Villains of the RCU
THE FOMORIAN

NAME : Albert Henderson IDENTITY : Not Secret OPERATIONS : mobile POWER LEVEL : 11 PLAYER :
non-player character
The Fomorian

STRENGTH 9 STAMINA 9 AGILITY 3 DEXTERITY -3/1 FIGHTING 11 INTELLECT 3 AWARENESS 3 PRESENCE 0
Abilities Cost: 70

Lifting STR 12 100 tons Swimming SPD 8 120 mph

DODGE (AGL) 11 (DC 21) PARRY (FGT) 11 (DC 21) FORTITUDE(STA) 10 TOUGHNESS(STA) 11 WILL (AWE) 12
Defense Cost: 18
Offense:

Unarmed
+13 Close, Damage 9

INITIATIVE +3

Beginner's Luck Close Attack 2 Connected Quick Draw

Languages 5 (Phoenician, Celtic, Norse, Russian, Greek, Hebrew, Turkish, Spanish & 8 others)

Favored Environment (Underwater) Ritualist Taunt
Advantages Cost: 13
Notes:

Acrobatics -- 3 -- Athletics 9 9 -- Unarmed Combat 13 11/2 -- Deception 10 0 10 Expertise
Archaeology 10 3 7 Magic 10 3 7 Insight 3 3 -- Intimidation 10 0 10

Investigation 4 3 1 Perception 3 3 -- Persuasion 2 0 2 Ranged Combat 1 1 -- Sleight of Hand -- 1 -- Stealth 3 3 -- Technology 4 3 1 Treatment 4 3 1 Vehicles 4 1 3
Skills Cost: 21

Enchantment Under the Sea: Immunity 3 (Environmental Cold, High 15 Pressure, Drowning), Movement 1 (Environment Adaptaion: Aquatic), Darkvision, Swimming 8 Non-Conductor: Immunity 10 (Electricity) ½ Effect 5 One Hand Clapping: Enhanced Trait 8 (+4 DEX, Only with right hand) 4 Stronger Than He Looks: Power-Lifting 3 3 Thick Skin: Protection 2, Impervious Toughness 3 5 Fomori Control: Summon 7, controlled, Horde, Mental Link, Multiple 100 Minions 5 (32 minions), Sacrifice Wants the Dagger Back Enhanced Advantage 1 (Holding Back) 1
Powers Cost: 133
Devices Cost: 0
Total Cost: 255
Base Points: 176 ExP Spent: 79 Experience Points Total: 5 Total Points: 255
Equipment:
Complications:
Disability - To trigger the transformation into the Fomorian, Henderson cut off his left hand with the mystic dagger.
Distinctive Features - Now, as the Fomorian, Henderson has greenish skin, his left wrist is a stump, and he wears minimal clothing. He tends to be noticed.
Hatred - Henderson hates Taran for gaining Mjolnir and even greater power than the bit Henderson had briefly.
Hatred - Henderson hates Longbow, due to his involvment in two of Henderson's attempts to gain power.
Power Hungry - Albert Henderson's lust for items of power is what fueled his interest in archaeology in the first place.
Arrest Warrant - The Fomorian is wanted by local and federal law enforcement agencies.


FOMORI

LOCATION : mobile POWER LEVEL : 7 MASTER : The Fomorian
The Fomori

STRENGTH 7 STAMINA -- AGILITY 0 DEXTERITY 0 FIGHTING 4 INTELLECT 0 AWARENESS -5 PRESENCE --
Abilities Cost: -8

Lifting STR 7 3 tons Swimming SPD 8 120 mph Impervious ignores up to 5

DODGE (AGL) 5 (DC 15) PARRY (FGT) 5 (DC 15) FORTITUDE(STA) -- TOUGHNESS(STA) 9 WILL (AWE) --
Defense Cost: 6
Offense:

Unarmed
+7 Close, Damage 7 Weapon of choice +4 Close, Damage 10

INITIATIVE +0
Advantages Cost: 0

Athletics 7 7 -- Close Combat 4 4 -- Unarmed 7 4 3 Insight -5 -5 --

Perception 0 -5 5 Ranged Combat 0 0 -- Stealth 0 0 --
Skills Cost: 4

Aquatic Being: Movement 1 (Environment Adaptaion: Aquatic); Senses 2 12 (Darkvision); Swimming 8 Essentially Mindless: Immunity 35 (Will Effects, Interaction Skills) 35 Dead Men: Immunity 30 (Fortitude Effects) 30 Non-Conductor: Immunity 10 (Electricity) ½ Effect 5 Thick Skin: Impervious Protection 9 18
Powers Cost: 100

Weapon of Choice: STR-based Damage 3, Easily Removable 1
Devices Cost: 1
Total Cost: 103
Complications:
Disability - Generally, the Fomori are missing a hand, a foot, or an eye.
Zombie-like - The Fomori have blueish or greenish skin, and essentially are zombies in nature.

The Fomorian was created and designed by Ken Hallaron and Tim Phillips.

© Copyright 2003, 2024 - Timothy N. Phillips, Kenneth G. Hallaron

Back to the Fomorian page

Back to the Earth-K page

Back to the Welcome to the RCU page

Last updated on 21 December 2023