Fast Growing: Regeneration 3, Every 3 rounds 3
Grab & Snap: Ranged Cumulative Affliction 8 (Hindered & Vulnerable, 23
Defenseless & Immobilized), Resisted by Dodge, overcome by
Damage or Sleight of Hand, Extra Condition, Limited Degree,
Quirk: Each use causes one rank of Elongation and Limbs to
be lost until next Regeneration turn, per use
Heavy Man: Density Growth 1, Increasing Size Only, Permanent 1
Putty-like Body Dynamic Array 15
DAE Tentacles: Extra Limbs 10; Improved Grab 11
DAE Gooey: Insubstantial 1, Fluid 2
DAE Stretchy: Elongation 7, up to 900', +7 to grab 2
Squishy: Immunity 60 (non-Energy Toughness Checks 60) ½ Effect 30
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