Bow, Arrows & Trick Arrowheads Array 39
AE Gas Arrowhead: Ranged Cloud Area Affliction 10, Resisted by 29
Fort. (Fatigued, Exhausted, Incapacitated), Act.(Move)
AE Basic Arrows: Perception STR-based Damage 8 [10 w/STR], 1
Precise, Penetrating 3, Quirk: damage is limited to 5
(7 w/STR) against anyone with immunity to Critical Hits
Quirk: May not go over 600' and May be Deflected
AE Standard Arrows: STR-based Ranged Damage 3, Multiattack, 1
Penetrating 5, Precise, Extended Range 1
AE Bow Staff: STR-based Damage 2, Reach 1 1
AE Arrow Carry or Cable Arrow Drag: Move Object 3, Precise, 1
Limited Range of Movements, Feature: If someone else pulls,
rank may be higher up to a max of 5, too much STR=snap cable
AE Explosive Arrowhead: Burst Ranged Damage 10, Act.(Move) 1
AE Flash Arrowhead: Ranged Affliction 7, Cumulative, Perception 1
Area, Resisted by Fort. (Vision impared, Vision disabled,
Vision Incapacitated), Act.(Move)
AE Glue Arrowhead: Burst Ranged Snare 8, Resisted by Dodge, 1
Limited Degree (hindered and vulnerable, Defenseless and
Immobile), Extra Condition
AE Intercept Shot: Deflect 14 1
AE Smoke Arrowhead: Cloud Area, Concealment 6, Attack, Ranged, 1
All Visual and Smell, Act.(Move)
AE Sonic Arrowhead: Ranged Affliction 10, Line Area, Resisted 1
by Fort. (Dazed, Stunned, Incapacitated), Act.(Move)
Swinging on Cable Arrows: Movement 2 (Swinging, Safe Fall) Easily 2
Removable (-0)
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