the Aberrants
PATHFINDER

NAME : Jason Bullman IDENTITY : Not Secret OPERATIONS : mobile POWER LEVEL : 11 PLAYER :
non-player character
Pathfinder

STRENGTH 2 STAMINA 3 AGILITY 0 DEXTERITY 2 FIGHTING 4 INTELLECT 1 AWARENESS 5 PRESENCE 0
Abilities Cost: 34
 Lifting STR 2 
200 lbs.


 Teleport LVL 3 
250 ft



* - without
Defensive Roll

DODGE (AGL) 5 (DC 15) PARRY (FGT) 5 (DC 15) FORTITUDE(STA) 3 TOUGHNESS(STA) 10/3* WILL (AWE) 8
Defense Cost: 9
Offense:

Unarmed
+20 Close, Damage 3 Heavy Pistol +18 Ranged, Damage 4

INITIATIVE +0

All-Out Attack Defensive Attack Equipment 3

Improvisation 5 Move-By Action Power Attack

Defensive Roll 7 Close Attack 16 or Ranged Attack 16
Advantages Cost: 12 Notes:

Acrobatics -- 0 -- Athletics 2 2 -- Unarmed Combat 4/20 4/16 -- Deception 5 1 4 Expertise
Underworld 5 1 4 Insight 5 5 -- Intimidation 0 0 -- Investigation -- 1 --

Perception 5 5 -- Persuasion 4 0 4 Ranged Combat 2/18 2/16 -- Sleight of Hand -- 2 -- Stealth 5 0 5 Technology -- 1 -- Treatment -- 1 -- Vehicles -- 2 --
Skills Cost: 9

Best Path: Senses 4 (Precognition, Only his own future, 2 No more than a minute ahead) Avoidance: Enhanced Trait 7 (Defensive Roll 7, Affects Others) 14 Defensive Pathfinding Array: must have observable component, 81 certain other very limited cases AE Safe Path Alone: Immunity 80 (Toughness Effects, Undetect) 80 AE Safe Path With A Friend: Immunity 80 (Toughness Effects), 1 Affects Others, Undetectable, ½ effect Find Places to Hide Concealment 10 (All Senses, Affects Others, 21 Undetectable, Passive, Requires places where he could hide Offensive Pathfinding Array 19 AE Melee Path: Enhanced Trait 16 (Close Attack 16) 16 AE Ranged Path: Enhanced Trait 16 (Ranged Attack 16) 1 AE Finding the Path: Teleport 3, Accurate, Affects Others, 1 Change Direction & Velocity, Increased Mass 2, Undetectable, Only to places he could get to by normal motion AE Searching Ahead: Enhanced Trait 8 (+16 Perception), Senses 6 1 (Extended Sight 2, Hearing 2 & Smell 2)
Powers Cost: 137
Devices Cost: 0 Total Cost: 200 Base Points: 176 ExP Spent: 24 Experience Points Total: 1 Total Points: 200 Equipment:

Heavy Pistol: Ranged Damage 4 8 Knife; Commlink 3
Complications:
Greedy - Pathfinder is in it for the money.
Shyness - In spite of being on a team, Jason is a bit introverted and shy.
Thrillseeker - Pathfinder is also in it for the thrills.
Arrest Warrant - Pathfinder is wanted by local and federal law enforcement agencies.

Hackmaster was created and designed by Ken Hallaron. He is an NPC.

© Copyright 2018, 2024 - Kenneth G. Hallaron

Back to the Aberrants page

Back to the Earth-K page

Back to the Welcome to the RCU page

Last updated on 13 May 2023