Creatures of Mortan
DIRE WOLVES

POWER LEVEL : 6 OPERATIONS : mobile (Northern Continent) PLAYER :
non-player character
A Dire Wolf

STRENGTH 5 STAMINA 5 AGILITY 2 DEXTERITY 0 FIGHTING 5 INTELLECT -4 AWARENESS 2 PRESENCE -2
Abilities Cost: 10

Lifting STR 5 1600 lbs. Running SPD 2 8 MPH

DODGE (AGL) 5 (DC 15) PARRY (FGT) 6 (DC 16) FORTITUDE(STA) 7 TOUGHNESS(STA) 6 WILL (AWE) 2
Defense Cost: 10
Offense:

Unarmed
+5 Close, Damage 5 Bite +5 Close, Damage 6, Imp. Crit. 19-20

INITIATIVE +2

Chokehold Improved Critical (Bite)

Improved Trip Move-By Action

Sweeping Strike Teamwork
Advantages Cost: 6 Notes:

Acrobatics -- 2 -- Athletics 7 5 2 Close Combat 5 5 -- Deception -2 -2 -- Expertise -- -4 -- Insight 2 2 -- Intimidation 0 -2/2 -- Investigation -- -- --

Perception 5 2 3 Persuasion -2 -2 -- Ranged Combat 0 0 -- Sleight of Hand -- 0 -- Stealth 1 2/-4 3 Technology -- -4 -- Treatment -- -4 -- Vehicles -- 0 --
Skills Cost: 4

Dire Wolf Size: Growth 4 (+4 Mass, Reach, Innate, Permanent) 9 Tough Hide: Protection 1, Immunity 1 (Environmental Cold) 3 Canine Movements: Speed 2, Leaping 1 3 Canine Senses: Senses 7 (Low-light Vision, Extended Hearing, 7 Ultrahearing, Acute, Ranged, Extened Tracking Scent) Bite: STR-based Damage 1 (Piercing) 1
Powers Cost: 22
Devices Cost: 0 Total Cost: 52 Base Points: 90 ExP Spent: -38 Experience Points Total: 1 Total Points: 52 Equipment:
Complications:
Disability - Dire Wolves cannot speak humanoid languages, nor use their paws to easily manipulate objects.
Relationships - Wolves are known by a strict pecking order in the pack, with the Alphas getting first choice in any matter, and Omegas at the bottom.

Dire Wolves were adapted by Jim Caswell, based off of designs by Grant "Jabroniville" Woolsey. They are NPCs.

© Copyright 2020, 2024 - James E. Caswell, Grant Woolsey

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Last updated on 10 June 2023