Bow, Arrows & Trick Arrowheads Array: Removable (-9) 37
AE Gas Arrowhead: Ranged Cloud Area Affliction 11, Resisted by 32
Fort. (Fatigued, Exhausted, Incapacitated), Act.(Move)
AE Basic Arrows: Perception STR-based Damage 8 [11 w/STR], 1
Precise, Penetrating 5, Quirk: damage is limited to 5
(7 w/STR) against anyone with immunity to Critical Hits
Quirk: May not go over 600' and May be Deflected
AE Airbag Arrow: Movement 3 (Safe Fall, Water Walking 2), 1
Attack Plus Self, Ranged, Area Cylinder, Increased Range 1
AE Explosive Arrowhead: Burst Ranged Damage 11, Act.(Move) 1
AE Shaped-Charge Arrowhead: Perception Damage 11, Act.(Move) 1
AE Taser Arrowhead: Ranged Affliction 11 (Resisted by Fort.: 1
Dazed, Stunned, Incapacitated), Act.(Move), Inaccurate 1
AE Glue Arrowhead or 3-shot Pinning: Snare 10, Resisted by Dodge, 1
Limited Degree (hindered and vulnerable, Defenseless and
Immobile), Variable Discriptor, Act.(Move), Inaccurate 1
AE 3 Glue Arrows at Once: Snare 10, Ranged, Burst, Act.(Standard) 1
AE Intercept Shot: Deflect 14 1
AE Smoke Arrowhead: Cloud Area, Concealment 6, Attack, Ranged, 1
All Visual and Smell, Act.(Move)
AE Sonic Arrowhead: Ranged Affliction 11, Line Area, Resisted 1
by Fort. (Dazed, Stunned, Incapacitated), Act.(Move)
AE Flash Arrowhead: Ranged Affliction 7, Cumulative, Perception 1
Area, Resisted by Fort. (Vision impared, Vision disabled,
Vision Incapacitated), Act.(Move)
AE Mini-Tracer Arrowhead: Radio Transmitter, Increased Range 30 1
(Signal fed through CoJ communications array)
AE Arrow Carry or Cable Arrow Drag: Move Object 3, Precise, 1
Limited Range of Movements, Feature: If someone else pulls,
rank may be higher up to a max of 5, too much STR=snap cable
AE Standard Arrows: STR-based Ranged Damage 2, Multiattack, 1
Penetrating 5, Precise, Extended Range 1
AE Bow Staff: STR-based Damage 2, Reach 1 1
Atlatl: Feature 1, As a Variable Feature to entire multipower, Stag may 1
launch Arrows with an Atlatl instead of a Bow
Swinging on Cable Arrows: Movement 2 (Swinging, Safe Fall) Easily 2
Removable (-0)
Protective Uniform w/Mask Filter: Impervious Toughness 5 (ignores 3); 6
Immunity 1 (Suffocation vs Gasses)
Night Vision Visor: Senses 1 (Low-Light Vision), Immunity (Dazzles 3
vs Fortitude), ½ Effect
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