MARSHALL ALDRIN
NAME : Marshall Aldrin
IDENTITY : Public
OPERATIONS : Denver, CO, USA
POWER LEVEL : 4
PLAYER : non-player character
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STRENGTH 2
STAMINA 5
AGILITY 1
DEXTERITY 3
FIGHTING 3
INTELLECT 0
AWARENESS 2
PRESENCE 3
Abilities Cost: 38
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Lifting STR 2
200 lbs.
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DODGE (AGL) 3 (DC 13)
PARRY (FGT) 3 (DC 13)
FORTITUDE(STA) 5
TOUGHNESS(STA) 5
WILL (AWE) 2
Defense Cost: 2
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Offense:
Unarmed +3 Close, Damage 2
Sacrificial Knife +5 Close, Damage 3
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INITIATIVE
+5
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Defensive Attack
Equipment 3
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Favored Environment
(Back Alleys)
Improved Initiative
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Luck
Power Attack
Quick Draw
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Advantages Cost: 9
Notes:
Acrobatics -- 1 --
Athletics 4 2 2
Close Combat 3 3 --
Knife Fighting 5 3 2
Deception 3 3 --
Expertise Streetwise 3 0 3
Insight 2 2 --
Intimidation 6 3 3
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Investigation -- 0 --
Perception 2 2 --
Persuasion 3 3 --
Ranged Combat 3 3 --
Sleight of Hand 4 3 1
Stealth 2 1 1
Technology -- 0 --
Treatment -- 0 --
Vehicles -- 3 --
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Skills Cost: 6
Powers Cost: 0
Devices Cost: 0
Total Cost: 55
Base Points: 64
ExP Spent: -9 Experience Points Total: 1
Total Points: 55
Equipment:
Ritual Knife: STR-based Damage 2, Penetrating 2 4
Savantphone 2
Motorcycle 9
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Complications:
Seller of Souls - The Followers of Germanicus have made pacts with a devil to gain power.
Enemies - The Followers of Germanicus are actively hunted by Retribution.
Marshall Aldrin was created and designed by Jim Caswell. The character is deceased in the present campaign timeframe.
© Copyright 2013, 2024 - James E. Caswell
Go to Marshall as he is today
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Last updated on 2 March 2024