Sight Improved Hold Improved Initiative

Instant Up Power Attack Startle Tracking
Advantages Cost: 16

Fast Creature: Speed 2 3 Leaping alt.: Leaping 2 Spider-Climb: Movement 1 (Wall-Crawling 1) 2 Undead Invulnerability: Immortality 8 (Return after 4 hour, must 51 be staked/beheaded to counteract), Protection 8, Impervious Toughness 5, Regeneration 10 (Every Round, Needs to have fed recently), Immunity 30 (Fortitude Effects) Vampire Bite Array 5 AE Sinking In: STR-based Damage 5 (Grab-based, Limited to no 3 more than 3 levels of damage [yellow]), Weaken 3 (Affects STA, Resisted by FORT, linked to STR-based Damage, grab-based, limited to 2 ranks per round) AE Sucking You Dry: Weaken 9, Affects STA, Resisted by FORT, 1 Grab-based, Limited to 2 ranks per round, Must have successful Sinking In first or target already has an open wound AE Siring: Feature 3 (May choose to turn a character with the 1 dying condition via Vampire Bite into a new vampire) Vampire Senses: Senses 1 (Infravision) 1
Powers Cost: 61
Devices Cost: 0 Total Cost: 141 Base Points: 144 ExP Spent: -3 Experience Points Total: 1 Total Points: 141 Equipment:
Complications:
Addiction - Much like humans are "addicted" to food and water, so it is for vampires needing blood.
Bloodlust - Hank has never learned control while feeding (due to her diet choice) and (unknowingly) siring.
Deluded Morality - Henrietta believes that by feeding on the aborted unborn, she is less of a monster, as her victims were about to die anyway.
Lineage Defect - Unlike most other lines of vampires, these do not have the ability to heal wounds quickly after feeding.
Monstrous - While Harbinger-decendant vampires are monsters, they usually hide it well until they transform. When they "vamp out," their canine teeth extend by a half inch and their forheads enlarge and become muscular.
Vulnerability - Besides burning in sunlight, attacks with solar energy and blessed objects get +5 effect against Harbinger-decendant vampires.
Weakness - If staked through the heart (via a successful called or critical shot or obtaining a "yellow" level damage) with a sharp wooden object, Harbinger-decendant vampires will instantly die and burst into ash. Some believe this makes them the weakest of the clans.

Hank Coates was created and designed by Ken Hallaron. She is an NPC.

© Copyright 2016, 2024 - Kenneth G. Hallaron

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Last updated on 30 May 2023