Fire Aura: Damage 4, Reaction 3, Sustained, Permanent 12
Ironflesh: Protection 8, Impervious Toughness 8, Must have a 7
free hand to cast, Must recast after 2 minutes
Elven Constitution: Immunity 12 (Aging, Heat, Smoke & Ash 12
Suffocation)
Magic Array: Must have a free hand to cast spells 14
AE Magic Bolt: Ranged Damage 10, Variable Descriptor (Elemental 11
Magic like Fire, Lightning or Ice)
AE Teleportation Spell: Teleport 3, Accurate, Change Direction, 1
Change Velocity, Extended (14 miles in 2 actions)
AE Healing Magic: Healing 10, Stabilize 1
AE Invisibility Spell: Concealment 4, All visuals, Passive 1
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