Big Zombie: Growth 2, Permanent 4
Give Them A Big Hand Array 14
DAE Full Grown 12
Seperated Hand: STR-based Ranged Damage 1, Not as limiting
since they grow backl always gains the condition
"Missing Hand"
Soft, Gooey and Nothing Vital: Enhanced Trait 12 (+5 Parry,
+7 Dodge, Negated by Freezing Rot)
DAE "Thing" Mode: Shrinking 16 (-4 STR, -8 Intimidate, +16 2
Stealth, +8 Dodge & Parry, -2 Speed Ranks, Fast Grab),
Reaction, Loses 4 ranks per use, Permanent, 5 uses
Grows Back: Regeneration 7 (every round), Ceases to function in 4
Extreme Cold
He Gets Better: Immortality 10 (Returns after 1 hour), Extreme 5
Cold Stops the Process, Reducing Rot's body completely
to ash will stop him from returning
Mindless: Immunity 30 (Will Effects) 30
More of Him: Summon 19, Heroic, Multiple Minnions 2 (4 minions), 172
Sacrifice, Indifferent Attitude, Duplicates are Permanent
and cannot be "shut off", Reaction
Tough: Protection 11 11
Undead: Immunity 30 (FORT Effects, Does not include cold) 29
Unholy: Enhanced Trait 8 (+16 Initimidation) 8
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