Villains of the RCU
THE HOUNDS

NAME : IDENTITY : Not Secret OPERATIONS : Carson City, NV, USA POWER LEVEL : 5 PLAYER :
non-player character
A Hound

STRENGTH 3 STAMINA 2 AGILITY 2 DEXTERITY 3 FIGHTING 1 INTELLECT 0 AWARENESS 2 PRESENCE 1
Abilities Cost: 28
 Lifting STR 3 
400 lbs.


Critical
Immunity


DODGE (AGL) 4 (DC 14) PARRY (FGT) 4 (DC 14) FORTITUDE(STA) 4 TOUGHNESS(STA) 6 WILL (AWE) 3
Defense Cost: 8
Offense:

Unarmed
+7 Close, Damage 3 Club +5 Close, Damage 5 Heavy Pistol +6 Ranged, Damage 4

INITIATIVE +2

All-Out Attack Close Attack 3 Daze (Intimidation) Equipment 6

Fast Grab Improved Grab Improved Hold

Lionheart Move-by Action Power Attack Teamwork
Advantages Cost: 19 Notes:

Acrobatics -- 2 -- Athletics 3 3 -- Unarmed Combat 7 1/3 3 Club 5 1/3 1 Deception 3 1 2 Expertise
Streetwise 4 0 4 Insight 2 2 -- Intimidation 4 2 2 Investigation -- 0 --

Perception 4 2 2 Persuasion 1 1 -- Ranged Combat
Heavy Pistol 6 3 3 Sleight of Hand -- 3 -- Stealth 4 2 2 Technology 2 0 2 Treatment -- 0 -- Vehicles 4 3 1
Skills Cost: 12
Powers Cost: 0
Devices Cost: 0 Total Cost: 67 Base Points: 80 ExP Spent: -13 Experience Points Total: 3 Total Points: 67 Equipment:

Heavy Pistol: Ranged Damage 4 8 Club: STR-based Damage 2 2 Bulletproof Vest: Protection 2 2 Camo Clothing, Commlink 2 Helmet & Body Armor: Immunity 2 (Critical Hits) 2 Motorcycle 10
Complications:
Loyalty - The Hounds are devoted to The Organizer just so long as they continue to draw a paycheck.
Watched - The Hounds are watched by local law enforcement agencies on potential kidnapping charges.

The Hounds were created and designed by Jim Caswell. They are NPCs.

© Copyright 2004, 2022 - James E. Caswell

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Last updated on 3 February 2024