Creatures of Mortan
GHOULS

POWER LEVEL : 4 PLAYER :
non-player character
A Ghoul

STRENGTH 2 STAMINA -- AGILITY 2 DEXTERITY 1 FIGHTING 3 INTELLECT -2 AWARENESS 1 PRESENCE -2
Abilities Cost: 10

Lifting STR 2 200 lbs.

DODGE (AGL) 2 (DC 12) PARRY (FGT) 3 (DC 13) FORTITUDE(STA) immune TOUGHNESS(STA) 4 WILL (AWE) 2
Defense Cost: 1
Offense:

Unarmed
+4 Close, Damage 2 Claws +4 Close, Damage 3 + Affliction 4

INITIATIVE +2

Close Attack

Fast Grab
Advantages Cost: 2 Notes:

Acrobatics -- 2 -- Athletics 2 2 -- Close Combat 4 3/1 -- Deception -2 -2 -- Expertise -- -2 -- Insight 1 1 -- Intimidation -2 -2 -- Investigation -- -2 --

Perception 3 1 2 Persuasion -2 -2 -- Ranged Combat 1 1 -- Sleight of Hand -- 1 -- Stealth 4 2 2 Technology -- -2 -- Treatment -- -2 -- Vehicles -- 1 --
Skills Cost: 2

Undead Body: Protection 4 4 Undead Immunity: Immunity 35 (FORT effects), (Necrotic Damage, 33 Half Effect) Not Quite Dead: Regeneration 1 (10 rounds) 1 Darkvision: Senses 2 (Darkvision) 2 Paralyzing Claws: STR-based Damage 1 (Split), linked to 6 Affliction 4, Resisted/Overcome by FORT (Hindered, Immobile, Paralyzed)
Powers Cost: 45
Devices Cost: 0 Total Cost: 60 Base Points: 60 ExP Spent: 0 Experience Points Total: 1 Total Points: 60 Equipment:
Complications:
Vulnerable - Ghouls are vulnerable to radiant damage, taking an extra degree of failure against those effects.

Ghouls were adapted by Jim Caswell based off of designs by Grant "Jabroniville" Woolsey. They are NPCs.

© Copyright 2020, 2022 - Grant Woolsey, James E. Caswell

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Last updated on 2 January 2022