Heroes of the RCU
METAL DRAGON

NAME :
varies IDENTITY : Secret OPERATIONS : New York*, NY, USA POWER LEVEL : 9 PLAYER : Matt Hallaron, inactive
Metal Dragon

STRENGTH 8+ STAMINA 0+ AGILITY 0+ DEXTERITY 0+ FIGHTING 0+ INTELLECT 0+ AWARENESS 0+ PRESENCE 0+
Abilities Cost: 0

Lifting STR 10 25 tons Running SPD 5 60 MPH Leaping LVL 4 120 ft. Impervious ignores up to 6 Critical Immunity

DODGE (AGL) 5+ (DC 15) PARRY (FGT) 5+ (DC 15) FORTITUDE(STA) 3+ TOUGHNESS(STA) 9+ WILL (AWE) 3+
Defense Cost: 0
Offense:

Unarmed
+6 Close, Damage 8 Blaster Systems +5 Ranged, Damage 8

INITIATIVE +0

Acrobatics -- 0 -- Athletics 8+ 8+ -- Close Combat 6+ 0+/6 -- Deception 0+ 0 -- Expertise
varies 0+ 0 -- Insight 0+ 0 -- Intimidation 0+ 0 -- Investigation -- 0 --

Perception 0+ 0 -- Persuasion 0+ 0 -- Ranged Combat 5+ 0/5 -- Sleight of Hand -- 0 -- Stealth 0+ 0 -- Technology -- 0 -- Treatment -- 0 -- Vehicles -- 0 --
Skills Cost: 0
Notes: On one occasion, one of the pilots brought one of the suits to Los Angeles at the behest of a family member.

Equipment 3

Close Attack 6

Ranged Attack 5
Advantages Cost: 3

Metal Dragon Suit: Removable (-21) 83 Armour Plating Protection 9, Impervious Toughness 9 (ignore 5) 18 Battle Computer: Enhanced Parry 5, Enhanced Dodge 5, Close 21 Attack 6, Ranged Attack 5 Blaster Systems: Ranged Damage 9, Variable Descriptor 2 20 Encaphaletic Controls: Enhanced Traits (+3 FORT, +3 WILL) 6 Sensor Array: Senses 8 (Distance Sense, Extended Vision 2, Extended 8 Hearing, Infravision, Low-Light Vision, Ultra-Hearing, Radio) EV Protection: Immunity 6 (Critical Hits, Heat, Cold, Suffocation) 6 Exo-Skeleton: Enhanced STR 8, Power Lifting 2 18 Leg Servos Array 6 AE Running: Speed 5 5 AE Jumping: Leaping 5 1 Backup Suit: Duplication 9, Heroic, Mental Link, Custom (Other 28 pilots must be able to get to the spare suits), Limited (Must arrive under own power)
Devices Cost: 121

The Pilots: Variable 6 (30 pts.), Slow, Limited (Can only be used 30 to represent different people)
The Designer: Intellect 3, Fighting 2, Stamina 1, Technology +5(8), Will +1(4), Dodge +3, Parry +1, Acrobatics +2, Treatment +2(5), Exp: Science +5(8), Close Combat: Unarmed: +2, Ranged Combat: Blaster: +4; Advantages: Inventor, Power Attack, Well-Informed [D/P:8 Tou:10; HtH:+10 Dam.8; Blaster +9 Dam.9]

The Detective: Strength 1(9), Stamina 1, Fighting 2, Awareness 2, Intellect 1, Dodge +2, Treatment +1(2), Investigation +4(5), Exp: Streetwise +4(5), Perception +2(4), Technology +1(2), Ranged Combat: Guns: +1, Ranged Combat: Blaster: +1; Advantages: Benefit, Status: Cop, Damage Roll 1, Connected, Language (Spanish), Ranged Attack 3 [D/P:7 Tou:11/10*; HtH:+8 Dam.9; Blaster +9 Dam.9]

