Crux Australis
M.A.N.T.I.S. Magnoplasmic Augmentation Nureological Technology Interface System

NAME : Neal Ericson IDENTITY : Secret OPERATIONS : Sydney, Australia POWER LEVEL : 11 PLAYER :
non-player character
MANTIS

STRENGTH 3/12 STAMINA 3 AGILITY 5 DEXTERITY 3 FIGHTING 8 INTELLECT 2 AWARENESS 2 PRESENCE 2
Abilities Cost: 56
 Lifting STR 19 
12,000 tons


 Flight SPD 6/8/18 
120 mph or 500 mph
or 500,000 mph


Impervious
 ignores up to 4 




* - without
Defensive Roll

DODGE (AGL) 8 (DC 18) PARRY (FGT) 8 (DC 18) FORTITUDE(STA) 5 TOUGHNESS(STA) 14/11* WILL (AWE) 5
Defense Cost: 8
Offense:

Unarmed
+10 Close, Damage 12 Magnoplasmic Arm +10 Ranged, Move Object 12 Magnoplasmic Blast +10 Ranged, Damage 12 Really Big Fist -- Close, Damage 11, cone area

INITIATIVE +9

Accurate Attack Assessment Benefit 2 (Wealth 1, Ambidexterity) Defensive Roll 3

Equipment 1 Fascinate (Persuasion) Improved Critical (Magnoplasmic Arm, 19-20) Improved Initiative

Move-By Action Power Attack Precise Attack 4 (All) Ranged Attack 7 Taunt
Advantages Cost: 25
Notes:

Acrobatics 8 5 3 Athletics 14 12 2 Unarmed Combat 10 8 2 Deception 5 2 3 Expertise
Profession 5 2 3 Insight 4 2 2 Intimidation 5 2 3 Investigation -- 2 --

Perception 5 2 3 Persuasion 8 2 6 Ranged Combat 10 5/5 -- Sleight of Hand -- 5 -- Stealth 5 5 -- Technology 5 2 3 Treatment 3 2 1 Vehicles 8 3 5
Skills Cost: 18
Powers Cost: 0

Magnoplasmic Arm Array 41 AE Magnoplasmic Control: Arm Move Object 12, Damaging; 40 Boosted Flight: Flight +2 AE Magnoplasmic Effects: Variable 5 (25 pts.), Free Action, 1 Limited: No Mental Powers Bigger Shield: Enhanced Trait -8 (-4 Dodge & Parry), Impervious Protection 4 [0] Really Strong: Lifting only STR +7, Enhanced STR +9 [25] Really Big Fist: Cone Area Damage 11, reach 3 [25] Energy Blast: Ranged Damage 12, Precise [25] Flight Booster: Flight +12 [24] Sealed Shield: Immunity 10 (Life Support) [10] Space Travel: Flight +11, Distracting; Movement 2 (Space Travel 2) [15] Magnoplasmic Grav-Control: Flight 6 12 Magnoplasmic Shield: Protection 8, Impervious Toughness 7 15
Devices Cost: 68
Total Cost: 175
Base Points: 176 ExP Spent: -1 Experience Points Total: 0 Total Points: 175
Equipment:

Commlink 1
Complications:
Disability - Neal Ericson has only his left arm. While the MANTIS arm makes up for this, that doesn't help him as a civilian.
Responsibility - Ericson believes that he must use the M.A.N.T.I.S. to help others.
Power Loss - If the cuff on end of his right upper arm is sufficiently damaged, MANTIS will lose his powers.

M.A.N.T.I.S. was created and designed by Doug Zeitlin. He is an NPC.

© Copyright 1990, 2024 - Douglas S. Zeitlin

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Last updated on 3 May 2023