villains of the RCU
VAMPIRES Childe of Drakus

NAME : varies IDENTITY : Not Secret OPERATIONS : mobile (North America) POWER LEVEL : 9 PLAYER :
non-player character
A Drakus Vampire

STRENGTH 4 STAMINA -- AGILITY 4 DEXTERITY 2 FIGHTING 6 INTELLECT 0 AWARENESS 6 PRESENCE 2
Abilities Cost: 38
 Lifting STR 4 
800 lbs.


 Running SPD 5 
60 mph

 Flight SPD 2 
8 mph


Impervious
 ignores up to 2 

Regenerate
every round
(must feed)



* - without
Defensive Roll

DODGE (AGL) 6 (DC 16) PARRY (FGT) 6 (DC 16) FORTITUDE(STA) -- TOUGHNESS(STA) 12/8* WILL (AWE) 7
Defense Cost: 3
Offense:

Unarmed
+12 Close, Damage 4 Sinking In +8 Close, Damage 10, Weaken 3, grab-based Sucking You Dry +8 Close, Weaken 10, grab-based

INITIATIVE +8

Acrobatics 6 4 2 Athletics 4 4 -- Unarmed Combat 12 6/2 4 Grab 12 6/2 4 Deception 5/7 2/2 3 Expertise
Streetwise 2 0 2 Insight 6 6 -- Intimidation 4 2 2

Investigation -- 0 -- Perception 6/10 6/4 -- Persuasion 5/7 2/2 3 Ranged Combat 2 2 -- Sleight of Hand 3 2 1 Stealth 76 4 3 Technology 1 0 1 Treatment -- 0 -- Vehicles 3 2 1
Skills Cost: 13 Notes:

Attractive Close Attack 2 Defensive Attack Defensive Roll 4

Diehard Fascinate (Persuasion) Hide in Plain Sight Improved Hold Improved Initiative

Instant Up Power Attack Prone Fighting Tracking
Advantages Cost: 17

Fast Creature: Speed 5 7 Flight alt.: Flight 2 Bat out of Hell Flight alt.: Flight 5, Concentration Mental Powers Array 39 AE You Are in Their Power: Progressive Mind Control 6, Subtle 37 AE Clouding the Mind: Invisibility 4 (all Visual Senses) 1 AE She Is In Your Mind: Cumulative Effortless Mind Reading 7, 1 Sensory Link, Subtle Spider-Climb: Movement 1 (Wall-Crawling 1) 2 Undead Invulnerability: Immortality 8 (Return after 4 hours, not 53 when staked or beheaded), Protection 8, Impervious Toughness 3, Regeneration 5 (Every 2 rounds, Needs to have Fed recently), Immunity 30 (Fortitude Effects) Vampire Bite Array 5 AE Sinking In: STR-based Damage 6 (Grab-based, Limited to no 3 more than 3 levels of damage [yellow]), Weaken 3 (Affects STA, Resisted by FORT, linked to STR-based Damage, grab-based, limited to 2 ranks per round) AE Sucking You Dry: Weaken 10, Affects STA, Resisted by FORT, 1 Grab-based, Limited to 2 ranks per round, Must have successful Sinking In first or target already has an open wound AE Siring: Feature 3 (May choose to turn a character with the 1 dying condition via Vampire Bite into a new vampire) Vampire Senses: Senses 1 (Low-Light Vision), +4 Perception 2 (Limited to Sight, Not in Bright Light)
Powers Cost: 108
Devices Cost: 0 Total Cost: 179 Base Points: 144 ExP Spent: 33 Experience Points Total: 7 Total Points: 179 Equipment:
Complications:
Addiction - Much like humans are "addicted" to food and water, so it is for vampires needing blood.
Mirror, Mirror - A vampire's image is unable to be captured by reflective objects. This includes mirrors, video equipment and the like.
Monstrous - While Drakus-decendant vamps are monsters, they hide it better than some. When they "vamp out," all of their teeth extend by a half inch and come to very sharp points.
Vulnerability - Besides burning in sunlight, attacks with solar energy discriptors and blessed objects get +5 effect against vampires.
Weakness - If staked through the heart (via a successful called or critical shot or obtaining a "yellow" level damage) with a sharp wooden object, polymorph vampires become paralized until it is removed. Likewise, they are repelled by the smell of raw garlic and holy symbols held by people of faith.

The vampires of Drakus' line were created and designed by Jim Caswell. Art by taken from Vampire: The Masquerade. They are NPCs.

© Copyright 1991, 2024 - James E. Caswell

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Last updated on 12 December 2023