The Dojo Gal: Strength 1(9), Stamina 1, Agility 1, Fighting 2, Dodge +1, Exp: Streetwise +1, Treatment +3, Acrobatics +1(2), Exp: Martial Arts: +5, Ranged Combat: Blaster: +3; Martial Strike: HtH Damage 2, Inaccurate; Advantages: Accurate Attack, Assessment, Close Attack 1, Defensive Attack, Defensive Roll 1, Extraordinary Effort, Great Endurance, Improved Defense, Improved Disarm, Improved Initiative 1, Language(Japanese), Power Attack [D/P:7 Tou:11/10*; HtH:+9 Dam.9; Blaster +8 Dam.9, Init.:4]

The Weight Lifter: Strength 3(11), Stamina 3, Presence 2, Will +3(6), Agility 1, Fighting 1, Exp: Accounting +5, Treatment +2, Technology +2, Ranged Combat: Blaster: +1; Advantages: Ranged Attack 2 [D/P:6 Tou:12; HtH:+7 Dam.11; Blaster +8 Dam.9]

The Grizzled Vet: Strength -1(7), Stamina -1, Fighting 3, Dodge +3, Intellect 1, Awareness 1, Fortitude 1(3), Exp:Handguns +2, Will +2(6), Intimidation +2, Treatment +2; Advantages: Close Attack 2, Connected, Defensive Roll 2, Evasion 1, Improved Aim, Improved Initiative, Language(Vietnamese), Move-by Action, Power Attack, Ranged Attack 4 [D/P:8 Tou:10/8*; HtH:+11 Dam.7; Blaster +9 Dam.9, Init.:4]
The Gymnast: Strength 2(10), Stamina 1, Agility 2, Fighting 2, Will +2(5), Fortitude +2(5), Dodge +1, Parry +1, Treatment +3, Acrobatics +8(10), Athletics +3(13), Rnged Cmbt: Blaster: +2; Advantages: Improved Initiative 1, Ranged Attack 1 [D/P:8 Tou:10; HtH:+8 Dam.10; Blaster +8 Dam.9, Init.:4]

The Paramedic: Strength 2(10), Stamina 2, Intellect 2, Fighting 2, Awareness 1, Dodge +2, Treatment +6(8), Exp:Streetwise 1(3), Persuasion +3, Intimidation 3, Rnged Cmbt: Blaster: +3; Advantages: Beginner's Luck, Connected [D/P:7 Tou:11; HtH:+8 Dam.10; Blaster +8 Dam.9]

The Reformed Hooker: Strength -1(7), Stamina 1, Agility 1, Dodge +1, Intellect -1, Dexterity 1, Fighting 2, Presence 1, Vehicles +2(3), Exp: Streetwise +5(4), Persuasuion +3(4), Deception +3(4), Close Combat: Unarmed: +2, Ranged Combat: Blaster: +3, Investigation +4(3), Treatment +2(1); Advantages: Attractive, Beginner's Luck, Chokehold, Close Attack 1, Connected, Defensive Roll 1, Languages 2(Spanish, Vietnamese), Taunt [D/P:7 Tou:11/10*; HtH:+11 Dam.9; Blaster +9 Dam.9]
Pilot Trait's Cost: 30
Total Cost: 144
Base Points: 144 ExP Spent: 0 Experience Points Total: 3 Total Points: 144
Equipment:

Savantphone 2 Dragons' Lair base 13
Complications:
Secret Identity - Metal Dragon is not one person, but a small community who take turns utelising the weapon.
Responsibility - The Metal Dragon people have a strong desire to protect the people of Brooklyn from all threats.


DRAGONS' LAIR

LOCATION : New York, NY, USA SIZE : Medium OWNER : Metal Dragon
The Dragons' Lair

SIZE 0 TOUGHNESS 8 COMMUNICATIONS 1 COMPUTER 1 FIRE PREVENTION 1 GARAGE 1 GYM 1

INFIRMARY 1 LABORATORY 1 LIBRARY 1 POWER SYSTEM 1 SECURITY SYSTEM 1 WORKSHOP 1
Total Cost: 13

Metal Dragon was created and designed by Matt and Ken Hallaron.

© Copyright 1988, 2024 - Matthew T. Hallaron, Kenneth G. Hallaron

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Last updated on 30 April 2023