
THE SAILORS
POWER LEVEL : 3
OPERATIONS : mobile
PLAYER : non-player character
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STRENGTH 1
STAMINA 1
AGILITY 1
DEXTERITY 1
FIGHTING 3
INTELLECT 0
AWARENESS 0
PRESENCE 0
Abilities Cost: 14
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Lifting STR 1
100 lbs.
* - without Defensive Roll
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DODGE (AGL) 3 (DC 13)
PARRY (FGT) 3 (DC 13)
FORTITUDE(STA) 2
TOUGHNESS(STA) 3/2*
WILL (AWE) 1
Defense Cost: 3
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Offense:
Unarmed +3 Close, Damage 1
Short Sword +3 Close, Damage 3, Imp. Crit. 19-20
Dagger +3 Close, Damage 2, Imp. Crit. 19-20
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INITIATIVE
+1
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Defensive Roll
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Equipment 1
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Advantages Cost: 2
Notes:
Acrobatics -- 1 --
Athletics 2 1 1
Close Combat 3 3 --
Deception 2 0 2
Expertise Sailing 3 0 3
Insight 0 0 --
Intimidation 2 0 2
Investigation -- 0 --
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Perception 1 0 1
Persuasion 0 0 --
Ranged Combat 1 1 --
Sleight of Hand -- 1 --
Stealth 2 1 1
Technology -- 0 --
Treatment -- 0 --
Vehicles 3 1 2
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Skills Cost: 6
Powers Cost: 0
Devices Cost: 0
Total Cost: 23
Base Points: 45
ExP Spent: -22 Experience Points Total: 1
Total Points: 23
Short sword: +2 STR-based Damage, Dangerous 3
Dagger: +1 STR-based Damage, Piercing, Dangerous 2
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Equipment Cost: 5 out of 5
Complications:
Loyalty - The sailors are loyal to their captain, even if they don't necessarily agree with what he does.
The sailors were created by Jim Caswell, based off of designs by Grant "Jabroniville" Woolsey. They are NPCs.
© Copyright 2020, 2023 - James E. Caswell, Grant Woolsey
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Last updated on 9 June 2023