DARKMANTLES
POWER LEVEL : 4
OPERATIONS : mobile (mountain ranges)
PLAYER : non-player character
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STRENGTH 2
STAMINA 3
AGILITY 0
DEXTERITY 0
FIGHTING 3
INTELLECT -4
AWARENESS 1
PRESENCE -3
Abilities Cost: 6
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Lifting STR 2
200 lbs.
Flight 1
4 MPH
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DODGE (AGL) 4 (DC 14)
PARRY (FGT) 5 (DC 15)
FORTITUDE(STA) 3
TOUGHNESS(STA) 3
WILL (AWE) 1
Defense Cost: 2
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Offense:
Unarmed +5 Close, Damage 2
Crush +5 Close, Damage 3, Grab-based
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INITIATIVE
+0
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Chokehold
Close Attack 2
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Fast Grab
Improved Hold
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Advantages Cost: 5
Notes:
Acrobatics -- 0 --
Athletics 3 0 3
Close Combat 3 3 --
Deception -3 -3 --
Expertise -- -4 --
Insight 1 1 --
Intimidation -5 -3/-2 --
Investigation -- -4 --
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Perception 4 -1 5
Persuasion -3 -3 --
Ranged Combat 0 0 --
Sleight of Hand -- 0 --
Stealth 10 2/2 6
Technology -- -4 --
Treatment -- -4 --
Vehicles -- 0 --
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Skills Cost: 5
Darkmantle Size: Shrinking 4 (-1 Mass, -1 SPD, Innate, Permanent) 9
Flying: Flight 1 2
Sonar: Senses 4 (Accurate & Extended Hearing, Ultra-Hearing) 4
Darkmantle Movement: Movement 3 (Slithering, Wall-Crawling 2) 6
Camoflage: Concealment 2 (Blending) 2
Crush: Constriction STR-based Damage 1 (Grab-based) 1
Darkness: Burst Area Concealment 2 (Normal Vision) 8
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Powers Cost: 35
Devices Cost: 0
Total Cost: 53
Base Points: 60
ExP Spent: -7 Experience Points Total: 1
Total Points: 53
Equipment:
Complications:
Disability - Darkmantles cannot use their tendrils to easily manipulate objects and they cannot speak humanoid languages.
Vulnerable - Darkmantles are vulnerable to auditory dazzling/damage effects, taking an extra degree of failure against them.
Darkmantles were adapted by Jim Caswell, based off of designs by Grant "Jabroniville" Woolsey. They are NPCs.
© Copyright 2020, 2024 - James E. Caswell, Grant Woolsey
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Last updated on 10 June 2023