DC Defenders
EMERALD KNIGHT

NAME : Tom Wilson IDENTITY : Not Secret OPERATIONS : Washington, DC, USA POWER LEVEL : 10 PLAYER : Ken Hallaron
Emerald Knight

STRENGTH 1/8 STAMINA 3 AGILITY 2 DEXTERITY 1 FIGHTING 2 INTELLECT 4 AWARENESS 4 PRESENCE 1
Abilities Cost: 36

Lifting STR 8 6 tons Flight SPD 6/12 120 mph or 8000 mph Impervious ignores up to 4

DODGE (AGL) 3/7 (DC 17) PARRY (FGT) 3/7 (DC 17) FORTITUDE(STA) 4 TOUGHNESS(STA) 13 WILL (AWE) 7
Defense Cost: 6
Offense:

Unarmed/Battlesuit
+9 Close, Damage 2/Damage 8 Force Wedge +11 Close, Damage 9 Force Blast +8 Ranged, Damage 12, Split, Crit. 18-20 Force Burst -- Close, Damage 11, Burst Force Manipulation +12 Ranged, Move Object 8 Pulsed Blasts +12 Ranged Damage 8, Multiattack, Crit. 19-20

INITIATIVE +2/+32

Assessment Beginner's Luck Connected Equipment 1 Improved Defense Improved Disarm

Improved Smash Interpose Inventor Move-By Action Precise Attack 2 (Ranged Cover & Concealment)

Power Attack Seize Initiative Teamwork Well-Informed Improved Initiative Speed of Thought
Advantages Cost: 17 Notes:

Acrobatics -- 2 -- Athletics 2/9 1/8 1 Close Combat 2 2 -- Fisticuffs 9 2 7 Deception 4 1 3 Expertise
Science 8 4 4 Force Manip. 12 4 8 Insight 9 4 5 Intimidation 4 1 3

Investigation 5 4 1 Perception 6 4 2 Persuasion 4 1 3 Ranged Combat 1 1 -- Force Emitters 10 1 9 Sleight of Hand -- 2 -- Stealth 2 2 -- Technology 10 4 6 Treatment 5 4 1 Vehicles 4 1 3
Skills Cost: 28
Powers Cost: 0

Battlesuit: Impervious Protection 7; Immunity 7 (Suffocation, 22 Environmental Effects), Enhanced Strength 7, Removable (-6) Helmet: Sensors: Senses 4 (Ultravision, Low-Light Vision, Extended 18 Vision, Radio); Cybernetic Relays: Enhanced Advantages 8 (Speed of Thought & Improved Initiative 7) Only with Force Emitters; Visor: Immunity 5 (Sensory Afflictions), ½ Effect; Broadcast System: Radio Communication 3, Removable Boot Force Emitters Array: Removable (-3) 10 AE Force Jets: Flight 6 12 AE Rocketing Flight: Flight 12, Distracting 1 Force Field Generator: Field: Enhanced Traits (Dodge +4, Parry +4, 10 Tough. +3); Fist Wedge: STR-Damage 1, Accurate 1; Removable (-3) Main Force Emitters Array: Removable (-6) 24 AE Pulsed Blasts: Ranged Damage 8, Multiattack, Accurate 1 25 AE Force Blast: Ranged Damage 12, Split 1, Innacurate 1 AE Force Manipulation: Move Object 8, Damaging, Accurate 1 1 AE Force Burst: Damage 10, Close, Burst Area 1 AE Force Fields: Create 10, Moveable, Proportional 1 AE Force Redirector: Deflect 7, Reflect, Redirect 1
Devices Cost: 84 Total Cost: 171 Base Points: 160 ExP Spent: 11 Experience Points Total: 11 Total Points: 171 Equipment:

Defenders Communicator 1 Defenders Depot 23
Complications:
Social Misfit - Tom often has difficulty fitting into "normal" society. Being mixed race, he's too black to be white and too white to be black. As such, he hates ALL forms of racism and bigotry.
Frustrated Engineer - He also feels the need to prove himself as a scientist/engineer, in spite of his achievements.
Pacifist - Tom dislikes the use of excessive violence.

Emerald Knight was created, designed and played by Ken Hallaron.

© Copyright 1990, 2024 - Kenneth G. Hallaron

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Last updated on 30 April 2023