Champions of Justice
KONYAK having let go of KOLNAR

NAME : Konyak the Barbarian IDENTITY : Complicated OPERATIONS : mobile POWER LEVEL : 10 Player :
NPC, was Kyle Kofoid
Konyak

STRENGTH 7 STAMINA 7 AGILITY 7 DEXTERITY 2 FIGHTING 7 INTELLECT -2 AWARENESS -2 PRESENCE 3
Abilities Cost: 58

 Lifting STR 7 
3 tons


Running 4
30 mph

Leaping 4
120 ft.


Regenerate
 every 3.3 rounds 
(2 w/array)


DODGE (AGL) 9 (DC 19) PARRY (FGT) 9 (DC 19) FORTITUDE(STA) 7 TOUGHNESS(STA) 11 WILL (AWE) 4
Defense Cost: 10
Offense:

Unarmed +13 Close, Damage 7 Throwing +12 Ranged, Damage 7

INITIATIVE +11

Acrobatics 8 7 1 Athletics 9 7 2 Unarmed Combat 7 7 6 Deception 4 3 1 Expertise
Earth -1 -2 1 Insight -2 -2 -- Intimidation 10 3 7 Investigation -- -2 --

Perception 1 -2 3 Persuasion 5 3 2 Ranged Combat 2 2 -- Throwing 12 2 10 Sleight of Hand -- 2 -- Stealth 8 7 1 Technology -- -2 -- Treatment -- -2 -- Vehicles -- 2 --
Skills Cost: 17
Notes:

Attractive 1 Benefit (Cipher 3)

Equipment 1 Improved Initiative 1

Move-by Action Power Attack
Advantages Cost: 8

Kolnar the Axe Array 65 AE Letting Go of Kolnar: Summon 9, Heroic, Permanent, 64 Reaction 3: reaction; Senses 1 (Telepathic Link: Kolnar) AE Kolnar's a Part of Him: Mass of Two Density Growth 1; 1 360° Vision Senses 2 (Radius Vision); Wound Tending Regeneration +2; Immortality 1 Second Brain Enhanced Trait 27, Subtle 2 (Intellect +6, Awareness +7, Jack-of-all-trades), Uncontolled; Kolnar's Boost Enhanced Trait 27 (Fighting +3, Dodge +3, Dexterity +2, Fortitude +2, Will +1, Ranged Combat: Throw +2, Improved Initiative +1, Accurate Attack, All-out Attack, Beginner's Luck, Daze (Intimidation), Improved Critical 4) [added in] Kolnar's Memory Variable 1, Subtle 1, move action, Limited 2 (Only for Knowledge Skills Kolnar might posess) Uncontrolled Axe Blow Strength-based Damage 4 Speed Boost +1 to Running and Jumping Ageless Alien: Immunity 11 (Aging, Life Support) 11 Enhanced Body: Protection 4 4 Eyelike Senses: Senses 2 (Low-light Vision, Ultravision) 2 Movement Array 5 AE Jumping: Leaping 4 4 AE Running: Speed 4 1 Omnispeak: Comprehend 2 (Languages 2: Speak & Understand All) 4 Rapid Healing: Regeneration 3 3 Forgotten Stuff: Enhanced Trait 1 (Advantages: Holding Back) 1
Powers Cost: 95
Devices Cost: 0
Total Cost: 188
Base Points: 192 ExP Spent: -4 Experience Points Total: 0 Total Points: 188
Equipment:

CoJ Communicator COJ-140 2
Complications:
Amnesiac - Konyak doesn't have any memory of life before The Cognac Incident.
Future Unknown - Now that the Adaptoid Agents have been freed, they need to find a new place in the world.
My Mother the Axe - Konyak loves his axe like a child loves its parent.
Vulnerability - Kolnar and Konyak have an adverse reaction to the earth metal lead. Weapons made from the metal get +5 damage.

KOLNAR on her own

NAME : Kolnar the Battle Axe LOCATION : mobile POWER LEVEL : 9 PARTNER : KONYAK
Kolnar the Battle Axe

STRENGTH 6 STAMINA 6 AGILITY 2 DEXTERITY -- FIGHTING -5 INTELLECT 6 AWARENESS 6 PRESENCE -5
Abilities Cost: -6

Lifting STR 6 3200 lbs. Flying 5 60 mph Impervious ignores up to 6

DODGE (AGL) 7 (DC 17) PARRY (FGT) 7 (DC 17) FORTITUDE(STA) 6 TOUGHNESS(STA) 11 WILL (AWE) 6
Defense Cost: 9
Offense:

Unarmed
+8 Close, Damage 6 Unarmed w/Edge +8 Close, Damage 10, crit. 19-20

INITIATIVE +2
Advantages Cost: 0

Athletics -- 6/-12 -- Unarmed Combat 8 -5 13 Deception -5/8 0 -- Expertise
Earth 19 6 13 Insight 6 0 --

Intimidation -9/8 0 -- Investigation 7 6 1 Perception 10 6 4 Stealth 10 0 -- Technology 10 6 4 Treatment 9 6 3
Skills Cost: 19

Accurate Attack All-Out Attack

Benefit (Cipher 3) Improved Critical 1 (Edge 1 : 19-20)

Move-by Action Power Attack
Advantages Cost: 8

Apparently Metal: Protection 5; Impervious Toughness 11 16 Apparently Unliving: Concealment 4 (Electrosense, Mental Senses) 8 Can't Run, Climb, Swim, etc.: Enhanced Athletics -12 -6 Connected: Senses 1 (Communication link w/Kolnar) 1 She's an Axe: Immunity 11 (Aging, Life Support) 11 Eyelike Senses: Senses 2 (Low-light Vision, Ultravision) 2 Flying Axe: Flight 5 10 Omnihear: Comprehend 2 (Languages 2: Understand All) 1 Sharp Edge: STR-based Damage 4 4 My Mother the Axe: Enhanced Traits 15 (Deception +13, 5 Intimidation +17) Limited 2: Only vs Konyak Kolnar's Memory: Variable 1, Free Action, Limited 2: only for 5 Knowledge Skills Kolnar might posess Axe Size: Density Growth 8, Shrinking 8, both Permanent 32
Powers Cost: 95
Devices Cost: 1
Total Cost: 125
Complications:
Amnesiac - Kolnar doesn't have any memory of life before The Cognac Incident.
Future Unknown - Now that the Adaptoid Agents have been freed, they need to find a new place in the world.
The Son also Rises - Kolnar loves Konyak like parent loves its child.
Vulnerability - Kolnar ans Konyak have an adverse reaction to the earth metal lead. Weapons made from the metal get +5 damage.

Konyak and Kolnar were created by Kyle Kofoid. They were designed by Kyle Kofoid and Ken Hallaron. Kyle played Konyak. They are currently NPCs.

© Copyright 2016, 2024 - Kyle Kofoid

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Last updated on 24 March 2024