B.A.D.A.S.S.
SCARECROW

NAME : Rodney March IDENTITY : Secret OPERATIONS : East Saint Louis, IL, USA POWER LEVEL : 11 PLAYER : Ken Asche
The Scarecrow: Rodney March

STRENGTH 3 STAMINA 5 AGILITY 9 DEXTERITY 0 FIGHTING 9 INTELLECT 3 AWARENESS 4 PRESENCE 2
Abilities Cost: 70

Lifting STR 3 400 lbs.

* - without
Defensive Roll

DODGE (AGL) 14 (DC 24) PARRY (FGT) 14 (DC 24) FORTITUDE(STA) 5 TOUGHNESS(STA) 8/5* WILL (AWE) 8
Defense Cost: 14
Offense:

Unarmed
+16 Close, Damage 3 3-Jointed Blow +12 Close, Damage 7 3-Joint Blow w/Scythe +12 Close, Damage 9 (slice or bludeon) Musketballs +15 Ranged, Damage 7, bludgeoning Gas Pellets -- Ranged (90'), Cloud, Affliction 10 Paralyze them w/Fear -- Selective Percptn. Area Affliction 10

INITIATIVE +13

Agile Feint All-out Attack Assessment Beginner's Luck Benefit 1 (Athletics based on Agility) Close Attack 7 Connected

Daze(Intimidation) Defensive Attack Defensive Roll 3 Equipment 5 Fascinate (Intimidation) Improved Initiative 1 Power Attack

Prone Fighting Quick Draw Second Chance (Blades less than 2' long) Sidekick 5 Skill Mastery (Intimidation) Startle Tracking
Advantages Cost: 37
Notes:

Acrobatics 10 9 1 Athletics 9 9 -- Close Combat 16 9/7 -- Deception 4 2 2 Expertise
Followers 6 3 3 Insight 8 4 4 Intimidation 9/15/21 2/6/6 7 Investigation 8 3 5

Perception 4 4 -- Persuasion 0 2/-6 4 Ranged Combat 0 0 -- Blunderbuss 15 0/6 9 Sleight of Hand 2 0 2 Stealth 10 9 1 Technology 4 3 1 Treatment 4 3 1 Vehicles 8 0 8
Skills Cost: 23

Creepy Demeanor & Laugh: Enhanced Traits 1 (Persuasion -4, 1 Intimidation +6) Strawman Defense (AKA "Triple-Jointed"): Immunity 20 (Bludgeoning 11 Damage), ½ Effect, Innate Super Limber Array 4 AE 3-Jointed Blow: STR-based Damage 4, Inaccurate 2 3 AE Triple-Jointed: Insubstanial 1, Limited 2 (represents only 1 ease with which he can bend his limbs and escape bonds; provides no defense vs Damage) Ranged Effects Array (part 1, other alternates devices) 10 AE Paralyze them w/Fear: Selective Affliction 10, Perception 9 Area (Sight), Limited degree (Vulnerable, Defenseless), Intimidation Check 9 (DC 18) required AE Arranging A Murder: Summon 2, Multiple Minions 3 (8), 1 Indifferent Attitude, Distracting, Must arrive under own power Psychic Link: Senses 1 (Mental Communication Link w/Bob the Crow) 1
Powers Cost: 27

Creepy Mask: Enhanced Intimidation +6 (15 total), Removable 2 Kevlex Weave Costume: Feature 2 (Converts Ballistic Damage into 2 Bludgeoning Damage) Trick Scythe Weapon Array, Removable 5 AE Blade or Handle-as-Club: STR-based Damage 2, Variable 3 Descriptor (Club: bludgeon or Blade: slice), stacks w/3-Jointed Blow AE Jumpline: Leaping 3 (60') 1 AE Swingline: Movement 1 (Swinging); Speed 2, only while 1 swinging AE Snag & Pull: Move Object 3, Only certain paths/directions 1 Ranged Effects Array (part 2, alternates to above), Easily Removed 4 AE Old-Time Pistol w/Musketballs: Ranged Damage 7, Accurate 3, 1 Dim. Range (50',125',250'), Easily Removable AE Gas Pellets: Ranged Cloud Area Affliction 9 vs Fortitude, 1 Diminished Range 3 (18',45',90'), Unreliable (5 uses), Area Cloud
Devices Cost: 13
Total Cost: 184
Base Points: 176 ExP Spent: 8 Experience Points Total: 6 Total Points: 184
Equipment:

