Creatures of Mortan
DIRE WOLVERINES

POWER LEVEL : 7 OPERATIONS : mobile (The North) PLAYER :
non-player character
A Dire Wolverine

STRENGTH 3 STAMINA 5/9 AGILITY 2 DEXTERITY 0 FIGHTING 6 INTELLECT -4 AWARENESS 2 PRESENCE -3
Abilities Cost: 14

Lifting STR 3 400 lbs. Running 1 4 MPH

DODGE (AGL) 6 (DC 16) PARRY (FGT) 6 (DC 16) FORTITUDE(STA) 8/10 TOUGHNESS(STA) 6/8 WILL (AWE) 2
Defense Cost: 10
Offense:

Unarmed
+6 Close, Damage 3 Claws/Bite +8 Close, Damage 5, Imp. Crit. 19-20 Raging Claws/Bite +8 Close, Damage 6, Multi., Crit. 17-20

INITIATIVE +6

Improved Initiative

Improved Trip Move-By Action

Withstand Damage
Advantages Cost: 3 Notes:

Acrobatics 3 2 1 Athletics 9 3 6 Close Combat
Claws/Bite 8 6 2 Deception -3 -3 -- Expertise -4 -4 -- Insight 2 2 -- Intimidation 10 -3/1 12 Investigation -- -4 --

Perception 6 2 4 Persuasion -3 -3 -- Ranged Combat 0 0 -- Sleight of Hand -- 0 -- Stealth 6 2/-1 5 Technology -- -4 -- Treatment -- -4 -- Vehicles -- 0 --
Skills Cost: 15

Dire Wolverine Size: Growth 2 (+2 Mass, Innate, Permanent) 5 Dire Wolverine Senses: Senses 4 (Low-Light Vision, Acute, Tracking 7 & Extended Scent) Quick: Speed 1 1 Dire Wolverine Physiology: Immunity 1 (Environmental Cold), 4 Movement 1 (Snowy/Arctic Environments), Protection 1 Claws / Bite: STR-based Damage 2, Dangerous, Split, Var. Descriptor 5 Berserker Rage: Multiattack STR-based Damage 3 (Dangerous, Split, 6 Variable Descriptor), Enhanced STA 2, Enhanced Advantages 1 (Withstand Damage), Uncontrolled
Powers Cost: 25
Devices Cost: 0 Total Cost: 67 Base Points: 105 ExP Spent: -38 Experience Points Total: 1 Total Points: 67 Equipment:
Complications:
Disability - Wolverines cannot speak, nor use their paws to easily manipulate objects.

Dire Wolverines were adapted by Jim Caswell, based off of designs by Grant "Jabroniville" Woolsey. They are NPCs.

© Copyright 2020, 2024 - James E. Caswell, Grant Woolsey

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Last updated on 4 December 2023