Villains of the RCU
POLYMORPHIC VAMPIRES

NAME : varies IDENTITY : Not Secret OPERATIONS : mobile POWER LEVEL : 9 PLAYER :
non-player character
A Polymorphic Vampire

STRENGTH 5 STAMINA -- AGILITY 2 DEXTERITY 2 FIGHTING 4 INTELLECT 0 AWARENESS 1 PRESENCE 2
Abilities Cost: 22
 Lifting STR 5 
1600 lbs.


Running SPD 6
120 mph


Impervious
 ignores up to 1 

Regenerate
every round
(must feed)



* - without
Defensive Roll

DODGE (AGL) 9 (DC 19) PARRY (FGT) 9 (DC 19) FORTITUDE(STA) -- TOUGHNESS(STA) 9/7* WILL (AWE) 4
Defense Cost: 15
Offense:

Unarmed
+8 Close, Damage 5 Claws +10 Close, Damage 8 Sinking In +8 Close, Damage 10, Weaken 3 (grab-based) Sucking You Dry +10 Close, Weaken 9, grab-based

INITIATIVE +6

Animal Empathy Attractive Close Attack 4 Defensive Roll 2

Evasion Fascinate (Deception) Improved Grab Improved Hold Improved Initiative

Language 1 Lionheart Power Attack Startle
Advantages Cost: 17 Notes:

Acrobatics -- 2 -- Athletics 5 5 -- Unarmed Combat 10 4/4 2 Claws 10 4/4 2 Deception 8/10 2/3 6 Expertise -- 0 -- Insight 1 1 -- Intimidation 4 2 2 Investigation -- 0 --

Perception 1/5 1/4 -- Persuasion 10/12 2/3 8 Ranged Combat 2 2 -- Sleight of Hand -- 2 -- Stealth 8 2 6 Technology -- 0 -- Treatment -- 0 -- Vehicles -- 2 --
Skills Cost: 13

Bats, Rats, Wolves: Metamorph 2 (Narrow Group) 12 Form of Mist alt.: Insubstantial 2, Gaseous, Free Action Claws: STR-based Damage 3 3 Movement Array 8 AE Fast Creature: Speed 6 6 AE Flight: Flight 3 1 AE Bat out of Hell Flight: Flight 6, Concentration 1 Spider-Climb: Movement 2 (Wall-Crawling 2) 4 Undead Invulnerability: Immortality 10 (Return after 1 hour, not 50 when staked or beheaded), Protection 7, Impervious Toughness 2, Regeneration 10 (Every Round, Needs to have fed recently), Immunity 30 (Fortitude Effects) Vampire Bite Array 5 AE Sinking In: STR-based Damage 5 (Grab-based, Limited to no 3 more than 2 levels of damage [green]), Weaken 3 (Affects STA, Resisted by FORT, linked to STR-based Damage, grab- based, limited to 1 rank per round) AE Sucking You Dry: Weaken 12, Affects STA, Resisted by FORT, 1 Grab-based, Limited to 1 rank per round, Must have successful Sinking In first or target already has an open wound AE Siring: Feature 3 (May choose to turn a character with the 1 dying condition via Vampire Bite into a new vampire) Vampire Senses: Enhanced Perception 4 (Limited to Sight, Not in 4 bright Light), Senses 3 (Darkvision, Extended Hearing 1)
Powers Cost: 86
Devices Cost: 0 Total Cost: 153 Base Points: 144 ExP Spent: 9 Experience Points Total: 4 Total Points: 153 Equipment:
Complications:
Addiction - Much like humans are "addicted" to food and water, so it is for vampires needing blood.
Monstrous - While Polymorph vamps are monsters, they hide it better than most. When they "vamp out," the only difference in appearance is that their canine teeth extend by a half inch.
Vulnerability - Besides burning in sunlight, attacks with solar energy or silver descriptors get +5 effect against Polymorph vampires.
Weakness - If staked through the heart (via a successful called or critical shot or obtaining a "yellow" level damage) with a sharp wooden object, polymorph vampires become paralized until it is removed.

Polymorph Vampires were created by Ken Hallaron. Art by Pygar. They are NPCs.

© Copyright 1989, 2024 - Kenneth G. Hallaron

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Last updated on 8 July 2023