villains of the RCU
DE-MAN

NAME : D'marcus Manning IDENTITY : Not Secret OPERATIONS : mobile (USA) POWER LEVEL : 10 PLAYER : non-player character
De-Man the Demon

STRENGTH 12 STAMINA 12 AGILITY 2 DEXTERITY 0 FIGHTING 8 INTELLECT 3 AWARENESS 3 PRESENCE 2
Abilities Cost: 84
 Lifting STR 12 
100 tons


 Leaping 3 
60 ft

 Running 2 
8 mph


Regenerate
every round


DODGE (AGL) 8 (DC 18) PARRY (FGT) 8 (DC 18) FORTITUDE(STA) 12 TOUGHNESS(STA) 12 WILL (AWE) 6
Defense Cost: 9
Offense:

Unarmed
+8 Close, Damage 12 Fangs, Claws & Horns +6 Close, Damage 14 Fire Blast +8 Ranged, Damage 12 Fire Breath -- Cone, Damage 10

INITIATIVE +6

Acrobatics -- 2 -- Athletics 12 12 -- Unarmed Combat 8 8 -- Deception 2 2 -- Expertise
FoG Rituals 4 3 1 Insight 6 3 3 Intimidation 6 2 4 Investigation -- 3 --

Perception 3 3 -- Persuasion 2 2 -- Ranged Combat
Fire Blast 8 0/4 4 Sleight of Hand -- 0 -- Stealth 4 2 2 Technology -- 3 -- Treatment -- 3 -- Vehicles -- 0 --
Skills Cost: 7 Notes:

All-Out Attack Chokehold Improved Initiative

Improved Critical (Unarmed, 19-20)

Power Attack Ranged Attack 4 Startle
Advantages Cost: 10

Demonic Physiology: Fanges, Claws & Horns (STR-based Damage 2, 25 Inaccurate), Immunity 4 (Aging, Environmental Heat, Pain Effects), Leaping 3, Regeneration 10 (Every Round, Variable Descriptor, Regrow Limbs), Senses 4 (Darkvision, Extended Hearing & Vision), Speed 2 Demonic Powers Array 25 AE Fire Blast: Ranged Damage 12 24 AE Fire Breath: Cone Area Damage 10 1
Powers Cost: 50
Devices Cost: 0 Total Cost: 160 Base Points: 160 ExP Spent: 0 Experience Points Total: 0 Total Points: 160 Equipment:
Complications:
Enemies - The Followers of Germanicus are actively hunted by B.A.D.A.S.S. The fact that De-Man turned his back on the ways of the Followers won't make a difference to Balatar's group, and will make an enemy of several of the Followers themselves.
Monstrous - De-Man looks like the stereotypical demon, with clawed hands, horns, fangs, and pallid skin.
Redemption - De-Man works hard to convince others (namely Acuman) that he is seeking redemption. He goes out of his way to keep from revealing what he needs redemption from, as well as the fact that he really isn't sorry for what he's done.
Seller of Souls - The Followers of Germanicus have made pacts with a devil to gain power. In De-Man's case, he is in prime shape for easy conversion to demon life when he is dealt a final mortal blow.
Weakness - De-Man shares the limitations of other demons of Holy Powers and Iron. He takes +5 damage from both.
Arrest Warrant - De-Man is wanted by local and federal law enforcement agencies.

De-Man was created and designed by Jim Caswell. He is an NPC.

© Copyright 2021, 2024 - James E. Caswell

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Last updated on 22 December 2023