
HOBGOBLINS
POWER LEVEL : 5
PLAYER : non-player character
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STRENGTH 2
STAMINA 3
AGILITY 2
DEXTERITY 3
FIGHTING 3
INTELLECT 0
AWARENESS 2
PRESENCE 0
Abilities Cost: 30
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Lifting STR 2
200 lbs.
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DODGE (AGL) 3/5 (DC 13)
PARRY (FGT) 3/5 (DC 13)
FORTITUDE(STA) 4
TOUGHNESS(STA) 5
WILL (AWE) 3
Defense Cost: 3
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Offense:
Unarmed +5 Close, Damage 2
Longsword +5 Close, Damage 5, Imp. Crit. 19-20
Longbow +5 Ranged, Damage 3
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INITIATIVE
+3
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Close Attack 2
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Equipment 3
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Advantages Cost: 5
Notes:
Acrobatics -- 2 --
Athletics 5 2 3
Close Combat 5 3/2 --
Deception 0 0 --
Expertise Military 6 0 6
Insight 2 2 --
Intimidation 5 0 5
Investigation -- 0 --
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Perception 4 2 2
Persuasion 0 0 --
Ranged Combat Bow 5 3 2
Sleight of Hand -- 3 --
Stealth 2 2 --
Technology -- 0 --
Treatment -- 0 --
Vehicles -- 3 --
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Skills Cost: 9
Goblinoid Senses: Senses 1 (Low-Light Vision) 1
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Powers Cost: 1
Devices Cost: 0
Total Cost: 48
Base Points: 75
ExP Spent: -27 Experience Points Total: 1
Total Points: 48
Studded Leather Armor: Protection 2 2
Medium Shield: +2 Dodge & Parry 4
Arsenal Array 7
AE Longbow: Ranged Damage 3, Piercing 6
AE Longsword: STR-based Damage 3, Dangerous 1
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Equipment Cost: 13 out of 15
Complications:
Motivation - Hobgoblins are motivated by combat and their desire to conquer the continent.
Hobgoblins were adapted by Jim Caswell based off of designs by Grant "Jabroniville" Woolsey. They are NPCs.
© Copyright 2020, 2023 - Grant Woolsey, James E. Caswell
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Last updated on 2 January 2022