Project: Titan
T-SQUAD SOLDIERS "Sparklers"

NAME : varies IDENTITY : Secret OPERATIONS : mobile (USA) POWER LEVEL : 8 PLAYER :
non-player character
A T(for teeth)-Squad Agent

STRENGTH 6 STAMINA -- AGILITY 2 DEXTERITY 6 FIGHTING 6 INTELLECT 0 AWARENESS 1 PRESENCE 4
Abilities Cost: 40
 Lifting STR 6 
3200 lbs.


 Running SPD 4 
30 mph


Impervious
 ignores up to 2 

Regenerate
every round
(must feed)


DODGE (AGL) 7 (DC 17) PARRY (FGT) 7 (DC 17) FORTITUDE(STA) -- TOUGHNESS(STA) 9 WILL (AWE) 4
Defense Cost: 9
Offense:

Unarmed
+10 Close, Damage 6 Vampire Bite +9 Close, Weaken 9, grab-based

INITIATIVE +6

Animal Empathy Attractive 2 Benefit (Cipher)

Equipment 1 Fascinate (Persuasion) Favored Foe (Weak-Willed Women)

Improved Hold Improved Initiative Tracking
Advantages Cost: 10 Notes:

Acrobatics -- 2 -- Athletics 6 6 -- Unarmed Combat 10 6 4 Deception 8/13 4/5 4 Expertise
Tactics 1 0 1 Insight 1 1 -- Intimidation 4 4 -- Investigation -- 0 --

Perception 1 1 -- Persuasion 5/10/14 4/5/4 1 Ranged Combat 6 6 -- Sleight of Hand -- 6 -- Stealth 6 2 4 Technology 1 0 1 Treatment -- 0 -- Vehicles 7 6 1
Skills Cost: 8

Fast: Speed 4 or Leaping 4 (alt.) 5 Seductive (?): Enhanced Trait 4 (+4 Persuasion), Only on teenagers 1 Spider-Climb: Movement 2 (Wall-Crawling 2, Full Speed) 4 Vampire Resilience: Immunity to Fortitude Effects 30 Undead Invulnerability: Immortality 10 (Return after 1 hour, not 21 when staked or beheaded), Protection 9, Impervious Toughness 3 (Not vs Blessed, Magical or Silver Weapons), Regeneration 10 (Every Round, Blood source) Vampire Bite: Weaken 9, Resisted by FORT, Affects STA, Grab-based, 3 Limited 1 Rank per round)
Powers Cost: 64
Devices Cost: 0 Total Cost: 131 Base Points: 128 ExP Spent: 3 Experience Points Total: 1 Total Points: 131 Equipment:

Commlink 1
Complications:
Addiction - Much like humans are "addicted" to food and water, so it is for vampires needing blood.
Distinctive Features - Sparklers are Project: Titan agents who have been infected with genetically-altered vampire blood, using DNA samples taken from Chakana. It was engineered to remove the vulnerability to sunlight. It "worked" in that these vampires "monstrously" sparkle when exposed to UV rays instead of combust.
Vulnerability - Attacks with silver descriptors get +5 effect against Sparklers.
Weakness - If staked through the heart (via a successful called or critical shot or obtaining a "yellow" level damage) with a sharp wooden object, T-Squad vampires become paralized until it is removed.
Secret Identity - T-Squad Soldiers are listed as deceased.

The Sparkly Vampires were created and designed by Ken Hallaron and Jim Caswell. They are all NPCs.

© Copyright 2012, 2024 - Kenneth G. Hallaron, James E. Caswell

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Last updated on 16 March 2024