The Corn Crib 15 Scarecrow Cycle; Several lengths of rope 13 Magic Mask B.A.D.A.S.S. Communicator 2
Complications:
Enemy - Marsh is dedicated to eventually finding Christopher Nicholas (AKA Doctor Sin) and making him pay for his father's murder.
Identity - Scarecrow keeps his true identity as Rodney March a particular secret.
Justice - Given his father's profession and strong moral ethics, Rodney was raised with a strong sense of right and wrong and is dedicated to making criminals pay. Given the incredibly high crime rate in East St. Louis (the highest murder rate of any city in the United States), this is a daunting challenge.
Watched - Scarecrow's methods don't always coincide with the way law enforcement would like things to go. As such, his actions are closely watched by local police.


BOB

HOMEBASE : East St. Louis, IL, USA SIZE : Small OWNER : Scarecrow
Corvus the Crow

STRENGTH -2 STAMINA -2 AGILITY 2 DEXTERITY -2 FIGHTING 2 INTELLECT -4 AWARENESS 2 PRESENCE -3
Abilities Cost: -10

Lifting STR -2 12 lbs. Flight SPD 4 30 mph

DODGE (AGL) 6 (DC 16) PARRY (FGT) 6 (DC 16) FORTITUDE(STA) 0 TOUGHNESS(STA) -2 WILL(AWE) 2
Defense Cost: 2
Offense:

Talon
+2 Close, Damage 1

INITIATIVE +2

Benefit 1 (Athletics based on Agility)

Evasion 1

Language 1 [Corvus] (English)
Advantages Cost: 3

Acrobatics 8 2 6 Athletics 2 2 -- Expertise
Survival 4 -4 8

Insight 2 2 -- Intimidation 1 -3 4 Perception 6 2 4 Stealth 10 2/8 --
Skills Cost: 11

Bird Senses: Extended Vision, Low-Light Vision 2 Psychic Link: Senses 1 (Mental Communication Link w/Rodney) 1 Small Animal: Enhanced Trait 6 (-2 STR, -4 Intimidation, 6 +8 Stealth, +4 Dodge, +4 Parry, -2 Size Ranks, Innate, Permanent) Talon: STR-based Damage 1 1 Winged: Flight 4, Wings 7
Powers Cost: 17
Total Cost: 23
Complications:
Disability - Crows cannot speak, and they have no hands.
Relationship - Bob has a unnatural attachment to Rodney March.


Scarecrow with Bob

Known Background: Rodney March's father, a St. Clair County Sheriff, was a kind man with a passion for literature, especially the works of Russell Thorndike. He was so kind that, when Christopher Nicholas was orphaned after his parents were murdered, Sheriff March took the boy in. It was also about this time that Rodney discovered that his hypermobility wasn't the only odd thing about him. He found that, if he concentrated very hard, he could order crows with his mind to do things. While the birds didn't often like being commanded, they would do what he wanted most of the time.

When Rodney was eighteen years old, he came home to find his father murdered in a ritualistic manner. Investigations showed that Christopher was the prime suspect, and had disappeared from the house. Baffled by this turn of events, Rodney decided to fight evil in the world, particularly on the streets of East Saint Louis, and spent the next several years training himself. Taking inspiration from Thorndike's literary character Dr. Syn, AKA the Scarecrow of Romney Marsh (particularly the cinematic depictions), he has chosen the terrifying disguise of the Scarecrow.

Recently, word has spread of a new crime boss in the city with great power who calls himself Doctor Sin. Given their history together, Rodney believes with great certainty that the new master of crime and his former foster brother are one in the same.

Powers: Rodney March was born with an extreme case of hypermobility, frequently known, inaccurately, as being double-jointed. As such, he sometimes refers to himself as being "triple-jointed". This flexibility and agility allows him to move his limbs in almost unnatural ways and adds to his inhuman scarecrow appearance as well as letting him absorb most impacts and easily slide out of bonds. The blade of his scythe can be fired out from the handle to be used as a grapple line. His stylised blunderbuss pistol fires musket balls.

Scarecrow was created, designed and played by Ken Asche.

© Copyright 2013, 2024 - Kenneth Asche

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Last updated on 8 May 2023

Scarecrow