the Aberrants
CHILL

NAME : Joe Williams IDENTITY : Not Secret OPERATIONS : mobile POWER LEVEL : 11 PLAYER :
non-player character
Chill

STRENGTH 3 STAMINA 4 AGILITY 2 DEXTERITY 1 FIGHTING 8 INTELLECT 1 AWARENESS 4 PRESENCE 2
Abilities Cost: 50
 Lifting STR 3 
800 lbs.


Impervious
 ignores up to 4 


DODGE (AGL) 11 (DC 21) PARRY (FGT) 11 (DC 21) FORTITUDE(STA) 5 TOUGHNESS(STA) 11 WILL (AWE) 8
Defense Cost: 17
Offense:

Unarmed
+9 Close, Damage 3 Cold Blast +11 Ranged, Damage 11, Crit. 16-20 Cold Pulses +13 Ranged, Damage 9, Crit. 16-20, Multi. Focused Cold Blast +5 Ranged, Damage 17, Crit. 17-20 Ice Bonds +11 Ranged, Snare 9, Crit. 16-20 Cold Burst -- Burst, Damage 11 Frozen Tunnel -- Line, Damage 11

INITIATIVE +6

Accurate Attack Agile Feint All-Out Attack Beginner's Luck Benefit 1 (Athletics based on Agility) Equipment 1

Improved Critical 15 (Focussed Blast, 17-20, Cold Blast, 16-20, Cold Pulses, 16-20, Ice Bonds, 16-20) Improved Disarm Improved Initiative

Improved Trip Move-By Action Power Attack Precise Attack (Ranged, Cover) Quick Draw Teamwork
Advantages Cost: 14 Notes:

Acrobatics 3 2 1 Athletics 5 3/-1 3 Unarmed Combat 9 1 8 Deception 4 2 2 Expertise
Underworld 4 1 3 Insight 4 4 -- Intimidation 4 2 2 Investigation -- 1 --

Perception 5 4 1 Persuasion 4 2 2 Ranged Combat 1 1 -- Ice Cold 9 1 8 Sleight of Hand -- 1 -- Stealth 3 2 1 Technology -- 1 -- Treatment 4 1 3 Vehicles 4 1 3
Skills Cost: 15

He's Cold: Immunity (Cold Effects - ½ effect, Disease); Movement 1: 8 Environmental Adaptation (Extreme Cold) Ice "Armor" Coating: Protection 7, Impervious Toughness 7 14 Ice Cold Array 45 AE Ice Cream Cone: Cone Area Damage 9 vs Fortitude, Selective, 36 Alternate Resistance AE Ice Maker: Create 11, Subtle 1, Stationary, Innate, 1 Permanent, selective on 10 ranks AE Cold Pulses: Ranged Damage 9, Multiattack 9, Accurate 1, 1 Improved Critical 4 AE Cold Blast: Ranged Damage 11, Improved Critical 4, Precise, 1 Extended Range 2 (1100'/2200'/4400'), Split 1 AE Freeze Area: Environment 9: Extreme Cold, Fog (-5), ½ mile 1 AE Ice Bonds Snare 9, Accurate 1, Improved Critical 4 1 AE Focused Cold Blast: Ranged Damage 17, Inaccurate 3, Improved 1 Critical 3, Diminished Range 2 (85'/170'/425') AE Frozen Tunnel: Damage 11, Area Line x 2 (60'), Close 1 AE Brittlize: Progressive Weaken Physical Toughness 8, Affects 1 Objects, Inaccurate AE Cold Burst: Damage 11, Area Burst, Selective 1 Ice Slide Array 4 AE Fast of his Feet, Faster on Ice: Speed 2 linked to Speed +2 3 only on Ice [Speed 4 on Ice] AE Elevated Ice Slide: Flight 4, Platform, Limited altitude 1
Powers Cost: 71
Devices Cost: 0 Total Cost: 167 Base Points: 176 ExP Spent: -9 Experience Points Total: 1 Total Points: 167 Equipment:

Commlink 1
Complications:
Greedy - Chill is in it for the money.
Weakness - Chill's icy coating is adversely affected by heat attacks. If it is active, heat based attacks get +5 damage.
Arrest Warrant - Chill is wanted by local and federal law enforcement agencies.

Chill was created and designed by Ken Hallaron. He is an NPC.

© Copyright 2018, 2024 - Kenneth G. Hallaron

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Last updated on 13 May 2023