Antiheroes of the RCU
LANCELOT

NAME : Lance Granger IDENTITY : Not Secret OPERATIONS : Omg'W'Wtt Island POWER LEVEL : 12 PLAYER :
non-player character
Lance Granger, the self-proclaimed Lancelot

STRENGTH 3 STAMINA 6 AGILITY 6 DEXTERITY 6 FIGHTING 9 INTELLECT 5 AWARENESS -2/5 PRESENCE 2
Abilities Cost: 70
 Lifting STR 3
400 lbs.


Running SPD 3
16 mph


Impervious
 ignores up to 5 

Regenerate
every 5 rounds

Critical
Immunity


* - without
Defensive Roll

DODGE (AGL) 9 (DC 19) PARRY (FGT) 9 (DC 19) FORTITUDE(STA) 8 TOUGHNESS(STA) 15 WILL (AWE) 0/7
Defense Cost: 7
Offense:

Unarmed
+12 Close, Damage 3 Krytanium Fist +12 Close, Damage 5 Krytanium Sword +17 Close, Damage 7, Imp. Crit.

INITIATIVE +14

Acrobatics 8 6 2 Athletics 5 3 2 Close Combat 12 9/3 -- Swords 13 9/3 1 Deception 10/12 2/2 8 Expertise
Finance 10 5 5 Arthurian Myth 10 5 5 US History 7 5 2 Survival 6 5 1 Insight -2/5 -2/5 --

Intimidation 10 2 8 Investigation 6 5 1 Perception -2/5 -2/5 -- Persuasion 10/12 2/2 8 Ranged Combat
Rifles 10 6 4 Sleight of Hand 7 6 1 Stealth 8 6 2 Technology 6 5 1 Treatment 6 5 1 Vehicles 10 6 4
Skills Cost: 28
Notes: If Granger doesn't have his armor, he is PL10. Dodge & Parry 11, Tough 9/6*, Broadsword +13 Damage 6.

All-Out Attack Benefit 4 (Wealth 4) Close Attack 3 Connected Defensive Attack Diehard Equipment 4 Evasion 1 Great Endurance

Improved Critical 1+3 (Swords, 16-20) Improved Defense Improved Disarm Improved Initiative 2 Language 3 (French, Italian, Latin, Spanish) Move-By Action

Power Attack Precise Attack 2 (Close) Quick Draw Set-Up Takedown Taunt Uncanny Dodge Weapon Bind Weapon Break
Advantages Cost: 38

... And I Cannot Die: Immortality 15, Limited: Not vs Beheading 15 Recovers From Most: Immunity 11 (Aging, Life Support), Regeneration 2 13 Quickening: Speed 3, Quickness 3 6 Functioning Nutcase: Enhanced Awareness 7, Unreliable 7 Paternal: Feature 1 (Functions like Attractive but on people w/ 1 Father Issues)
Powers Cost: 42

Krytanium Armor 73 Gauntleted Fist: STR-based Damage 2, Piercing 2 Invulnerability: Immunity 80 (Toughness Effects, ½ Effect) 40 Armor: Protection 9, Impervious Toughness 9 (ignore 5) 18 Super Conductor: Immunity 10 (Electricity) 10 Neck & Joint Braces: Immunity 2 (Critical Hits) 2 Without Krytanium Armor & Sword alt.: Standard Broadsword: STR-based Damage 3 (Improved Critical) Swordplay: Enhanced Trait 4 (+2 Dodge & Parry) Sword Dancing: Enhanced Trait 3 (Defensive Roll 3) Krytanium Broadsword: STR-based Damage 4, Imp. Critical, Accurate 2 7
Devices Cost: 80
Total Cost: 265
Base Points: 192 ExP Spent: 73 Experience Points Total: 2 Total Points: 265
Equipment:

Round Table Technologies 17
Complications:
Delusional - Due to a concussion that is incapable of healing, Lance believes himself to be Camelot's Sir Lancelot du Lac.
Impotent - Due to the radiation that made him immortal, Granger is incapable of siring children (beyond the one he already has).
Megalomania - Believing that it is just a matter of time before the world turns against parahumans, Granger is dedicated to preparing for a "New World Order" where paras must fight for their survival.

Lance Granger was created and designed by Ken Hallaron and Jim Caswell based on an idea by Tim Phillips. He is an NPC.

© Copyright 1997, 2024 - Kenneth G. Hallaron, James E. Caswell, Timothy N. Phillips

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Last updated on 29 December 2023