The Free Radicals
NIGHTSHADE

NAME : Dr. Rose Bramble, PhD IDENTITY : Not Secret OPERATIONS : mobile (North America) POWER LEVEL : 11 (9/10/11) PLAYER :
non-player character
Nightshade

STRENGTH 6/7/8 STAMINA 6/7/8 AGILITY 0/1/2 DEXTERITY 0 FIGHTING 6/7/8 INTELLECT 5 AWARENESS 4 PRESENCE 2
Abilities Cost: 58
 Lifting STR 6/8 
3200 lbs./6 tons


Impervious
 ignores up to 2 

Regenerate
every 2 rounds


DODGE (AGL) 8/9/10 (DC 18) PARRY (FGT) 8/9/10 (DC 18) FORTITUDE(STA) 7/8/9 TOUGHNESS(STA) 10/11/12 WILL (AWE) 11
Defense Cost: 18
Offense:

Unarmed
+12/13/14 Close, Damage 6/7/8 Root Hands +6/7/8 Close, Damage 12/13/14, Penetrating Vine Grab +8/10/12 Close, Snare 10

INITIATIVE +0/4/8

Attractive 1 Diehard

Inventor Tracking

Language 3 (Latin, Portugese, Spanish)
Advantages Cost: 7
Notes:

Acrobatics -- 0 -- Athletics 10 6 4 Unarmed Combat 12 6 6 Deception 4 2 2 Expertise
Science 10 5 5 Biology 10 5 5 Green Causes 10 5 5 Insight 8 4 4 Intimidation 4/6/8 2 2

Investigation 6 5 1 Perception 8 4 4 Persuasion 8 2 6 Ranged Combat 0 0 -- Vine Grab 8 0/8 -- Sleight of Hand 4 0 4 Stealth 8/9/10 0 0 Technology 12 4 8 Treatment 12 4 8 Vehicles -- 0 --
Skills Cost: 33

Vinewalking: Movement (Wallcrawling 2, Sure-Footed 3) 10 Long-Living: Immunity (Suffication, Starvation, Phytotoxins, 19 Aging, Own Powers), Regeneration 5, Immortality 4 Bark Skin: Impervious Protection 4 (ingores 2) 8 Plant Life Control Array 41 AE Plant Growth: Environment 9, Impede Movement 2, Impede 36 Visibility 2, Permanent AE Root Hands: STR-based Damage 6, Penetration 12 1 AE Planting Self: Burrowing 10, Penetrating 1 AE Vine Grab: Ranged Snare 10, Accurate 4 1 AE Green Thumb: Healing 10, Restorative, Resurrection, Only on 1 Plants and plant creatures AE Travelling Through the Green: Teleport 12, Accurate, 1 Extended (4000 mi.), Medium (Root Structures) Daytime Photosynthesis: Enhanced Traits 11 (STR +1, STA +1, 6 AGL +1, FGT +1, Ranged Vine +2, Intimidation +2, Improved Initiative 1), only during the daytime Sunny Photosynthesis: Enhanced Traits 11 (STR +1, STA +1, 6 AGL +1, FGT +1, Ranged Vine +2, Intimidation +2, Improved Initiative 1), only in bright, direct sunlight
Powers Cost: 90
Devices Cost: 0
Total Cost: 208
Base Points: 176 ExP Spent: 32 Experience Points Total: 4 Total Points: 208
Equipment:
Complications:
Plant Life - Due to her being a plant lifeform, Nightshade takes damage from intense heat and cold. Fire and coldness attacks will add +5 to the effect, and intense hot or cold environments add +2 to the Attack rolls.
It's Not Easy Being Green - Dr. Bramble always had a green thumb. Now her whole body matches her thumb. People tend to notice.
It's Not Easy Being Green, pt. 2 - Due to photosynthesis, Nightshade functions 2 power levels lower at night, and 1 power level lower when it's cloudy or shady.
Arrest Warrant - Nightshade is wanted by local and federal law enforcement agencies.


PLANT CREATURES

LOCATION : mobile (North America) POWER LEVEL : 6 MASTER : Nightshade
The Plantmen

STRENGTH 6 STAMINA -- AGILITY 0 DEXTERITY 0 FIGHTING 6 INTELLECT -- AWARENESS 0 PRESENCE --
Abilities Cost: -6
 Lifting STR 6 
3200 lbs.


Impervious
 ignores up to 4 




* - without
Defensive Roll

DODGE (AGL) 0 (DC 10) PARRY (FGT) 6 (DC 16) FORTITUDE(STA) -- TOUGHNESS(STA) 6 WILL (AWE) --
Defense Cost: 4
Offense:

Unarmed
+6 Close, Damage 6

INITIATIVE -0

Fearless

Improved Grab

Interpose
Advantages Cost: 2

Acrobatics -- 0 -- Athletics 6 6 -- Unarmed Combat 6 6 -- Insight 0 0 --

Perception 2 0 2 Ranged Combat 0 0 -- Stealth 0 0 -- Vehicles -- 0 --
Skills Cost: 1

Barkskin: Protection 2, Impervious Toughness 2 4 Fiberous Body: Impervious Toughness 4 4 Branches: Extra Limbs 4, Improved Grab 4 Plant Life: Immunity to Fortitude Effects, Immunity 4 34 (Starvation, Sleep, Suffocation) Fiberous Body: Impervious Toughness 4 4 Vines: Elongation 1 1
Powers Cost: 47

Nightshade was created and designed by Neil Lindgren. She is an NPC.

© Copyright 2011, 2024 - Neil R. Lindgren

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Last updated on 16 May 2023