Creatures of Mortan
WORGS

POWER LEVEL : 5 OPERATIONS : mobile (Northern Continent) PLAYER :
non-player character
A Worg

STRENGTH 4 STAMINA 4 AGILITY 2 DEXTERITY 0 FIGHTING 5 INTELLECT -2 AWARENESS 2 PRESENCE -2
Abilities Cost: 18

Lifting STR 4 800 lbs. Running 2 8 MPH

DODGE (AGL) 4 (DC 14) PARRY (FGT) 5 (DC 15) FORTITUDE(STA) 6 TOUGHNESS(STA) 5 WILL (AWE) 2
Defense Cost: 6
Offense:

Unarmed
+5 Close, Damage 4 Bite & Claws +5 Close, Damage 5, Imp. Crit. 19-20

INITIATIVE +2

Chokehold Improved Trip

Improved Critical 1 (Bite & Claws, 19-20)

Move-By Action Sweeping Strike
Advantages Cost: 5 Notes:

Acrobatics -- 2 -- Athletics 7 4 3 Close Combat 5 5 -- Deception -2 -2 -- Expertise -- -2 -- Insight 2 2 -- Intimidation -1 -2/1 -- Investigation -- -2 --

Perception 7 2 5 Persuasion -2 -2 -- Ranged Combat 0 0 -- Sleight of Hand -- 0 -- Stealth 4 2/-2 4 Technology -- -2 -- Treatment -- -2 -- Vehicles -- 0 --
Skills Cost: 6

Worg Size: Growth 2 (+2 Mass, Innate, Permanent) 5 Tough Hide: Protection 1, Immunity 1 (Environmental Cold) 3 Canine Movement: Speed 2, Leaping 1 3 Canine Senses: Senses 7 (Low-Light Vision, Extended Hearing, 7 Ultrahearing; Acute, Ranged, Extended, Tracking Scent) Bite: Piercing STR-based Damage 1 1
Powers Cost: 18
Devices Cost: 0 Total Cost: 53 Base Points: 75 ExP Spent: -22 Experience Points Total: 1 Total Points: 53 Equipment:
Complications:
Disability - Worgs cannot speak nor use their paws to easily manipulate objects.
Reputation - While Worgs and Dire Wolves are both considered to be Canines, the two species are the deadliest of enemies who often fight over everything from territory to food. Among humanoids, the Worgs are considered very dangerous.

Worgs were adapted by Jim Caswell, based off of designs by Grant "Jabroniville" Woolsey. They are NPCs.

© Copyright 2020, 2024 - James E. Caswell, Grant Woolsey

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Last updated on 10 June 2023